Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

46 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="SystemSound" FullName="System.Media.SystemSound">
<TypeSignature Language="C#" Value="public class SystemSound" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SystemSound extends System.Object" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Represents a system sound type.</para>
</summary>
</Docs>
<Members>
<Member MemberName="Play">
<MemberSignature Language="C#" Value="public void Play ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Play() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="M:System.Media.SystemSound.Play" /> method plays the sound asynchronously.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Plays the system sound type.</para>
</summary>
</Docs>
</Member>
</Members>
</Type>