8b9b85e7f5
Former-commit-id: 172c8e3c300b39d5785c7a3e8dfb08ebdbc1a99b
431 lines
9.7 KiB
C#
431 lines
9.7 KiB
C#
//
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// System.Net.Sockets.NetworkStream.cs
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//
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// Author:
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// Miguel de Icaza (miguel@ximian.com)
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// Sridhar Kulkarni <sridharkulkarni@gmail.com>
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//
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// (C) 2002 Ximian, Inc. http://www.ximian.com
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// Copyright (C) 2002-2006 Novell, Inc. http://www.novell.com
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System.IO;
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using System.Runtime.InteropServices;
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#if !NET_2_1 || MOBILE
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using System.Timers;
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using System.Threading;
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#endif
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namespace System.Net.Sockets
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{
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public class NetworkStream : Stream, IDisposable {
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FileAccess access;
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Socket socket;
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bool owns_socket;
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bool readable, writeable;
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bool disposed = false;
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public NetworkStream (Socket socket)
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: this (socket, FileAccess.ReadWrite, false)
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{
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}
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public NetworkStream (Socket socket, bool ownsSocket)
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: this (socket, FileAccess.ReadWrite, ownsSocket)
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{
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}
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public NetworkStream (Socket socket, FileAccess access)
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: this (socket, access, false)
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{
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}
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public NetworkStream (Socket socket, FileAccess access, bool ownsSocket)
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{
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if (socket == null)
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throw new ArgumentNullException ("socket is null");
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if (socket.SocketType != SocketType.Stream)
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throw new ArgumentException ("Socket is not of type Stream", "socket");
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if (!socket.Connected)
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throw new IOException ("Not connected");
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if (!socket.Blocking)
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throw new IOException ("Operation not allowed on a non-blocking socket.");
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this.socket = socket;
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this.owns_socket = ownsSocket;
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this.access = access;
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readable = CanRead;
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writeable = CanWrite;
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}
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public override bool CanRead {
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get {
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return access == FileAccess.ReadWrite || access == FileAccess.Read;
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}
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}
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public override bool CanSeek {
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get {
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// network sockets cant seek.
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return false;
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}
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}
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public override bool CanTimeout
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{
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get {
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return(true);
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}
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}
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public override bool CanWrite {
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get {
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return access == FileAccess.ReadWrite || access == FileAccess.Write;
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}
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}
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public virtual bool DataAvailable {
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get {
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CheckDisposed ();
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return socket.Available > 0;
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}
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}
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public override long Length {
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get {
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// Network sockets always throw an exception
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throw new NotSupportedException ();
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}
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}
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public override long Position {
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get {
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// Network sockets always throw an exception
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throw new NotSupportedException ();
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}
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set {
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// Network sockets always throw an exception
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throw new NotSupportedException ();
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}
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}
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protected bool Readable {
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get {
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return readable;
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}
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set {
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readable = value;
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}
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}
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#if !NET_2_1 || MOBILE
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public override int ReadTimeout
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{
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get {
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int r = socket.ReceiveTimeout;
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return (r <= 0) ? Timeout.Infinite : r;
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}
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set {
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if (value <= 0 && value != Timeout.Infinite) {
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throw new ArgumentOutOfRangeException ("value", "The value specified is less than or equal to zero and is not Infinite.");
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}
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socket.ReceiveTimeout = value;
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}
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}
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#endif
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protected Socket Socket {
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get {
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return socket;
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}
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}
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protected bool Writeable {
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get {
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return writeable;
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}
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set {
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writeable = value;
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}
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}
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#if !NET_2_1 || MOBILE
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public override int WriteTimeout
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{
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get {
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int r = socket.SendTimeout;
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return (r <= 0) ? Timeout.Infinite : r;
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}
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set {
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if (value <= 0 && value != Timeout.Infinite) {
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throw new ArgumentOutOfRangeException ("value", "The value specified is less than or equal to zero and is not Infinite");
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}
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socket.SendTimeout = value;
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}
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}
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#endif
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public override IAsyncResult BeginRead (byte [] buffer, int offset, int size,
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AsyncCallback callback, object state)
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{
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CheckDisposed ();
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IAsyncResult retval;
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if (buffer == null)
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throw new ArgumentNullException ("buffer is null");
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int len = buffer.Length;
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if(offset<0 || offset>len) {
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throw new ArgumentOutOfRangeException("offset exceeds the size of buffer");
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}
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if(size<0 || offset+size>len) {
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throw new ArgumentOutOfRangeException("offset+size exceeds the size of buffer");
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}
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Socket s = socket;
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if (s == null) {
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throw new IOException("Connection closed");
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}
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try {
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retval = s.BeginReceive (buffer, offset, size, 0, callback, state);
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} catch (Exception e) {
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throw new IOException ("BeginReceive failure", e);
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}
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return retval;
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}
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public override IAsyncResult BeginWrite (byte [] buffer, int offset, int size,
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AsyncCallback callback, object state)
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{
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CheckDisposed ();
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IAsyncResult retval;
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if (buffer == null)
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throw new ArgumentNullException ("buffer is null");
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int len = buffer.Length;
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if(offset<0 || offset>len) {
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throw new ArgumentOutOfRangeException("offset exceeds the size of buffer");
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}
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if(size<0 || offset+size>len) {
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throw new ArgumentOutOfRangeException("offset+size exceeds the size of buffer");
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}
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Socket s = socket;
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if (s == null) {
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throw new IOException("Connection closed");
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}
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try {
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retval = s.BeginSend (buffer, offset, size, 0, callback, state);
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} catch (Exception e) {
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throw new IOException ("BeginWrite failure", e);
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}
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return retval;
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}
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~NetworkStream ()
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{
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Dispose (false);
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}
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#if !NET_2_1 || MOBILE
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public void Close (int timeout)
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{
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if (timeout < -1) {
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throw new ArgumentOutOfRangeException ("timeout", "timeout is less than -1");
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}
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System.Timers.Timer close_timer = new System.Timers.Timer ();
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close_timer.Elapsed += new ElapsedEventHandler (OnTimeoutClose);
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/* NB timeout is in milliseconds here, cf
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* seconds in Socket.Close(int)
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*/
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close_timer.Interval = timeout;
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close_timer.AutoReset = false;
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close_timer.Enabled = true;
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}
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private void OnTimeoutClose (object source, ElapsedEventArgs e)
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{
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this.Close ();
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}
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#endif
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protected override void Dispose (bool disposing)
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{
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if (disposed)
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return;
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disposed = true;
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if (owns_socket) {
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Socket s = socket;
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if (s != null)
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s.Close ();
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}
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socket = null;
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access = 0;
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if (disposing)
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GC.SuppressFinalize (this);
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}
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public override int EndRead (IAsyncResult ar)
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{
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CheckDisposed ();
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int res;
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if (ar == null)
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throw new ArgumentNullException ("async result is null");
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Socket s = socket;
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if (s == null) {
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throw new IOException("Connection closed");
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}
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try {
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res = s.EndReceive (ar);
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} catch (Exception e) {
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throw new IOException ("EndRead failure", e);
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}
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return res;
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}
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public override void EndWrite (IAsyncResult ar)
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{
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CheckDisposed ();
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if (ar == null)
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throw new ArgumentNullException ("async result is null");
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Socket s = socket;
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if (s == null) {
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throw new IOException("Connection closed");
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}
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try {
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s.EndSend (ar);
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} catch (Exception e) {
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throw new IOException ("EndWrite failure", e);
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}
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}
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public override void Flush ()
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{
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// network streams are non-buffered, this is a no-op
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}
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public override int Read ([In,Out] byte [] buffer, int offset, int size)
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{
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CheckDisposed ();
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int res;
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if (buffer == null)
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throw new ArgumentNullException ("buffer is null");
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if(offset<0 || offset>buffer.Length) {
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throw new ArgumentOutOfRangeException("offset exceeds the size of buffer");
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}
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if(size < 0 || offset+size>buffer.Length) {
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throw new ArgumentOutOfRangeException("offset+size exceeds the size of buffer");
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}
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Socket s = socket;
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if (s == null) {
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throw new IOException("Connection closed");
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}
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try {
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res = s.Receive (buffer, offset, size, 0);
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} catch (Exception e) {
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throw new IOException ("Read failure", e);
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}
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return res;
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}
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public override long Seek (long offset, SeekOrigin origin)
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{
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// NetworkStream objects do not support seeking.
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throw new NotSupportedException ();
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}
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public override void SetLength (long value)
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{
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// NetworkStream objects do not support SetLength
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throw new NotSupportedException ();
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}
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public override void Write (byte [] buffer, int offset, int size)
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{
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CheckDisposed ();
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if (buffer == null)
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throw new ArgumentNullException ("buffer");
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if (offset < 0 || offset > buffer.Length)
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throw new ArgumentOutOfRangeException("offset exceeds the size of buffer");
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if (size < 0 || size > buffer.Length - offset)
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throw new ArgumentOutOfRangeException("offset+size exceeds the size of buffer");
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Socket s = socket;
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if (s == null) {
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throw new IOException("Connection closed");
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}
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try {
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int count = 0;
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while (size - count > 0) {
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count += s.Send (buffer, offset + count, size - count, 0);
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}
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} catch (Exception e) {
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throw new IOException ("Write failure", e);
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}
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}
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private void CheckDisposed ()
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{
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if (disposed)
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throw new ObjectDisposedException (GetType().FullName);
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}
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}
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}
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