74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
//===-- LocalDebugDelegate.cpp ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "LocalDebugDelegate.h"
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#include "ProcessWindows.h"
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using namespace lldb;
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using namespace lldb_private;
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LocalDebugDelegate::LocalDebugDelegate(ProcessWP process)
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: m_process(process) {}
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void LocalDebugDelegate::OnExitProcess(uint32_t exit_code) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnExitProcess(exit_code);
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}
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void LocalDebugDelegate::OnDebuggerConnected(lldb::addr_t image_base) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnDebuggerConnected(image_base);
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}
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ExceptionResult
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LocalDebugDelegate::OnDebugException(bool first_chance,
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const ExceptionRecord &record) {
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if (ProcessWindowsSP process = GetProcessPointer())
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return process->OnDebugException(first_chance, record);
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else
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return ExceptionResult::MaskException;
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}
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void LocalDebugDelegate::OnCreateThread(const HostThread &thread) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnCreateThread(thread);
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}
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void LocalDebugDelegate::OnExitThread(lldb::tid_t thread_id,
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uint32_t exit_code) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnExitThread(thread_id, exit_code);
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}
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void LocalDebugDelegate::OnLoadDll(const lldb_private::ModuleSpec &module_spec,
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lldb::addr_t module_addr) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnLoadDll(module_spec, module_addr);
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}
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void LocalDebugDelegate::OnUnloadDll(lldb::addr_t module_addr) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnUnloadDll(module_addr);
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}
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void LocalDebugDelegate::OnDebugString(const std::string &string) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnDebugString(string);
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}
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void LocalDebugDelegate::OnDebuggerError(const Status &error, uint32_t type) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnDebuggerError(error, type);
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}
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ProcessWindowsSP LocalDebugDelegate::GetProcessPointer() {
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ProcessSP process = m_process.lock();
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return std::static_pointer_cast<ProcessWindows>(process);
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}
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