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72 lines
2.2 KiB
C#
72 lines
2.2 KiB
C#
//
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// System.Drawing.Design.FontNameEditor.cs
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//
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// Authors:
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// Martin Willemoes Hansen (mwh@sysrq.dk)
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// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
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//
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// (C) 2003 Martin Willemoes Hansen
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// (C) 2003 Andreas Nahr
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Drawing;
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using System.ComponentModel;
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namespace System.Drawing.Design
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{
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public class FontNameEditor : UITypeEditor
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{
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private const String PreviewString = "Ab";
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public FontNameEditor()
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{
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}
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public override bool GetPaintValueSupported (ITypeDescriptorContext context)
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{
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return true;
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}
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public override void PaintValue (PaintValueEventArgs e)
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{
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Graphics G = e.Graphics;
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// Draw the background
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G.FillRectangle (SystemBrushes.ActiveCaption, e.Bounds);
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// Draw the sample string
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string fontName = e.Value as string;
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if (fontName != null && fontName.Length > 0) {
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using (Font font = new Font (fontName, e.Bounds.Height, FontStyle.Regular, GraphicsUnit.Pixel)) {
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G.DrawString (PreviewString, font, SystemBrushes.ActiveCaptionText, e.Bounds);
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}
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}
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// Draw the border again to ensure it is not overlapped by the text
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G.DrawRectangle (Pens.Black, e.Bounds);
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}
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}
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}
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