57 lines
1.3 KiB
C#
57 lines
1.3 KiB
C#
// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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/*============================================================
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**
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** Interface: DictionaryEntry
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**
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** <OWNER>[....]</OWNER>
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**
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**
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** Purpose: Return Value for IDictionaryEnumerator::GetEntry
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**
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**
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===========================================================*/
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namespace System.Collections {
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using System;
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// A DictionaryEntry holds a key and a value from a dictionary.
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// It is returned by IDictionaryEnumerator::GetEntry().
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[System.Runtime.InteropServices.ComVisible(true)]
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[Serializable]
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public struct DictionaryEntry
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{
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private Object _key;
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private Object _value;
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// Constructs a new DictionaryEnumerator by setting the Key
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// and Value fields appropriately.
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public DictionaryEntry(Object key, Object value) {
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_key = key;
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_value = value;
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}
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public Object Key {
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get {
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return _key;
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}
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set {
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_key = value;
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}
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}
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public Object Value {
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get {
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return _value;
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}
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set {
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_value = value;
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}
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}
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}
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}
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