Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

98 lines
2.5 KiB
C#

// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004 Novell, Inc.
//
// Authors:
// Peter Bartok pbartok@novell.com
//
// COMPLETE
using System.Drawing;
namespace System.Windows.Forms {
public class PaintEventArgs : EventArgs, IDisposable {
private Graphics graphics;
private Rectangle clip_rectangle;
internal bool Handled;
private bool disposed;
#region Public Constructors
public PaintEventArgs (Graphics graphics, Rectangle clipRect)
{
if (graphics == null)
throw new ArgumentNullException ("graphics");
this.graphics=graphics;
this.clip_rectangle=clipRect;
}
#endregion // Public Constructors
#region Public Instance Properties
public Rectangle ClipRectangle {
get {
return this.clip_rectangle;
}
}
public Graphics Graphics {
get {
return this.graphics;
}
}
#endregion // Public Instance Properties
#region Public Instance Methods
public void Dispose() {
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion // Public Instance Methods
// Returns the previous graphics
internal Graphics SetGraphics (Graphics g)
{
Graphics res = graphics;
graphics = g;
return res;
}
internal void SetClip (Rectangle clip)
{
clip_rectangle = clip;
}
#region Protected Instance Methods
~PaintEventArgs() {
Dispose(false);
}
protected virtual void Dispose (bool disposing)
{
if (!disposed) {
disposed = true;
}
}
#endregion // Protected Instance Methods
}
}