385 lines
9.5 KiB
C#
385 lines
9.5 KiB
C#
// Vector8us.cs
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//
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// Author:
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// Rodrigo Kumpera (rkumpera@novell.com)
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//
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// (C) 2008 Novell, Inc. (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Runtime.InteropServices;
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namespace Mono.Simd
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{
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[Obsolete ("Use the types in the System.Numerics.Vectors namespace")]
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[StructLayout(LayoutKind.Explicit, Pack = 0, Size = 16)]
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[CLSCompliant(false)]
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public struct Vector8us
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{
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[ FieldOffset(0) ]
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internal ushort v0;
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[ FieldOffset(2) ]
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internal ushort v1;
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[ FieldOffset(4) ]
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internal ushort v2;
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[ FieldOffset(6) ]
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internal ushort v3;
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[ FieldOffset(8) ]
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internal ushort v4;
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[ FieldOffset(10) ]
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internal ushort v5;
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[ FieldOffset(12) ]
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internal ushort v6;
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[ FieldOffset(14) ]
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internal ushort v7;
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public Vector8us (ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5, ushort v6, ushort v7)
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{
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this.v0 = v0;
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this.v1 = v1;
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this.v2 = v2;
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this.v3 = v3;
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this.v4 = v4;
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this.v5 = v5;
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this.v6 = v6;
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this.v7 = v7;
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}
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public Vector8us (ushort us)
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{
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this.v0 = us;
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this.v1 = us;
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this.v2 = us;
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this.v3 = us;
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this.v4 = us;
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this.v5 = us;
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this.v6 = us;
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this.v7 = us;
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}
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public ushort V0 { get { return v0; } set { v0 = value; } }
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public ushort V1 { get { return v1; } set { v1 = value; } }
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public ushort V2 { get { return v2; } set { v2 = value; } }
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public ushort V3 { get { return v3; } set { v3 = value; } }
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public ushort V4 { get { return v4; } set { v4 = value; } }
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public ushort V5 { get { return v5; } set { v5 = value; } }
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public ushort V6 { get { return v6; } set { v6 = value; } }
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public ushort V7 { get { return v7; } set { v7 = value; } }
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public static Vector8us Identity
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{
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get { return new Vector8us (1); }
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}
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public static Vector8us Zero
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{
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get { return new Vector8us (0); }
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}
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[System.Runtime.CompilerServices.IndexerName ("Component")]
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public unsafe ushort this [int index]
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{
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get {
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if ((index | 0x7) != 0x7) //index < 0 || index > 7
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throw new ArgumentOutOfRangeException ("index");
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fixed (ushort *v = &v0) {
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return * (v + index);
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}
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}
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set {
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if ( (index | 0x7) != 0x7) //index < 0 || index > 7
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throw new ArgumentOutOfRangeException ("index");
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fixed (ushort *v = &v0) {
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* (v + index) = value;
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}
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}
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator + (Vector8us va, Vector8us vb)
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{
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Vector8us res = new Vector8us ();
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ushort *a = &va.v0;
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ushort *b = &vb.v0;
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ushort *c = &res.v0;
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for (int i = 0; i < 8; ++i)
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*c++ = (ushort)(*a++ + *b++);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator - (Vector8us va, Vector8us vb)
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{
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Vector8us res = new Vector8us ();
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ushort *a = &va.v0;
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ushort *b = &vb.v0;
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ushort *c = &res.v0;
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for (int i = 0; i < 8; ++i)
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*c++ = (ushort)(*a++ - *b++);
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return res;
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}
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/*
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* NOTE: Thou pmullw states it does signed multiplication, it works for unsigned numbers
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* if only the lower part is considered and the flags disregarded.
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*/
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator * (Vector8us va, Vector8us vb)
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{
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Vector8us res = new Vector8us ();
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ushort *a = &va.v0;
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ushort *b = &vb.v0;
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ushort *c = &res.v0;
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for (int i = 0; i < 8; ++i)
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*c++ = (ushort)(*a++ * (*b++));
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator >> (Vector8us va, int amount)
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{
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Vector8us res = new Vector8us ();
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ushort *a = &va.v0;
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ushort *b = &res.v0;
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for (int i = 0; i < 8; ++i)
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*b++ = (ushort)(*a++ >> amount);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator << (Vector8us va, int amount)
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{
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Vector8us res = new Vector8us ();
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ushort *a = &va.v0;
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ushort *b = &res.v0;
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for (int i = 0; i < 8; ++i)
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*b++ = (ushort)(*a++ << amount);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator & (Vector8us va, Vector8us vb)
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{
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Vector8us res = new Vector8us ();
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uint *a = (uint*) &va.v0;
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uint *b = (uint*) &vb.v0;
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uint *c = (uint*) &res.v0;
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*c++ = *a++ & *b++;
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*c++ = *a++ & *b++;
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*c++ = *a++ & *b++;
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*c = *a & *b;
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator | (Vector8us va, Vector8us vb)
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{
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Vector8us res = new Vector8us ();
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uint *a = (uint*) &va.v0;
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uint *b = (uint*) &vb.v0;
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uint *c = (uint*) &res.v0;
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*c++ = *a++ | *b++;
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*c++ = *a++ | *b++;
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*c++ = *a++ | *b++;
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*c = *a | *b;
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8us operator ^ (Vector8us va, Vector8us vb)
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{
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Vector8us res = new Vector8us ();
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uint *a = (uint*) &va.v0;
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uint *b = (uint*) &vb.v0;
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uint *c = (uint*) &res.v0;
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*c++ = *a++ ^ *b++;
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*c++ = *a++ ^ *b++;
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*c++ = *a++ ^ *b++;
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*c = *a ^ *b;
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public unsafe static bool operator ==(Vector8us va, Vector8us vb)
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{
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ushort *a = &va.v0;
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ushort *b = &vb.v0;
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for (int i = 0; i < 8; ++i)
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if (*a++ != *b++)
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return false;
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return true;
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}
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[Acceleration (AccelMode.SSE2)]
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public unsafe static bool operator !=(Vector8us va, Vector8us vb)
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{
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ushort *a = &va.v0;
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ushort *b = &vb.v0;
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for (int i = 0; i < 8; ++i)
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if (*a++ != *b++)
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return true;
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return false;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector2d (Vector8us v)
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{
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Vector2d* p = (Vector2d*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector4f (Vector8us v)
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{
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Vector4f* p = (Vector4f*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector2l (Vector8us v)
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{
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Vector2l* p = (Vector2l*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector2ul (Vector8us v)
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{
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Vector2ul* p = (Vector2ul*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector4i (Vector8us v)
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{
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Vector4i* p = (Vector4i*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector4ui (Vector8us v)
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{
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Vector4ui* p = (Vector4ui*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector8s (Vector8us v)
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{
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Vector8s* p = (Vector8s*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector16sb (Vector8us v)
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{
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Vector16sb* p = (Vector16sb*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector16b (Vector8us v)
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{
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Vector16b* p = (Vector16b*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static Vector8us LoadAligned (ref Vector8us v)
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{
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return v;
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}
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[Acceleration (AccelMode.SSE1)]
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public static void StoreAligned (ref Vector8us res, Vector8us val)
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{
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res = val;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe Vector8us LoadAligned (Vector8us *v)
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{
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return *v;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe void StoreAligned (Vector8us *res, Vector8us val)
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{
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*res = val;
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchTemporalAllCacheLevels (ref Vector8us res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchTemporal1stLevelCache (ref Vector8us res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchTemporal2ndLevelCache (ref Vector8us res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchNonTemporal (ref Vector8us res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchTemporalAllCacheLevels (Vector8us *res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchTemporal1stLevelCache (Vector8us *res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchTemporal2ndLevelCache (Vector8us *res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchNonTemporal (Vector8us *res)
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{
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}
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public override string ToString()
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{
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return "<" + v0 + ", " + v1 + ", " + v2 + ", " + v3 + ", " +
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v4 + ", " + v5 + ", " + v6 + ", " + v7 + ">";
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}
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}
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}
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