Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

69 lines
2.4 KiB
C#

// EventWaitHandleSecurityTest.cs - NUnit Test Cases for EventWaitHandleSecurity
//
// Authors:
// James Bellinger <jfb@zer7.com>
//
// Copyright (C) 2012 James Bellinger
using System;
using System.Collections.Generic;
using System.Security.AccessControl;
using System.Security.Principal;
using System.Threading;
using NUnit.Framework;
namespace MonoTests.System.Security.AccessControl
{
[TestFixture]
public class EventWaitHandleSecurityTest
{
// TODO: Mono System.Threading.EventWaitHandle does not throw exceptions on failure!
[Test, ExpectedExceptionAttribute (typeof (UnauthorizedAccessException))]
public void PermissionsActuallyWork ()
{
if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
Assert.Ignore ();
}
bool createdNew; EventWaitHandleSecurity security;
string name = @"Local\MonoTestWaitHandle";
using (EventWaitHandle handle = new EventWaitHandle (false, EventResetMode.ManualReset,
name, out createdNew)) {
Assert.IsFalse (handle.SafeWaitHandle.IsInvalid);
Assert.IsTrue (createdNew);
// Make sure our later error will be due to permissions and not some sharing bug.
bool createdAnotherNew;
using (EventWaitHandle anotherHandle = new EventWaitHandle (false, EventResetMode.ManualReset,
name, out createdAnotherNew)) {
Assert.IsFalse (anotherHandle.SafeWaitHandle.IsInvalid);
Assert.IsFalse (createdAnotherNew);
}
// Let's make a deny all.
security = handle.GetAccessControl ();
foreach (EventWaitHandleAccessRule rule in security.GetAccessRules
(true, false, typeof (SecurityIdentifier))) {
security.RemoveAccessRuleSpecific (rule);
}
Assert.AreEqual (0, security.GetAccessRules (true, false, typeof (SecurityIdentifier)).Count);
handle.SetAccessControl (security);
security = handle.GetAccessControl ();
Assert.AreEqual (0, security.GetAccessRules (true, false, typeof (SecurityIdentifier)).Count);
// MS.NET will throw on the first line below.
// For Mono testing the latter verifies the rest until the EventWaitHandle bug is fixed.
// Also, NUnit 2.4 appears to lacks Assert.Pass ().
EventWaitHandle badHandle = new EventWaitHandle(false, EventResetMode.ManualReset, name);
if (badHandle.SafeWaitHandle.IsInvalid)
throw new UnauthorizedAccessException ();
}
}
}
}