a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
146 lines
4.5 KiB
C#
146 lines
4.5 KiB
C#
// MutexSecurityTest.cs - NUnit Test Cases for MutexSecurity
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//
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// Authors:
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// James Bellinger <jfb@zer7.com>
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//
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// Copyright (C) 2012 James Bellinger
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#if !MOBILE
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using System;
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using System.Collections.Generic;
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using System.Security.AccessControl;
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using System.Security.Principal;
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using System.Threading;
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using NUnit.Framework;
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namespace MonoTests.System.Security.AccessControl
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{
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[TestFixture]
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public class MutexSecurityTest
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{
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[Test, ExpectedException (typeof (WaitHandleCannotBeOpenedException))]
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public void FailsForNonexistantMutex ()
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{
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if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
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Assert.Ignore ();
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}
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new MutexSecurity (@"Local\NonexistantMutex", AccessControlSections.Access);
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}
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[Test]
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public void SucceedsForExistingMutex ()
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{
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if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
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Assert.Ignore ();
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}
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bool createdNew;
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string name = @"Local\MonoTestMutex";
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// Let's be sure the mutex destroys on Close() as well.
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// Otherwise, many of our tests will fail as they will be accessing the wrong mutex.
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using (Mutex mutex = new Mutex (false, name, out createdNew)) {
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Assert.IsTrue (createdNew);
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new MutexSecurity (name, AccessControlSections.Access);
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}
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using (Mutex mutex = new Mutex (false, name, out createdNew)) {
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Assert.IsTrue (createdNew);
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new MutexSecurity (name, AccessControlSections.Access);
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}
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}
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[Test]
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public void CanSetAndGetMutexSecurity ()
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{
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if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
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Assert.Ignore ();
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}
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MutexAccessRule rule; SecurityIdentifier sid;
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AuthorizationRuleCollection rulesA, rulesB, rulesC;
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bool createdNew; MutexSecurity security;
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string name = @"Local\MonoTestMutex";
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using (Mutex mutex = new Mutex(false, name, out createdNew)) {
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Assert.IsTrue (createdNew);
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security = mutex.GetAccessControl ();
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rulesA = security.GetAccessRules (true, false, typeof (SecurityIdentifier));
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Assert.AreNotEqual (0, rulesA.Count);
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// Contrary to what you'd expect, these classes only try to persist sections that
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// that were *changed*. Awful, eh? To be fair, if you retrieve and modify it's fine.
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security = new MutexSecurity ();
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mutex.SetAccessControl (security);
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security = mutex.GetAccessControl ();
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rulesB = security.GetAccessRules (true, false, typeof (SecurityIdentifier));
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Assert.AreEqual (rulesA.Count, rulesB.Count);
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// And here's our dummy change. Observe...
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sid = new SecurityIdentifier( "S-1-5-12-3456-7890");
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rule = new MutexAccessRule (sid, MutexRights.Synchronize, AccessControlType.Allow);
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security = new MutexSecurity ();
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security.RemoveAccessRuleSpecific (rule);
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mutex.SetAccessControl (security);
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security = mutex.GetAccessControl ();
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rulesC = security.GetAccessRules (true, false, typeof (SecurityIdentifier));
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Assert.AreEqual (0, rulesC.Count);
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}
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}
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// TODO: Mono System.Threading.Mutex does not throw exceptions on failure!
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[Test, ExpectedExceptionAttribute (typeof (UnauthorizedAccessException))]
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public void PermissionsActuallyWork ()
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{
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if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
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Assert.Ignore ();
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}
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bool createdNew; MutexSecurity security;
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string name = @"Local\MonoTestMutex";
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using (Mutex mutex = new Mutex (false, name, out createdNew)) {
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Assert.IsFalse (mutex.SafeWaitHandle.IsInvalid);
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Assert.IsTrue (createdNew);
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// Make sure our later error will be due to permissions and not some sharing bug.
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bool createdAnotherNew;
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using (Mutex anotherMutex = new Mutex (false, name, out createdAnotherNew)) {
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Assert.IsFalse (mutex.SafeWaitHandle.IsInvalid);
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Assert.IsFalse (createdAnotherNew);
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}
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// Let's make a deny all.
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security = mutex.GetAccessControl ();
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foreach (MutexAccessRule rule in security.GetAccessRules
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(true, false, typeof (SecurityIdentifier))) {
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security.RemoveAccessRuleSpecific (rule);
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}
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Assert.AreEqual (0, security.GetAccessRules (true, false, typeof (SecurityIdentifier)).Count);
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mutex.SetAccessControl (security);
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security = mutex.GetAccessControl ();
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Assert.AreEqual (0, security.GetAccessRules (true, false, typeof (SecurityIdentifier)).Count);
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// MS.NET will throw on the first line below.
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// For Mono testing the latter verifies the rest until the Mutex bug is fixed.
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// Also, NUnit 2.4 appears to lacks Assert.Pass ().
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Mutex badMutex = new Mutex(false, name);
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if (badMutex.SafeWaitHandle.IsInvalid)
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throw new UnauthorizedAccessException ();
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}
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}
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}
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}
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#endif
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