7d05485754
Former-commit-id: df344e34b07851d296efb3e6604c8db42b6f7aa3
347 lines
11 KiB
C#
347 lines
11 KiB
C#
//
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// Author: Atsushi Enomoto <atsushi@ximian.com>
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//
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// Copyright (C) 2010 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using System.ServiceModel;
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using System.ServiceModel.Channels;
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using System.ServiceModel.Discovery;
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using System.Threading;
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using System.Xml;
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namespace System.ServiceModel.Discovery.Udp
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{
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internal class UdpDuplexChannel : ChannelBase, IDuplexChannel
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{
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// channel factory
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public UdpDuplexChannel (UdpChannelFactory factory, BindingContext context, EndpointAddress address, Uri via)
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: base (factory)
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{
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if (factory == null)
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throw new ArgumentNullException ("factory");
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if (context == null)
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throw new ArgumentNullException ("context");
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if (address == null)
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throw new ArgumentNullException ("address");
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binding_element = factory.Source;
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RemoteAddress = address;
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Via = via;
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FillMessageEncoder (context);
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}
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public UdpDuplexChannel (UdpChannelListener listener)
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: base (listener)
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{
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binding_element = listener.Source;
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LocalAddress = new EndpointAddress (listener.Uri);
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FillMessageEncoder (listener.Context);
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}
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MessageEncoder message_encoder;
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UdpClient client;
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IPAddress multicast_address;
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UdpTransportBindingElement binding_element;
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// for servers
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public EndpointAddress LocalAddress { get; private set; }
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// for clients
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public EndpointAddress RemoteAddress { get; private set; }
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public Uri Via { get; private set; }
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void FillMessageEncoder (BindingContext ctx)
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{
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var mbe = (MessageEncodingBindingElement) ctx.Binding.Elements.FirstOrDefault (be => be is MessageEncodingBindingElement);
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if (mbe == null)
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mbe = new TextMessageEncodingBindingElement ();
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message_encoder = mbe.CreateMessageEncoderFactory ().Encoder;
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}
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public void Send (Message message)
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{
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Send (message, DefaultSendTimeout);
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}
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static readonly Random rnd = new Random ();
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UdpClient GetSenderClient (Message message)
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{
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if (RemoteAddress != null)
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return client;
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var rmp = message.Properties [RemoteEndpointMessageProperty.Name] as RemoteEndpointMessageProperty;
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if (rmp == null)
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throw new ArgumentException ("This duplex channel from the channel listener cannot send messages without RemoteEndpointMessageProperty");
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var cli = new UdpClient ();
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cli.Connect (IPAddress.Parse (rmp.Address), rmp.Port);
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return cli;
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}
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public void Send (Message message, TimeSpan timeout)
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{
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if (State != CommunicationState.Opened)
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throw new InvalidOperationException ("The UDP channel must be opened before sending a message.");
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var cli = GetSenderClient (message);
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try {
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SendCore (cli, message, timeout);
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} finally {
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if (cli != client)
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cli.Close ();
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}
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}
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void SendCore (UdpClient cli, Message message, TimeSpan timeout)
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{
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Logger.LogMessage (MessageLogSourceKind.TransportSend, ref message, int.MaxValue);
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var ms = new MemoryStream ();
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message_encoder.WriteMessage (message, ms);
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// It seems .NET sends the same Message a couple of times so that the receivers don't miss it. So, do the same hack.
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for (int i = 0; i < 3; i++) {
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// FIXME: use MaxAnnouncementDelay. It is fixed now.
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Thread.Sleep (rnd.Next (50, 500));
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cli.Send (ms.GetBuffer (), (int) ms.Length);
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}
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}
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public bool WaitForMessage (TimeSpan timeout)
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{
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throw new NotImplementedException ();
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}
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public Message Receive ()
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{
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return Receive (DefaultReceiveTimeout);
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}
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public Message Receive (TimeSpan timeout)
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{
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Message msg;
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if (!TryReceive (timeout, out msg))
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throw new TimeoutException ();
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return msg;
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}
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public bool TryReceive (TimeSpan timeout, out Message msg)
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{
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DateTime start = DateTime.UtcNow;
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ThrowIfDisposedOrNotOpen ();
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msg = null;
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if (client == null) // could be invoked while being closed.
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return false;
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byte [] bytes = null;
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IPEndPoint ip = new IPEndPoint (IPAddress.Any, 0);
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ManualResetEvent wait = new ManualResetEvent (false);
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var ar = client.BeginReceive (delegate (IAsyncResult result) {
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try {
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UdpClient cli = (UdpClient) result.AsyncState;
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try {
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bytes = cli.EndReceive (result, ref ip);
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} catch (ObjectDisposedException) {
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if (State == CommunicationState.Opened)
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throw;
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// Otherwise, called during shutdown. Ignore it.
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}
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} finally {
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wait.Set ();
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}
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}, client);
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if (!ar.IsCompleted && !wait.WaitOne (timeout))
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return false;
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if (bytes == null || bytes.Length == 0)
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return false;
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// Clients will send the same message many times, and this receiver has to
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// FIXME: give maxSizeOfHeaders
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msg = message_encoder.ReadMessage (new MemoryStream (bytes), int.MaxValue);
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var id = msg.Headers.MessageId;
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if (message_ids.Contains (id))
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return TryReceive (timeout - (DateTime.UtcNow - start), out msg);
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if (id != null) {
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message_ids.Enqueue (id);
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if (message_ids.Count >= binding_element.TransportSettings.DuplicateMessageHistoryLength)
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message_ids.Dequeue ();
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}
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msg.Properties.Add ("Via", LocalAddress.Uri);
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msg.Properties.Add ("Encoder", message_encoder);
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msg.Properties.Add (RemoteEndpointMessageProperty.Name, new RemoteEndpointMessageProperty (ip.Address.ToString (), ip.Port));
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Logger.LogMessage (MessageLogSourceKind.TransportReceive, ref msg, binding_element.MaxReceivedMessageSize);
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return true;
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}
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Queue<UniqueId> message_ids = new Queue<UniqueId> ();
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protected override void OnAbort ()
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{
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OnClose (TimeSpan.Zero);
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}
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Action<TimeSpan> open_delegate, close_delegate;
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protected override IAsyncResult OnBeginClose (TimeSpan timeout, AsyncCallback callback, object state)
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{
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if (close_delegate == null)
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close_delegate = new Action<TimeSpan> (OnClose);
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return close_delegate.BeginInvoke (timeout, callback, state);
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}
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protected override void OnEndClose (IAsyncResult result)
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{
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close_delegate.EndInvoke (result);
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}
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protected override IAsyncResult OnBeginOpen (TimeSpan timeout, AsyncCallback callback, object state)
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{
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if (open_delegate == null)
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open_delegate = new Action<TimeSpan> (OnOpen);
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return open_delegate.BeginInvoke (timeout, callback, state);
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}
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protected override void OnEndOpen (IAsyncResult result)
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{
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open_delegate.EndInvoke (result);
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}
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protected override void OnClose (TimeSpan timeout)
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{
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if (client != null) {
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if (multicast_address != null) {
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client.DropMulticastGroup (multicast_address, LocalAddress.Uri.Port);
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multicast_address = null;
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}
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client.Close ();
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}
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client = null;
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}
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protected override void OnOpen (TimeSpan timeout)
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{
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if (RemoteAddress != null) {
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client = new UdpClient ();
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var uri = Via ?? RemoteAddress.Uri;
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client.Connect (uri.Host, uri.Port);
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} else {
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var ip = IPAddress.Parse (LocalAddress.Uri.Host);
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bool isMulticast = NetworkInterface.GetAllNetworkInterfaces ().Any (nic => nic.SupportsMulticast && nic.GetIPProperties ().MulticastAddresses.Any (mca => mca.Address.Equals (ip)));
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int port = LocalAddress.Uri.Port;
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if (isMulticast) {
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multicast_address = ip;
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client = new UdpClient (new IPEndPoint (IPAddress.Any, port));
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client.JoinMulticastGroup (ip, binding_element.TransportSettings.TimeToLive);
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}
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else
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client = new UdpClient (new IPEndPoint (ip, port));
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}
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client.EnableBroadcast = true;
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// FIXME: apply UdpTransportSetting here.
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var settings = binding_element.TransportSettings;
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if (settings.MulticastInterfaceId != null)
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client.Client.SetSocketOption (SocketOptionLevel.Udp, SocketOptionName.MulticastInterface, settings.MulticastInterfaceId);
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}
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Func<TimeSpan,Message> receive_delegate;
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public IAsyncResult BeginReceive (AsyncCallback callback, object state)
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{
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return BeginReceive (DefaultReceiveTimeout, callback, state);
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}
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public IAsyncResult BeginReceive (TimeSpan timeout, AsyncCallback callback, object state)
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{
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if (receive_delegate == null)
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receive_delegate = new Func<TimeSpan,Message> (Receive);
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return receive_delegate.BeginInvoke (timeout, callback, state);
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}
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public Message EndReceive (IAsyncResult result)
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{
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return receive_delegate.EndInvoke (result);
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}
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delegate bool TryReceiveDelegate (TimeSpan timeout, out Message msg);
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TryReceiveDelegate try_receive_delegate;
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public IAsyncResult BeginTryReceive (TimeSpan timeout, AsyncCallback callback, object state)
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{
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if (try_receive_delegate == null)
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try_receive_delegate = new TryReceiveDelegate (TryReceive);
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Message dummy;
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return try_receive_delegate.BeginInvoke (timeout, out dummy, callback, state);
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}
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public bool EndTryReceive (IAsyncResult result, out Message msg)
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{
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return try_receive_delegate.EndInvoke (out msg, result);
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}
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Func<TimeSpan,bool> wait_delegate;
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public IAsyncResult BeginWaitForMessage (TimeSpan timeout, AsyncCallback callback, object state)
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{
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if (wait_delegate == null)
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wait_delegate = new Func<TimeSpan,bool> (WaitForMessage);
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return wait_delegate.BeginInvoke (timeout, callback, state);
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}
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public bool EndWaitForMessage (IAsyncResult result)
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{
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return wait_delegate.EndInvoke (result);
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}
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Action<Message,TimeSpan> send_delegate;
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public IAsyncResult BeginSend (Message message, AsyncCallback callback, object state)
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{
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return BeginSend (message, DefaultSendTimeout, callback, state);
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}
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public IAsyncResult BeginSend (Message message, TimeSpan timeout, AsyncCallback callback, object state)
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{
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if (send_delegate == null)
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send_delegate = new Action<Message,TimeSpan> (Send);
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return send_delegate.BeginInvoke (message, timeout, callback, state);
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}
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public void EndSend (IAsyncResult result)
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{
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send_delegate.EndInvoke (result);
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}
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}
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}
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