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			XML
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="utf-8"?>
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| <Type Name="ComponentResourceManager" FullName="System.ComponentModel.ComponentResourceManager">
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|   <TypeSignature Language="C#" Value="public class ComponentResourceManager : System.Resources.ResourceManager" />
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|   <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ComponentResourceManager extends System.Resources.ResourceManager" />
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|   <AssemblyInfo>
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|     <AssemblyName>System</AssemblyName>
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|     <AssemblyVersion>1.0.5000.0</AssemblyVersion>
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|     <AssemblyVersion>2.0.0.0</AssemblyVersion>
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|     <AssemblyVersion>4.0.0.0</AssemblyVersion>
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|   </AssemblyInfo>
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|   <Base>
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|     <BaseTypeName>System.Resources.ResourceManager</BaseTypeName>
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|   </Base>
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|   <Interfaces />
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|   <Docs>
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|     <remarks>To be added.</remarks>
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|     <summary>
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|       <attribution license="cc4" from="Microsoft" modified="false" />
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|       <para>Provides simple functionality for enumerating resources for a component or object. The <see cref="T:System.ComponentModel.ComponentResourceManager" /> class is a <see cref="T:System.Resources.ResourceManager" />.</para>
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|     </summary>
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|   </Docs>
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|   <Members>
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|     <Member MemberName=".ctor">
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|       <MemberSignature Language="C#" Value="public ComponentResourceManager ();" />
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|       <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
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|       <MemberType>Constructor</MemberType>
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|       <AssemblyInfo>
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|         <AssemblyVersion>1.0.5000.0</AssemblyVersion>
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|         <AssemblyVersion>2.0.0.0</AssemblyVersion>
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|         <AssemblyVersion>4.0.0.0</AssemblyVersion>
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|       </AssemblyInfo>
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|       <Parameters />
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|       <Docs>
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|         <remarks>To be added.</remarks>
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|         <summary>
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|           <attribution license="cc4" from="Microsoft" modified="false" />
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|           <para>Initializes a new instance of the <see cref="T:System.ComponentModel.ComponentResourceManager" /> class with default values.</para>
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|         </summary>
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|       </Docs>
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|     </Member>
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|     <Member MemberName=".ctor">
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|       <MemberSignature Language="C#" Value="public ComponentResourceManager (Type t);" />
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|       <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Type t) cil managed" />
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|       <MemberType>Constructor</MemberType>
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|       <AssemblyInfo>
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|         <AssemblyVersion>1.0.5000.0</AssemblyVersion>
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|         <AssemblyVersion>2.0.0.0</AssemblyVersion>
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|         <AssemblyVersion>4.0.0.0</AssemblyVersion>
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|       </AssemblyInfo>
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|       <Parameters>
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|         <Parameter Name="t" Type="System.Type" />
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|       </Parameters>
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|       <Docs>
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|         <remarks>To be added.</remarks>
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|         <summary>
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|           <attribution license="cc4" from="Microsoft" modified="false" />
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|           <para>Creates a <see cref="T:System.ComponentModel.ComponentResourceManager" /> that looks up resources in satellite assemblies based on information from the specified <see cref="T:System.Type" />.</para>
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|         </summary>
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|         <param name="t">
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|           <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> from which the <see cref="T:System.ComponentModel.ComponentResourceManager" /> derives all information for finding resource files. </param>
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|       </Docs>
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|     </Member>
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|     <Member MemberName="ApplyResources">
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|       <MemberSignature Language="C#" Value="public void ApplyResources (object value, string objectName);" />
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|       <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ApplyResources(object value, string objectName) cil managed" />
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|       <MemberType>Method</MemberType>
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|       <AssemblyInfo>
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|         <AssemblyVersion>1.0.5000.0</AssemblyVersion>
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|         <AssemblyVersion>2.0.0.0</AssemblyVersion>
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|         <AssemblyVersion>4.0.0.0</AssemblyVersion>
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|       </AssemblyInfo>
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|       <ReturnValue>
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|         <ReturnType>System.Void</ReturnType>
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|       </ReturnValue>
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|       <Parameters>
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|         <Parameter Name="value" Type="System.Object" />
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|         <Parameter Name="objectName" Type="System.String" />
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|       </Parameters>
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|       <Docs>
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|         <remarks>
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|           <attribution license="cc4" from="Microsoft" modified="false" />
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|           <para>This method examines all the resources for the current culture used in the development environment. It attempts to find a resource with a key in the format of <paramref name="objectName" />.propertyName, where <paramref name="objectName" /> is passed in as a parameter and propertyName is the name of a property. It will then apply that resource's <paramref name="value" /> to the corresponding property of the object. If there is no matching property, the resource will be ignored.</para>
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|         </remarks>
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|         <summary>
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|           <attribution license="cc4" from="Microsoft" modified="false" />
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|           <para>Applies a resource's value to the corresponding property of the object.</para>
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|         </summary>
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|         <param name="value">
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|           <attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Object" /> that contains the property value to be applied. </param>
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|         <param name="objectName">
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|           <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.String" /> that contains the name of the object to look up in the resources. </param>
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|       </Docs>
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|     </Member>
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|     <Member MemberName="ApplyResources">
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|       <MemberSignature Language="C#" Value="public virtual void ApplyResources (object value, string objectName, System.Globalization.CultureInfo culture);" />
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|       <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ApplyResources(object value, string objectName, class System.Globalization.CultureInfo culture) cil managed" />
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|       <MemberType>Method</MemberType>
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|       <AssemblyInfo>
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|         <AssemblyVersion>1.0.5000.0</AssemblyVersion>
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|         <AssemblyVersion>2.0.0.0</AssemblyVersion>
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|         <AssemblyVersion>4.0.0.0</AssemblyVersion>
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|       </AssemblyInfo>
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|       <ReturnValue>
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|         <ReturnType>System.Void</ReturnType>
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|       </ReturnValue>
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|       <Parameters>
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|         <Parameter Name="value" Type="System.Object" />
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|         <Parameter Name="objectName" Type="System.String" />
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|         <Parameter Name="culture" Type="System.Globalization.CultureInfo" />
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|       </Parameters>
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|       <Docs>
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|         <remarks>
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|           <attribution license="cc4" from="Microsoft" modified="false" />
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|           <para>This method examines all the resources for the provided culture. If <paramref name="culture" /> is null, the current culture is assumed. </para>
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|           <para>The <see cref="M:System.ComponentModel.ComponentResourceManager.ApplyResources(System.Object,System.String,System.Globalization.CultureInfo)" /> method attempts to find a resource with a key in the format of <paramref name="objectName" />.propertyName, where <paramref name="objectName" /> is passed in as a parameter and propertyName is the name of a property. It will then apply that resource's <paramref name="value" /> to the corresponding property of the object. If there is no matching property, the resource will be ignored.</para>
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|         </remarks>
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|         <summary>
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|           <attribution license="cc4" from="Microsoft" modified="false" />
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|           <para>Applies a resource's value to the corresponding property of the object.</para>
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|         </summary>
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|         <param name="value">
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|           <attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Object" /> that contains the property value to be applied. </param>
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|         <param name="objectName">
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|           <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.String" /> that contains the name of the object to look up in the resources.</param>
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|         <param name="culture">
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|           <attribution license="cc4" from="Microsoft" modified="false" />The culture for which to apply resources.</param>
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|       </Docs>
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|     </Member>
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|   </Members>
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| </Type> |