a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
220 lines
5.0 KiB
C#
220 lines
5.0 KiB
C#
//
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// OrderingEnumerator.cs
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//
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// Author:
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// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
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//
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// Copyright (c) 2010 Jérémie "Garuma" Laval
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#if NET_4_0
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using System;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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namespace System.Linq.Parallel
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{
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internal class OrderingEnumerator<T> : IEnumerator<T>
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{
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internal class SlotBucket
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{
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readonly TemporaryArea<long, T> temporaryArea = new TemporaryArea<long, T> ();
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readonly KeyValuePair<long, T>[] stagingArea;
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long currentIndex;
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readonly int count;
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CountdownEvent stagingCount;
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CountdownEvent participantCount;
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CancellationTokenSource src = new CancellationTokenSource ();
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CancellationToken mergedToken;
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public SlotBucket (int count, CancellationToken token)
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{
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this.count = count;
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stagingCount = new CountdownEvent (count);
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participantCount = new CountdownEvent (count);
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stagingArea = new KeyValuePair<long, T>[count];
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currentIndex = -count;
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mergedToken = CancellationTokenSource.CreateLinkedTokenSource (src.Token, token).Token;
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}
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public void Add (KeyValuePair<long, T> value)
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{
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long index = value.Key;
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if (index >= currentIndex && index < currentIndex + count) {
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stagingArea[index % count] = value;
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stagingCount.Signal ();
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} else {
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temporaryArea.TryAdd (index, value.Value);
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if (index >= currentIndex && index < currentIndex + count) {
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T dummy;
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if (temporaryArea.TryRemove (index, out dummy)) {
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stagingArea[index % count] = value;
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stagingCount.Signal ();
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}
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}
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}
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}
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// Called by each worker's endAction
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public void EndParticipation ()
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{
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if (participantCount.Signal ())
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src.Cancel ();
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}
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// Called at the end with ContinueAll
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public void Stop ()
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{
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src.Cancel ();
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}
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bool Skim ()
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{
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bool result = false;
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for (int i = 0; i < count; i++) {
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T temp;
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int index = i + (int)currentIndex;
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if (stagingArea[i].Key != -1)
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continue;
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if (!temporaryArea.TryRemove (index, out temp))
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continue;
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result = true;
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stagingArea [i] = new KeyValuePair<long, T> (index, temp);
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if (stagingCount.Signal ())
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break;
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}
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return result;
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}
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void Clean ()
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{
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for (int i = 0; i < stagingArea.Length; i++)
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stagingArea[i] = new KeyValuePair<long, T> (-1, default (T));
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}
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public KeyValuePair<long, T>[] Wait ()
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{
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Clean ();
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stagingCount.Reset ();
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Interlocked.Add (ref currentIndex, count);
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Skim ();
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while (!stagingCount.IsSet) {
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if (!participantCount.IsSet) {
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try {
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stagingCount.Wait (mergedToken);
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} catch {
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Skim ();
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}
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}
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if (participantCount.IsSet) {
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if (Skim ())
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continue;
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// Totally finished
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if (stagingArea[0].Key != -1)
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break;
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else
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return null;
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}
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}
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return stagingArea;
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}
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}
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SlotBucket slotBucket;
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KeyValuePair<long, T>[] slot;
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int current;
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internal OrderingEnumerator (int num, CancellationToken token)
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{
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slotBucket = new SlotBucket (num, token);
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}
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public void Dispose ()
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{
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slotBucket.Stop ();
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}
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public void Reset ()
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{
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}
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public bool MoveNext ()
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{
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do {
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if (slot == null || ++current >= slot.Length) {
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if ((slot = slotBucket.Wait ()) == null)
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return false;
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current = 0;
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}
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} while (slot[current].Key == -1);
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return true;
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}
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public T Current {
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get {
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return slot[current].Value;
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}
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}
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object IEnumerator.Current {
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get {
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return slot[current].Value;
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}
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}
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public void Add (KeyValuePair<long, T> value, CancellationToken token)
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{
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slotBucket.Add (value);
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}
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// Called by each worker's endAction
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public void EndParticipation ()
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{
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slotBucket.EndParticipation ();
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}
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// Called at the end with ContinueAll
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public void Stop ()
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{
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slotBucket.Stop ();
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}
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}
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}
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#endif
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