Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

168 lines
6.1 KiB
XML
Executable File

<Type Name="Counter" FullName="System.Data.SqlClient.ConnectionPool+Counter">
<TypeSignature Language="C#" Value="public class Counter" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>System.Data</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes>
<Attribute>
<AttributeName>System.CLSCompliantAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
</Attribute>
</Attributes>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Modify">
<MemberSignature Language="C#" Value="public void Modify (long add);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="add" Type="System.Int64" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="add">To be added: an object of type 'long'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TryUpdate">
<MemberSignature Language="C#" Value="public bool TryUpdate (long newval, ConnectionPool+Counter clone);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="newval" Type="System.Int64" />
<Parameter Name="clone" Type="System.Data.SqlClient.ConnectionPool+Counter" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="newval">To be added: an object of type 'long'</param>
<param name="clone">To be added: an object of type 'ConnectionPool+Counter'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public ConnectionPool+Counter Clone ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Data.SqlClient.ConnectionPool+Counter</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'ConnectionPool+Counter'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Counter ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'ConnectionPool+Counter'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Value">
<MemberSignature Language="C#" Value="public long Value { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'long'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsQueued">
<MemberSignature Language="C#" Value="public bool IsQueued { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsInError">
<MemberSignature Language="C#" Value="public bool IsInError { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WaitCount">
<MemberSignature Language="C#" Value="public int WaitCount { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FreeCount">
<MemberSignature Language="C#" Value="public int FreeCount { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TotalCount">
<MemberSignature Language="C#" Value="public int TotalCount { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>