Files
linux-packaging-mono/mcs/class/System.Drawing/Documentation/en/System.Drawing/TextureBrush.xml
Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

583 lines
32 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="TextureBrush" FullName="System.Drawing.TextureBrush">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class TextureBrush : System.Drawing.Brush" />
<AssemblyInfo>
<AssemblyName>System.Drawing</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Drawing.Brush</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Each property of the <see cref="T:System.Drawing.TextureBrush" /> class is a <see cref="T:System.Drawing.Brush" /> object that uses an image to fill the interior of a shape. This class cannot be inherited.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image bitmap);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="bitmap" Type="System.Drawing.Image" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image.</para>
</summary>
<param name="bitmap">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.Drawing2D.WrapMode wrapMode);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="wrapMode" Type="System.Drawing.Drawing2D.WrapMode" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image and wrap mode.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="wrapMode">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.WrapMode" /> enumeration that specifies how this <see cref="T:System.Drawing.TextureBrush" /> object is tiled. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.Rectangle dstRect);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="dstRect" Type="System.Drawing.Rectangle" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image and bounding rectangle.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="dstRect">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Rectangle" /> structure that represents the bounding rectangle for this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.RectangleF dstRect);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="dstRect" Type="System.Drawing.RectangleF" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image and bounding rectangle.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="dstRect">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.RectangleF" /> structure that represents the bounding rectangle for this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.Drawing2D.WrapMode wrapMode, System.Drawing.Rectangle dstRect);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="wrapMode" Type="System.Drawing.Drawing2D.WrapMode" />
<Parameter Name="dstRect" Type="System.Drawing.Rectangle" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image, wrap mode, and bounding rectangle.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="wrapMode">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.WrapMode" /> enumeration that specifies how this <see cref="T:System.Drawing.TextureBrush" /> object is tiled. </param>
<param name="dstRect">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Rectangle" /> structure that represents the bounding rectangle for this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.Drawing2D.WrapMode wrapMode, System.Drawing.RectangleF dstRect);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="wrapMode" Type="System.Drawing.Drawing2D.WrapMode" />
<Parameter Name="dstRect" Type="System.Drawing.RectangleF" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image, wrap mode, and bounding rectangle.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="wrapMode">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.WrapMode" /> enumeration that specifies how this <see cref="T:System.Drawing.TextureBrush" /> object is tiled. </param>
<param name="dstRect">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.RectangleF" /> structure that represents the bounding rectangle for this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.Rectangle dstRect, System.Drawing.Imaging.ImageAttributes imageAttr);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="dstRect" Type="System.Drawing.Rectangle" />
<Parameter Name="imageAttr" Type="System.Drawing.Imaging.ImageAttributes" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image, bounding rectangle, and image attributes.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="dstRect">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Rectangle" /> structure that represents the bounding rectangle for this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
<param name="imageAttr">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Drawing.Imaging.ImageAttributes" /> object that contains additional information about the image used by this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TextureBrush (System.Drawing.Image image, System.Drawing.RectangleF dstRect, System.Drawing.Imaging.ImageAttributes imageAttr);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image" Type="System.Drawing.Image" />
<Parameter Name="dstRect" Type="System.Drawing.RectangleF" />
<Parameter Name="imageAttr" Type="System.Drawing.Imaging.ImageAttributes" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new <see cref="T:System.Drawing.TextureBrush" /> object that uses the specified image, bounding rectangle, and image attributes.</para>
</summary>
<param name="image">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Image" /> object with which this <see cref="T:System.Drawing.TextureBrush" /> object fills interiors. </param>
<param name="dstRect">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.RectangleF" /> structure that represents the bounding rectangle for this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
<param name="imageAttr">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Drawing.Imaging.ImageAttributes" /> object that contains additional information about the image used by this <see cref="T:System.Drawing.TextureBrush" /> object. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public override object Clone ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an exact copy of this <see cref="T:System.Drawing.TextureBrush" /> object.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Drawing.TextureBrush" /> object this method creates, cast as an <see cref="T:System.Object" /> object.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Image">
<MemberSignature Language="C#" Value="public System.Drawing.Image Image { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Image</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'Image'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the <see cref="T:System.Drawing.Image" /> object associated with this <see cref="T:System.Drawing.TextureBrush" /> object.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="MultiplyTransform">
<MemberSignature Language="C#" Value="public void MultiplyTransform (System.Drawing.Drawing2D.Matrix matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Drawing.Drawing2D.Matrix" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The transformation matrix of a <see cref="T:System.Drawing.TextureBrush" /> object specifies how the image that defines the texture is transformed. For example, if the transformation matrix specifies a rotation of 90 degrees clockwise, the texture image is rotated by 90 degrees clockwise.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Multiplies the <see cref="T:System.Drawing.Drawing2D.Matrix" /> object that represents the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified <see cref="T:System.Drawing.Drawing2D.Matrix" /> object by prepending the specified <see cref="T:System.Drawing.Drawing2D.Matrix" /> object.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="matrix">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Drawing2D.Matrix" /> object by which to multiply the geometric transformation. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="MultiplyTransform">
<MemberSignature Language="C#" Value="public void MultiplyTransform (System.Drawing.Drawing2D.Matrix matrix, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Drawing.Drawing2D.Matrix" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The transformation matrix of a <see cref="T:System.Drawing.TextureBrush" /> object specifies how the image that defines the texture is transformed. For example, if the transformation matrix specifies a rotation of 90 degrees clockwise, the texture image is rotated by 90 degrees clockwise.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Multiplies the <see cref="T:System.Drawing.Drawing2D.Matrix" /> object that represents the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified <see cref="T:System.Drawing.Drawing2D.Matrix" /> object in the specified order.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="matrix">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Drawing.Drawing2D.Matrix" /> object by which to multiply the geometric transformation. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.MatrixOrder" /> enumeration that specifies the order in which to multiply the two matrices. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ResetTransform">
<MemberSignature Language="C#" Value="public void ResetTransform ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Resets the Transform property of this <see cref="T:System.Drawing.TextureBrush" /> object to identity.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="RotateTransform">
<MemberSignature Language="C#" Value="public void RotateTransform (float angle);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="angle" Type="System.Single" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Rotates the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified amount. This method prepends the rotation to the transformation.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="angle">
<attribution license="cc4" from="Microsoft" modified="false" />The angle of rotation. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="RotateTransform">
<MemberSignature Language="C#" Value="public void RotateTransform (float angle, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="angle" Type="System.Single" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Rotates the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified amount in the specified order.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="angle">
<attribution license="cc4" from="Microsoft" modified="false" />The angle of rotation. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.MatrixOrder" /> enumeration that specifies whether to append or prepend the rotation matrix. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ScaleTransform">
<MemberSignature Language="C#" Value="public void ScaleTransform (float sx, float sy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sx" Type="System.Single" />
<Parameter Name="sy" Type="System.Single" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Scales the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified amounts. This method prepends the scaling matrix to the transformation.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="sx">
<attribution license="cc4" from="Microsoft" modified="false" />The amount by which to scale the transformation in the x direction. </param>
<param name="sy">
<attribution license="cc4" from="Microsoft" modified="false" />The amount by which to scale the transformation in the y direction. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ScaleTransform">
<MemberSignature Language="C#" Value="public void ScaleTransform (float sx, float sy, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sx" Type="System.Single" />
<Parameter Name="sy" Type="System.Single" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Scales the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified amounts in the specified order.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="sx">
<attribution license="cc4" from="Microsoft" modified="false" />The amount by which to scale the transformation in the x direction. </param>
<param name="sy">
<attribution license="cc4" from="Microsoft" modified="false" />The amount by which to scale the transformation in the y direction. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Drawing.Drawing2D.MatrixOrder" /> enumeration that specifies whether to append or prepend the scaling matrix. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Transform">
<MemberSignature Language="C#" Value="public System.Drawing.Drawing2D.Matrix Transform { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.Matrix</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Drawing2D.Matrix'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A geometric transformation can be used to translate, scale, rotate, or skew the image that defines the texture of this brush. Because the matrix returned and by the <see cref="P:System.Drawing.TextureBrush.Transform" /> property is a copy of the brush's geometric transform, you should dispose of the matrix when you no longer need it.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a copy of the <see cref="T:System.Drawing.Drawing2D.Matrix" /> object that defines a local geometric transformation for the image associated with this <see cref="T:System.Drawing.TextureBrush" /> object.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TranslateTransform">
<MemberSignature Language="C#" Value="public void TranslateTransform (float dx, float dy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Single" />
<Parameter Name="dy" Type="System.Single" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Translates the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified dimensions. This method prepends the translation to the transformation.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="dx">
<attribution license="cc4" from="Microsoft" modified="false" />The dimension by which to translate the transformation in the x direction. </param>
<param name="dy">
<attribution license="cc4" from="Microsoft" modified="false" />The dimension by which to translate the transformation in the y direction. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="TranslateTransform">
<MemberSignature Language="C#" Value="public void TranslateTransform (float dx, float dy, System.Drawing.Drawing2D.MatrixOrder order);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Single" />
<Parameter Name="dy" Type="System.Single" />
<Parameter Name="order" Type="System.Drawing.Drawing2D.MatrixOrder" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Translates the local geometric transformation of this <see cref="T:System.Drawing.TextureBrush" /> object by the specified dimensions in the specified order.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This method does not return a value.</para>
</returns>
<param name="dx">
<attribution license="cc4" from="Microsoft" modified="false" />The dimension by which to translate the transformation in the x direction. </param>
<param name="dy">
<attribution license="cc4" from="Microsoft" modified="false" />The dimension by which to translate the transformation in the y direction. </param>
<param name="order">
<attribution license="cc4" from="Microsoft" modified="false" />The order (prepend or append) in which to apply the translation. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="WrapMode">
<MemberSignature Language="C#" Value="public System.Drawing.Drawing2D.WrapMode WrapMode { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.WrapMode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<value>To be added: an object of type 'Drawing2D.WrapMode'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets or sets a <see cref="T:System.Drawing.Drawing2D.WrapMode" /> enumeration that indicates the wrap mode for this <see cref="T:System.Drawing.TextureBrush" /> object.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>