a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
138 lines
4.4 KiB
C#
138 lines
4.4 KiB
C#
//
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// System.Text.CodePageEncoding.cs
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//
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// Author:
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// Kornél Pál <http://www.kornelpal.hu/>
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//
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// Copyright (C) 2006 Kornél Pál
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//
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// These proxy classes implement IObjectReference.GetRealObject() that returns
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// an instance of the appropriate Encoding, Encoder or Decoder class.
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// As a result serialized objects of these types will transparently be
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// deserialized to instances of the above described classes.
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//
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// Use SerializationInfo.SetType() in ISerializable.GetObjectData() method of
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// serializable classes to serialize their instances using a proxy class.
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//
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// All of these proxy classes are non-public thus they only have to be
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// serialization compatible with .NET Framework.
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//
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//
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// .NET Framework 1.x uses this class for internal encodings and
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// .NET Framework 2.0 serializes internal encodings using a proxy.
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// This class supports serialization compatibility.
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//
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using System;
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using System.Runtime.Serialization;
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namespace System.Text
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{
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[Serializable]
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internal sealed class CodePageEncoding : ISerializable, IObjectReference
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{
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//
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// .NET Framework 1.x uses this class for internal decoders and
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// .NET Framework 2.0 can deserialize them using a proxy.
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// This class supports serialization compatibility.
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//
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[Serializable]
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private sealed class Decoder : ISerializable, IObjectReference
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{
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private Encoding encoding;
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private System.Text.Decoder realObject;
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private Decoder (SerializationInfo info, StreamingContext context)
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{
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if (info == null)
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throw new ArgumentNullException ("info");
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this.encoding = (Encoding) info.GetValue ("encoding", typeof (Encoding));
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}
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public void GetObjectData (SerializationInfo info, StreamingContext context)
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{
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throw new ArgumentException ("This class cannot be serialized.");
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}
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public object GetRealObject (StreamingContext context)
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{
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if (this.realObject == null)
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this.realObject = this.encoding.GetDecoder ();
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return this.realObject;
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}
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}
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private int codePage;
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private bool isReadOnly;
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private EncoderFallback encoderFallback;
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private DecoderFallback decoderFallback;
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private Encoding realObject;
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private CodePageEncoding (SerializationInfo info, StreamingContext context)
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{
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if (info == null)
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throw new ArgumentNullException ("info");
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this.codePage = (int) info.GetValue ("m_codePage", typeof (int));
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try {
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this.isReadOnly = (bool) info.GetValue ("m_isReadOnly", typeof (bool));
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this.encoderFallback = (EncoderFallback) info.GetValue ("encoderFallback", typeof (EncoderFallback));
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this.decoderFallback = (DecoderFallback) info.GetValue ("decoderFallback", typeof (DecoderFallback));
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} catch (SerializationException) {
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// .NET Framework 1.x has no fallbacks
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this.isReadOnly = true;
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}
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}
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public void GetObjectData (SerializationInfo info, StreamingContext context)
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{
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throw new ArgumentException ("This class cannot be serialized.");
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}
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public object GetRealObject (StreamingContext context)
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{
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if (this.realObject == null) {
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Encoding encoding = Encoding.GetEncoding (this.codePage);
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if (!this.isReadOnly) {
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encoding = (Encoding) encoding.Clone ();
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encoding.EncoderFallback = this.encoderFallback;
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encoding.DecoderFallback = this.decoderFallback;
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}
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this.realObject = encoding;
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}
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return this.realObject;
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}
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}
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}
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