a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
267 lines
13 KiB
XML
267 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="DesignerCollection" FullName="System.ComponentModel.Design.DesignerCollection">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class DesignerCollection : System.Collections.ICollection" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DesignerCollection extends System.Object implements class System.Collections.ICollection, class System.Collections.IEnumerable" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
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<AssemblyVersion>1.0.3300.0</AssemblyVersion>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.Collections.ICollection</InterfaceName>
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</Interface>
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</Interfaces>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This collection object can store references to a set of designers.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Represents a collection of designers.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignerCollection (System.Collections.IList designers);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.IList designers) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters>
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<Parameter Name="designers" Type="System.Collections.IList" />
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</Parameters>
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.DesignerCollection" /> class that contains the specified set of designers.</para>
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</summary>
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<param name="designers">
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<attribution license="cc4" from="Microsoft" modified="false" />A list that contains the collection of designers to add. </param>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignerCollection (System.ComponentModel.Design.IDesignerHost[] designers);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.ComponentModel.Design.IDesignerHost[] designers) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters>
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<Parameter Name="designers" Type="System.ComponentModel.Design.IDesignerHost[]" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Creates a new designer collection from an array of designers. The collection does not clone the array.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.DesignerCollection" /> class that contains the specified designers.</para>
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</summary>
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<param name="designers">
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<attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.ComponentModel.Design.IDesignerHost" /> objects to store. </param>
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</Docs>
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</Member>
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<Member MemberName="Count">
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<MemberSignature Language="C#" Value="public int Count { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance int32 Count" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added: an object of type 'int'</value>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the number of designers in the collection.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="GetEnumerator">
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<MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Collections.IEnumerator GetEnumerator() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Collections.IEnumerator</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets a new enumerator for this collection.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>An <see cref="T:System.Collections.IEnumerator" /> that enumerates the collection.</para>
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</returns>
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</Docs>
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</Member>
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<Member MemberName="Item">
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<MemberSignature Language="C#" Value="public virtual System.ComponentModel.Design.IDesignerHost this[int index] { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class System.ComponentModel.Design.IDesignerHost Item(int32)" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.ComponentModel.Design.IDesignerHost</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="index" Type="System.Int32" />
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</Parameters>
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<Docs>
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<param name="index">To be added.</param>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="System.Collections.ICollection.CopyTo">
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<MemberSignature Language="C#" Value="void ICollection.CopyTo (Array array, int index);" />
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<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.ICollection.CopyTo(class System.Array array, int32 index) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="array" Type="System.Array" />
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<Parameter Name="index" Type="System.Int32" />
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</Parameters>
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Copies the elements of the collection to an <see cref="T:System.Array" />, starting at a particular <see cref="T:System.Array" /> index.</para>
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</summary>
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<param name="array">
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<attribution license="cc4" from="Microsoft" modified="false" />The one-dimensional <see cref="T:System.Array" /> that is the destination of the elements copied from collection. The <see cref="T:System.Array" /> must have zero-based indexing. </param>
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<param name="index">
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<attribution license="cc4" from="Microsoft" modified="false" />The zero-based index in <paramref name="array" /> at which copying begins. </param>
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</Docs>
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</Member>
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<Member MemberName="System.Collections.ICollection.Count">
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<MemberSignature Language="C#" Value="int System.Collections.ICollection.Count { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance int32 System.Collections.ICollection.Count" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the number of elements contained in the collection.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="System.Collections.ICollection.IsSynchronized">
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<MemberSignature Language="C#" Value="bool System.Collections.ICollection.IsSynchronized { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.ICollection.IsSynchronized" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets a value indicating whether access to the <see cref="T:System.Collections.ICollection" /> is synchronized (thread safe).</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="System.Collections.ICollection.SyncRoot">
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<MemberSignature Language="C#" Value="object System.Collections.ICollection.SyncRoot { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance object System.Collections.ICollection.SyncRoot" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Object</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets an object that can be used to synchronize access to the collection.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="System.Collections.IEnumerable.GetEnumerator">
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<MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" />
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<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Collections.IEnumerator</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets a new enumerator for this collection.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>An <see cref="T:System.Collections.IEnumerator" /> that enumerates the collection.</para>
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</returns>
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</Docs>
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</Member>
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</Members>
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</Type> |