a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
256 lines
6.0 KiB
C#
256 lines
6.0 KiB
C#
// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
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//
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// Authors:
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// Chris Toshok (toshok@novell.com)
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//
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using System;
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using System.ComponentModel;
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using System.Windows.Converters;
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using System.Windows.Markup;
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using System.Windows.Media;
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namespace System.Windows {
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[Serializable]
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[ValueSerializer (typeof (VectorValueSerializer))]
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[TypeConverter (typeof (VectorConverter))]
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public struct Vector : IFormattable
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{
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public Vector (double x, double y)
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{
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this.x = x;
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this.y = y;
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}
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public bool Equals (Vector value)
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{
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return x == value.X && y == value.Y;
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}
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public override bool Equals (object o)
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{
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if (!(o is Vector))
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return false;
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return Equals ((Vector)o);
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}
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public override int GetHashCode ()
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{
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throw new NotImplementedException ();
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}
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string IFormattable.ToString(string format, IFormatProvider formatProvider) {
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throw new NotImplementedException ();
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}
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public static bool Equals (Vector vector1, Vector vector2)
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{
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return vector1.Equals (vector2);
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}
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public static Point Add (Vector vector, Point point)
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{
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return new Point (vector.X + point.X, vector.Y + point.Y);
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}
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public static Vector Add (Vector vector1, Vector vector2)
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{
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return new Vector (vector1.X + vector2.X,
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vector1.Y + vector2.Y);
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}
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public static double AngleBetween (Vector vector1, Vector vector2)
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{
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double cos_theta = (vector1.X * vector2.X + vector1.Y * vector2.Y) / (vector1.Length * vector2.Length);
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return Math.Acos (cos_theta) / Math.PI * 180;
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}
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public static double CrossProduct (Vector vector1, Vector vector2)
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{
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// ... what operation is this exactly?
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return vector1.X * vector2.Y - vector1.Y * vector2.X;
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}
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public static double Determinant (Vector vector1, Vector vector2)
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{
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// same as CrossProduct, it appears.
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return vector1.X * vector2.Y - vector1.Y * vector2.X;
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}
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public static Vector Divide (Vector vector, double scalar)
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{
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return new Vector (vector.X / scalar, vector.Y / scalar);
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}
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public static double Multiply (Vector vector1, Vector vector2)
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{
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return vector1.X * vector2.X + vector1.Y * vector2.Y;
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}
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public static Vector Multiply (Vector vector, Matrix matrix)
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{
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return new Vector (vector.X * matrix.M11 + vector.Y * matrix.M21,
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vector.X * matrix.M12 + vector.Y * matrix.M22);
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}
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public static Vector Multiply (double scalar, Vector vector)
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{
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return new Vector (scalar * vector.X, scalar * vector.Y);
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}
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public static Vector Multiply (Vector vector, double scalar)
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{
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return new Vector (scalar * vector.X, scalar * vector.Y);
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}
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public void Negate ()
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{
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x = -x;
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y = -y;
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}
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public void Normalize ()
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{
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double ls = LengthSquared;
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if (ls == 1)
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return;
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double l = Math.Sqrt (ls);
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x /= l;
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y /= l;
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}
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public static Vector Subtract (Vector vector1, Vector vector2)
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{
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return new Vector (vector1.X - vector2.X, vector1.Y - vector2.Y);
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}
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public static Vector Parse (string source)
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{
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throw new NotImplementedException ();
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}
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public override string ToString ()
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{
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return String.Format ("{0},{1}", x, y);
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}
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public string ToString (IFormatProvider provider)
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{
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throw new NotImplementedException ();
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}
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public double Length {
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get { return Math.Sqrt (LengthSquared); }
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}
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public double LengthSquared {
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get { return x * x + y * y; }
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}
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public double X {
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get { return x; }
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set { x = value; }
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}
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public double Y {
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get { return y; }
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set { y = value; }
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}
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/* operators */
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public static explicit operator Point (Vector vector)
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{
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return new Point (vector.X, vector.Y);
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}
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public static explicit operator Size (Vector vector)
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{
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return new Size (vector.X, vector.Y);
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}
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public static Vector operator - (Vector vector1, Vector vector2)
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{
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return Subtract (vector1, vector2);
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}
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public static Vector operator - (Vector vector)
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{
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Vector result = vector;
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result.Negate ();
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return result;
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}
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public static bool operator != (Vector vector1, Vector vector2)
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{
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return !Equals (vector1, vector2);
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}
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public static bool operator == (Vector vector1, Vector vector2)
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{
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return Equals (vector1, vector2);
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}
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public static double operator * (Vector vector1, Vector vector2)
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{
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return Multiply (vector1, vector2);
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}
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public static Vector operator * (Vector vector, Matrix matrix)
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{
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return Multiply (vector, matrix);
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}
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public static Vector operator * (double scalar, Vector vector)
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{
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return Multiply (scalar, vector);
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}
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public static Vector operator * (Vector vector, double scalar)
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{
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return Multiply (vector, scalar);
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}
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public static Vector operator / (Vector vector, double scalar)
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{
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return Divide (vector, scalar);
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}
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public static Point operator + (Vector vector, Point point)
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{
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return Add (vector, point);
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}
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public static Vector operator + (Vector vector1, Vector vector2)
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{
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return Add (vector1, vector2);
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}
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double x;
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double y;
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}
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}
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