90 lines
2.3 KiB
C#
90 lines
2.3 KiB
C#
//
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// System.Messaging
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//
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// Authors:
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// Peter Van Isacker (sclytrack@planetinternet.be)
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// Rafael Teixeira (rafaelteixeirabr@hotmail.com)
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//
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// (C) 2003 Peter Van Isacker
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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namespace System.Messaging
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{
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public class Trustee
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{
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[MonoTODO]
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public Trustee()
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{
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this.name = null;
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this.systemName = null;
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this.trusteeType = TrusteeType.Unknown;
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}
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[MonoTODO("What about systemName?")]
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public Trustee(string name)
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{
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this.name = name;
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this.systemName = null;
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this.trusteeType = TrusteeType.Unknown;
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}
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private string name;
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private string systemName;
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private TrusteeType trusteeType;
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public Trustee(string name, string systemName)
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{
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this.name = name;
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this.systemName = systemName;
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this.trusteeType = TrusteeType.Unknown;
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}
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public Trustee(string name, string systemName, TrusteeType trusteeType)
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{
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this.name = name;
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this.systemName = systemName;
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this.trusteeType = trusteeType;
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}
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public string Name
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{
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get { return name; }
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set { name = value;}
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}
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public string SystemName
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{
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get { return systemName; }
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set { systemName = value;}
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}
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public TrusteeType TrusteeType
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{
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get { return trusteeType; }
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set { trusteeType = value;}
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}
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}
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}
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