58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
//===-- RenderScriptExpressionOpts.h ----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_RENDERSCRIPT_EXPROPTS_H
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#define LLDB_RENDERSCRIPT_EXPROPTS_H
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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#include "llvm/IR/Module.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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// Project includes
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#include "lldb/Target/LanguageRuntime.h"
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#include "lldb/Target/Process.h"
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#include "lldb/lldb-private.h"
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#include "RenderScriptRuntime.h"
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#include "RenderScriptx86ABIFixups.h"
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// RenderScriptRuntimeModulePass is a simple llvm::ModulesPass that is used
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// during expression evaluation to apply RenderScript-specific fixes for
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// expression evaluation. In particular this is used to make expression IR
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// conformant with the ABI generated by the slang frontend. This ModulePass is
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// executed in ClangExpressionParser::PrepareForExecution whenever an
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// expression's DWARF language is eLanguageTypeExtRenderscript
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class RenderScriptRuntimeModulePass : public llvm::ModulePass {
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public:
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static char ID;
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RenderScriptRuntimeModulePass(const lldb_private::Process *process)
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: ModulePass(ID), m_process_ptr(process) {}
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bool runOnModule(llvm::Module &module);
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private:
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const lldb_private::Process *m_process_ptr;
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};
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namespace lldb_private {
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namespace lldb_renderscript {
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struct RSIRPasses : public lldb_private::LLVMUserExpression::IRPasses {
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RSIRPasses(lldb_private::Process *process);
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~RSIRPasses();
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};
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} // namespace lldb_renderscript
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} // namespace lldb_private
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#endif
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