a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
90 lines
2.1 KiB
C#
90 lines
2.1 KiB
C#
// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2004-2005 Novell, Inc.
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//
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// Authors:
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// Peter Bartok pbartok@novell.com
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//
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// COMPLETE
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using System.Runtime.InteropServices;
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using System.Drawing;
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namespace System.Windows.Forms {
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[ComVisible(true)]
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public class MouseEventArgs : EventArgs {
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private MouseButtons buttons;
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private int clicks;
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private int delta;
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private int x;
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private int y;
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#region Public Constructors
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public MouseEventArgs(MouseButtons button, int clicks, int x, int y, int delta) {
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this.buttons=button;
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this.clicks=clicks;
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this.delta=delta;
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this.x=x;
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this.y=y;
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}
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#endregion // Public Constructors
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#region Public Instance Properties
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public MouseButtons Button {
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get {
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return this.buttons;
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}
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}
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public int Clicks {
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get {
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return this.clicks;
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}
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}
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public int Delta {
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get {
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return this.delta;
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}
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}
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public int X {
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get {
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return this.x;
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}
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}
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public int Y {
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get {
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return this.y;
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}
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}
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public Point Location {
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get {
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return new Point (this.x, this.y);
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}
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}
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#endregion // Public Instance Properties
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}
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}
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