a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
390 lines
10 KiB
C#
390 lines
10 KiB
C#
// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2004-2005 Novell, Inc.
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//
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// Authors:
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// Peter Bartok pbartok@novell.com
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//
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Text;
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using System.Runtime.InteropServices;
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namespace System.Windows.Forms {
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[DefaultProperty("Checked")]
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[DefaultEvent("CheckedChanged")]
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[ClassInterface (ClassInterfaceType.AutoDispatch)]
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[ComVisible (true)]
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[DefaultBindingProperty ("Checked")]
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[ToolboxItem ("System.Windows.Forms.Design.AutoSizeToolboxItem," + Consts.AssemblySystem_Design)]
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[Designer ("System.Windows.Forms.Design.RadioButtonDesigner, " + Consts.AssemblySystem_Design)]
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public class RadioButton : ButtonBase {
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#region Local Variables
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internal Appearance appearance;
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internal bool auto_check;
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internal ContentAlignment radiobutton_alignment;
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internal CheckState check_state;
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#endregion // Local Variables
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#region RadioButtonAccessibleObject Subclass
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[ComVisible(true)]
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public class RadioButtonAccessibleObject : ButtonBaseAccessibleObject {
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#region RadioButtonAccessibleObject Local Variables
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private new RadioButton owner;
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#endregion // RadioButtonAccessibleObject Local Variables
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#region RadioButtonAccessibleObject Constructors
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public RadioButtonAccessibleObject(RadioButton owner) : base(owner) {
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this.owner = owner;
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}
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#endregion // RadioButtonAccessibleObject Constructors
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#region RadioButtonAccessibleObject Properties
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public override string DefaultAction {
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get {
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return "Select";
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}
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}
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public override AccessibleRole Role {
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get {
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return AccessibleRole.RadioButton;
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}
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}
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public override AccessibleStates State {
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get {
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AccessibleStates retval;
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retval = AccessibleStates.Default;
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if (owner.check_state == CheckState.Checked) {
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retval |= AccessibleStates.Checked;
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}
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if (owner.Focused) {
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retval |= AccessibleStates.Focused;
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}
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if (owner.CanFocus) {
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retval |= AccessibleStates.Focusable;
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}
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return retval;
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}
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}
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#endregion // RadioButtonAccessibleObject Properties
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#region RadioButtonAccessibleObject Methods
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public override void DoDefaultAction() {
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owner.PerformClick();
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}
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#endregion // RadioButtonAccessibleObject Methods
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}
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#endregion // RadioButtonAccessibleObject Sub-class
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#region Public Constructors
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public RadioButton() {
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appearance = Appearance.Normal;
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auto_check = true;
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radiobutton_alignment = ContentAlignment.MiddleLeft;
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TextAlign = ContentAlignment.MiddleLeft;
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TabStop = false;
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}
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#endregion // Public Constructors
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#region Private Methods
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// When getting OnEnter we need to set Checked as true in case none of the sibling radio
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// buttons is checked.
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private void PerformDefaultCheck ()
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{
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// if we are already checked, no need to check the other controls
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if (!auto_check || Checked)
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return;
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bool is_any_selected = false;
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Control c = Parent;
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if (c != null) {
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for (int i = 0; i < c.Controls.Count; i++) {
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RadioButton rb = c.Controls [i] as RadioButton;
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if (rb == null || !rb.auto_check)
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continue;
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if (rb.check_state == CheckState.Checked) {
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is_any_selected = true;
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break;
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}
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}
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}
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if (!is_any_selected)
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Checked = true;
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}
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private void UpdateSiblings() {
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Control c;
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if (auto_check == false) {
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return;
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}
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// Remove tabstop property from and uncheck our radio-button siblings
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c = this.Parent;
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if (c != null) {
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for (int i = 0; i < c.Controls.Count; i++) {
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if ((this != c.Controls[i]) && (c.Controls[i] is RadioButton)) {
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if (((RadioButton)(c.Controls[i])).auto_check) {
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c.Controls[i].TabStop = false;
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((RadioButton)(c.Controls[i])).Checked = false;
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}
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}
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}
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}
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this.TabStop = true;
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}
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internal override void Draw (PaintEventArgs pe) {
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// FIXME: This should be called every time something that can affect it
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// is changed, not every paint. Can only change so many things at a time.
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// Figure out where our text and image should go
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Rectangle glyph_rectangle;
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Rectangle text_rectangle;
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Rectangle image_rectangle;
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ThemeEngine.Current.CalculateRadioButtonTextAndImageLayout (this, Point.Empty, out glyph_rectangle, out text_rectangle, out image_rectangle);
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// Draw our button
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if (FlatStyle != FlatStyle.System && Appearance != Appearance.Button)
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ThemeEngine.Current.DrawRadioButton (pe.Graphics, this, glyph_rectangle, text_rectangle, image_rectangle, pe.ClipRectangle);
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else
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ThemeEngine.Current.DrawRadioButton (pe.Graphics, this.ClientRectangle, this);
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}
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internal override Size GetPreferredSizeCore (Size proposedSize)
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{
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if (this.AutoSize)
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return ThemeEngine.Current.CalculateRadioButtonAutoSize (this);
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return base.GetPreferredSizeCore (proposedSize);
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}
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#endregion // Private Methods
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#region Public Instance Properties
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[DefaultValue(Appearance.Normal)]
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[Localizable(true)]
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public Appearance Appearance {
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get {
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return appearance;
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}
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set {
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if (value != appearance) {
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appearance = value;
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EventHandler eh = (EventHandler)(Events [AppearanceChangedEvent]);
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if (eh != null)
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eh (this, EventArgs.Empty);
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if (Parent != null)
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Parent.PerformLayout (this, "Appearance");
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Invalidate();
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}
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}
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}
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[DefaultValue(true)]
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public bool AutoCheck {
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get {
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return auto_check;
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}
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set {
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auto_check = value;
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}
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}
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[Localizable(true)]
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[DefaultValue(ContentAlignment.MiddleLeft)]
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public ContentAlignment CheckAlign {
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get {
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return radiobutton_alignment;
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}
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set {
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if (value != radiobutton_alignment) {
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radiobutton_alignment = value;
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Invalidate();
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}
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}
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}
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[DefaultValue(false)]
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[SettingsBindable (true)]
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[Bindable (true, BindingDirection.OneWay)]
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public bool Checked {
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get {
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if (check_state != CheckState.Unchecked) {
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return true;
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}
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return false;
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}
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set {
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if (value && (check_state != CheckState.Checked)) {
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check_state = CheckState.Checked;
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Invalidate();
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UpdateSiblings();
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OnCheckedChanged(EventArgs.Empty);
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} else if (!value && (check_state != CheckState.Unchecked)) {
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TabStop = false;
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check_state = CheckState.Unchecked;
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Invalidate();
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OnCheckedChanged(EventArgs.Empty);
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}
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}
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}
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[DefaultValue(false)]
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public new bool TabStop {
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get { return base.TabStop; }
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set { base.TabStop = value; }
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}
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[DefaultValue(ContentAlignment.MiddleLeft)]
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[Localizable(true)]
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public override ContentAlignment TextAlign {
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get { return base.TextAlign; }
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set { base.TextAlign = value; }
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}
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#endregion // Public Instance Properties
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#region Protected Instance Properties
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protected override CreateParams CreateParams {
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get {
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SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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SetStyle(ControlStyles.UserPaint, true);
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return base.CreateParams;
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}
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}
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protected override Size DefaultSize {
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get {
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return ThemeEngine.Current.RadioButtonDefaultSize;
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}
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}
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#endregion // Protected Instance Properties
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#region Public Instance Methods
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public void PerformClick() {
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OnClick(EventArgs.Empty);
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}
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public override string ToString() {
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return base.ToString() + ", Checked: " + this.Checked;
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}
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#endregion // Public Instance Methods
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#region Protected Instance Methods
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protected override AccessibleObject CreateAccessibilityInstance() {
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AccessibleObject ao;
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ao = base.CreateAccessibilityInstance ();
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ao.role = AccessibleRole.RadioButton;
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return ao;
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}
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protected virtual void OnCheckedChanged(EventArgs e) {
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EventHandler eh = (EventHandler)(Events [CheckedChangedEvent]);
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if (eh != null)
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eh (this, e);
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}
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protected override void OnClick(EventArgs e) {
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if (auto_check) {
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if (!Checked) {
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Checked = true;
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}
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} else {
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Checked = !Checked;
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}
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base.OnClick (e);
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}
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protected override void OnEnter(EventArgs e) {
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PerformDefaultCheck ();
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base.OnEnter(e);
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}
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protected override void OnHandleCreated(EventArgs e) {
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base.OnHandleCreated(e);
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}
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protected override void OnMouseUp(MouseEventArgs mevent) {
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base.OnMouseUp(mevent);
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}
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protected override bool ProcessMnemonic(char charCode) {
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if (IsMnemonic(charCode, Text) == true) {
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Select();
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PerformClick();
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return true;
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}
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return base.ProcessMnemonic(charCode);
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}
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#endregion // Protected Instance Methods
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#region Events
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static object AppearanceChangedEvent = new object ();
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static object CheckedChangedEvent = new object ();
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public event EventHandler AppearanceChanged {
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add { Events.AddHandler (AppearanceChangedEvent, value); }
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remove { Events.RemoveHandler (AppearanceChangedEvent, value); }
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}
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public event EventHandler CheckedChanged {
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add { Events.AddHandler (CheckedChangedEvent, value); }
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remove { Events.RemoveHandler (CheckedChangedEvent, value); }
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}
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[Browsable(false)]
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[EditorBrowsable (EditorBrowsableState.Never)]
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public new event EventHandler DoubleClick {
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add { base.DoubleClick += value; }
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remove { base.DoubleClick -= value; }
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}
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[Browsable (false)]
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[EditorBrowsable (EditorBrowsableState.Never)]
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public new event MouseEventHandler MouseDoubleClick {
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add { base.MouseDoubleClick += value; }
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remove { base.MouseDoubleClick -= value; }
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}
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#endregion // Events
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}
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}
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