Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

703 lines
37 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="PathGradientBrush" FullName="System.Drawing.Drawing2D.PathGradientBrush">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class PathGradientBrush : System.Drawing.Brush" />
<AssemblyInfo>
<AssemblyName>System.Drawing</AssemblyName>
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<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Drawing.Brush</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The color gradient is a smooth shading of colors from the center point of the path to the outside boundary edge of the path. Blend factors, positions, and style affect where the gradient starts and ends, and how fast it changes shade.</para>
<para>Path gradient brushes do not obey the <see cref="P:System.Drawing.Graphics.SmoothingMode" /> property of the <see cref="T:System.Drawing.Graphics" /> object used to do the drawing. Areas filled using a <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> object are rendered the same way (aliased) regardless of the smoothing mode.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Encapsulates a <see cref="T:System.Drawing.Brush" /> object that fills the interior of a <see cref="T:System.Drawing.Drawing2D.GraphicsPath" /> object with a gradient. This class cannot be inherited.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PathGradientBrush (System.Drawing.Drawing2D.GraphicsPath path);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="path" Type="System.Drawing.Drawing2D.GraphicsPath" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> class with the specified path.</para>
</summary>
<param name="path">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Drawing2D.GraphicsPath" /> that defines the area filled by this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" />. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PathGradientBrush (System.Drawing.Point[] points);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="points" Type="System.Drawing.Point[]" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> class with the specified points.</para>
</summary>
<param name="points">
<attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.Drawing.Point" /> structures that represents the points that make up the vertices of the path. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PathGradientBrush (System.Drawing.PointF[] points);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="points" Type="System.Drawing.PointF[]" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> class with the specified points.</para>
</summary>
<param name="points">
<attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.Drawing.PointF" /> structures that represents the points that make up the vertices of the path. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PathGradientBrush (System.Drawing.Point[] points, System.Drawing.Drawing2D.WrapMode wrapMode);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="points" Type="System.Drawing.Point[]" />
<Parameter Name="wrapMode" Type="System.Drawing.Drawing2D.WrapMode" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> class with the specified points and wrap mode.</para>
</summary>
<param name="points">
<attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.Drawing.Point" /> structures that represents the points that make up the vertices of the path. </param>
<param name="wrapMode">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.WrapMode" /> that specifies how fills drawn with this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> are tiled. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PathGradientBrush (System.Drawing.PointF[] points, System.Drawing.Drawing2D.WrapMode wrapMode);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="points" Type="System.Drawing.PointF[]" />
<Parameter Name="wrapMode" Type="System.Drawing.Drawing2D.WrapMode" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> class with the specified points and wrap mode.</para>
</summary>
<param name="points">
<attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.Drawing.PointF" /> structures that represents the points that make up the vertices of the path. </param>
<param name="wrapMode">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.WrapMode" /> that specifies how fills drawn with this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> are tiled. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Blend">
<MemberSignature Language="C#" Value="public System.Drawing.Drawing2D.Blend Blend { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.Blend</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Blend'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A <see cref="T:System.Drawing.Drawing2D.Blend" /> contains corresponding arrays of blend factors and positions. The blend factors specify the percentages of the starting color and ending color to use at the corresponding position. The positions are given as a percentage of distance along the gradient path.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a <see cref="T:System.Drawing.Drawing2D.Blend" /> that specifies positions and factors that define a custom falloff for the gradient.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="CenterColor">
<MemberSignature Language="C#" Value="public System.Drawing.Color CenterColor { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Color</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Drawing.Color'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the color at the center of the path gradient.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="CenterPoint">
<MemberSignature Language="C#" Value="public System.Drawing.PointF CenterPoint { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.PointF</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Drawing.PointF'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the center point of the path gradient.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public override object Clone ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an exact copy of this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> this method creates, cast as an object.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="FocusScales">
<MemberSignature Language="C#" Value="public System.Drawing.PointF FocusScales { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.PointF</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Drawing.PointF'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets the focus point for the gradient falloff.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="InterpolationColors">
<MemberSignature Language="C#" Value="public System.Drawing.Drawing2D.ColorBlend InterpolationColors { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.ColorBlend</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'ColorBlend'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A <see cref="T:System.Drawing.Drawing2D.ColorBlend" /> contains corresponding arrays of colors and positions. The positions are values from 0 through 1 that specify the percentage of the distance along the gradient path where the corresponding color is located.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a <see cref="T:System.Drawing.Drawing2D.ColorBlend" /> that defines a multicolor linear gradient.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="MultiplyTransform">
<MemberSignature Language="C#" Value="public void MultiplyTransform (System.Drawing.Drawing2D.Matrix matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Drawing.Drawing2D.Matrix" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Updates the brush's transformation matrix with the product of brush's transformation matrix multiplied by another matrix.</para>
</summary>
<param name="matrix">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Drawing2D.Matrix" /> that will be multiplied by the brush's current transformation matrix. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="MultiplyTransform">
<MemberSignature Language="C#" Value="public void MultiplyTransform (System.Drawing.Drawing2D.Matrix matrix, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Drawing.Drawing2D.Matrix" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Updates the brush's transformation matrix with the product of the brush's transformation matrix multiplied by another matrix.</para>
</summary>
<param name="matrix">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Drawing2D.Matrix" /> that will be multiplied by the brush's current transformation matrix. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.MatrixOrder" /> that specifies in which order to multiply the two matrices. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Rectangle">
<MemberSignature Language="C#" Value="public System.Drawing.RectangleF Rectangle { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.RectangleF</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'Drawing.RectangleF'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets a bounding rectangle for this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" />.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ResetTransform">
<MemberSignature Language="C#" Value="public void ResetTransform ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Resets the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.Transform" /> property to identity.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="RotateTransform">
<MemberSignature Language="C#" Value="public void RotateTransform (float angle);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="angle" Type="System.Single" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Rotates the local geometric transform by the specified amount. This method prepends the rotation to the transform.</para>
</summary>
<param name="angle">
<attribution license="cc4" from="Microsoft" modified="false" />The angle (extent) of rotation. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="RotateTransform">
<MemberSignature Language="C#" Value="public void RotateTransform (float angle, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="angle" Type="System.Single" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Rotates the local geometric transform by the specified amount in the specified order.</para>
</summary>
<param name="angle">
<attribution license="cc4" from="Microsoft" modified="false" />The angle (extent) of rotation. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.MatrixOrder" /> that specifies whether to append or prepend the rotation matrix. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ScaleTransform">
<MemberSignature Language="C#" Value="public void ScaleTransform (float sx, float sy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sx" Type="System.Single" />
<Parameter Name="sy" Type="System.Single" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Scales the local geometric transform by the specified amounts. This method prepends the scaling matrix to the transform.</para>
</summary>
<param name="sx">
<attribution license="cc4" from="Microsoft" modified="false" />The transform scale factor in the x-axis direction. </param>
<param name="sy">
<attribution license="cc4" from="Microsoft" modified="false" />The transform scale factor in the y-axis direction. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ScaleTransform">
<MemberSignature Language="C#" Value="public void ScaleTransform (float sx, float sy, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sx" Type="System.Single" />
<Parameter Name="sy" Type="System.Single" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Scales the local geometric transform by the specified amounts in the specified order.</para>
</summary>
<param name="sx">
<attribution license="cc4" from="Microsoft" modified="false" />The transform scale factor in the x-axis direction. </param>
<param name="sy">
<attribution license="cc4" from="Microsoft" modified="false" />The transform scale factor in the y-axis direction. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.MatrixOrder" /> that specifies whether to append or prepend the scaling matrix. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SetBlendTriangularShape">
<MemberSignature Language="C#" Value="public void SetBlendTriangularShape (float focus);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="focus" Type="System.Single" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>If there is more than one color in the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.SurroundColors" /> array, the first color in the array is used for the ending color. The colors specified in this array are used for discrete points on the brush's boundary path.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates a gradient with a center color and a linear falloff to one surrounding color.</para>
</summary>
<param name="focus">
<attribution license="cc4" from="Microsoft" modified="false" />A value from 0 through 1 that specifies where, along any radial from the center of the path to the path's boundary, the center color will be at its highest intensity. A value of 1 (the default) places the highest intensity at the center of the path. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SetBlendTriangularShape">
<MemberSignature Language="C#" Value="public void SetBlendTriangularShape (float focus, float scale);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="focus" Type="System.Single" />
<Parameter Name="scale" Type="System.Single" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>If there is more than one color in the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.SurroundColors" /> array, the first color in the array is used for the ending color. The colors specified in this array are colors used for discrete points on the brush's boundary path.</para>
<para>By default, as you move from the boundary of a path gradient to the center point, the color changes gradually from the boundary color to the center color. You can customize the positioning and blending of the boundary and center colors by calling this method.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates a gradient with a center color and a linear falloff to each surrounding color.</para>
</summary>
<param name="focus">
<attribution license="cc4" from="Microsoft" modified="false" />A value from 0 through 1 that specifies where, along any radial from the center of the path to the path's boundary, the center color will be at its highest intensity. A value of 1 (the default) places the highest intensity at the center of the path. </param>
<param name="scale">
<attribution license="cc4" from="Microsoft" modified="false" />A value from 0 through 1 that specifies the maximum intensity of the center color that gets blended with the boundary color. A value of 1 causes the highest possible intensity of the center color, and it is the default value. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SetSigmaBellShape">
<MemberSignature Language="C#" Value="public void SetSigmaBellShape (float focus);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="focus" Type="System.Single" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>If there is more than one color in the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.SurroundColors" /> array, the first color in the array is used for the ending color. The colors specified in this array are colors used for discrete points on the brush's boundary path.</para>
<para>By default, as you move from the boundary of a path gradient to the center point, the color changes gradually from the boundary color to the center color. You can customize the positioning and blending of the boundary and center colors by calling this method.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates a gradient brush that changes color starting from the center of the path outward to the path's boundary. The transition from one color to another is based on a bell-shaped curve.</para>
</summary>
<param name="focus">
<attribution license="cc4" from="Microsoft" modified="false" />A value from 0 through 1 that specifies where, along any radial from the center of the path to the path's boundary, the center color will be at its highest intensity. A value of 1 (the default) places the highest intensity at the center of the path. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SetSigmaBellShape">
<MemberSignature Language="C#" Value="public void SetSigmaBellShape (float focus, float scale);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="focus" Type="System.Single" />
<Parameter Name="scale" Type="System.Single" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>If there is more than one color in the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.SurroundColors" /> array, the first color in the array is used for the ending color. The colors specified in this array are colors used for discrete points on the brush's boundary path.</para>
<para>By default, as you move from the boundary of a path gradient to the center point, the color changes gradually from the boundary color to the center color. You can customize the positioning and blending of the boundary and center colors by calling this method.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates a gradient brush that changes color starting from the center of the path outward to the path's boundary. The transition from one color to another is based on a bell-shaped curve.</para>
</summary>
<param name="focus">
<attribution license="cc4" from="Microsoft" modified="false" />A value from 0 through 1 that specifies where, along any radial from the center of the path to the path's boundary, the center color will be at its highest intensity. A value of 1 (the default) places the highest intensity at the center of the path. </param>
<param name="scale">
<attribution license="cc4" from="Microsoft" modified="false" />A value from 0 through 1 that specifies the maximum intensity of the center color that gets blended with the boundary color. A value of 1 causes the highest possible intensity of the center color, and it is the default value. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="SurroundColors">
<MemberSignature Language="C#" Value="public System.Drawing.Color[] SurroundColors { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Color[]</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Drawing.Color []'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Each <see cref="T:System.Drawing.Color" /> in the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.SurroundColors" /> array corresponds to a point in the path.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets an array of colors that correspond to the points in the path this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" /> fills.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Transform">
<MemberSignature Language="C#" Value="public System.Drawing.Drawing2D.Matrix Transform { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.Matrix</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Matrix'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A geometric transform can be used to translate, scale, rotate, or skew the gradient fill. Because the matrix returned and by the <see cref="P:System.Drawing.Drawing2D.PathGradientBrush.Transform" /> property is a copy of the brush's geometric transform, you should dispose of the matrix when you no longer need it.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a copy of the <see cref="T:System.Drawing.Drawing2D.Matrix" /> that defines a local geometric transform for this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" />.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TranslateTransform">
<MemberSignature Language="C#" Value="public void TranslateTransform (float dx, float dy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Single" />
<Parameter Name="dy" Type="System.Single" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Applies the specified translation to the local geometric transform. This method prepends the translation to the transform.</para>
</summary>
<param name="dx">
<attribution license="cc4" from="Microsoft" modified="false" />The value of the translation in x. </param>
<param name="dy">
<attribution license="cc4" from="Microsoft" modified="false" />The value of the translation in y. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TranslateTransform">
<MemberSignature Language="C#" Value="public void TranslateTransform (float dx, float dy, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Single" />
<Parameter Name="dy" Type="System.Single" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Applies the specified translation to the local geometric transform in the specified order.</para>
</summary>
<param name="dx">
<attribution license="cc4" from="Microsoft" modified="false" />The value of the translation in x. </param>
<param name="dy">
<attribution license="cc4" from="Microsoft" modified="false" />The value of the translation in y. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />The order (prepend or append) in which to apply the translation. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="WrapMode">
<MemberSignature Language="C#" Value="public System.Drawing.Drawing2D.WrapMode WrapMode { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'WrapMode'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a <see cref="T:System.Drawing.Drawing2D.WrapMode" /> that indicates the wrap mode for this <see cref="T:System.Drawing.Drawing2D.PathGradientBrush" />.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>