a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
230 lines
11 KiB
XML
230 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="DesignTimeVisibleAttribute" FullName="System.ComponentModel.DesignTimeVisibleAttribute">
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<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class DesignTimeVisibleAttribute : Attribute" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DesignTimeVisibleAttribute extends System.Attribute" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
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<AssemblyVersion>1.0.3300.0</AssemblyVersion>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.Attribute</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes>
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<Attribute>
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<AttributeName>System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.All)</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="T:System.ComponentModel.DesignTimeVisibleAttribute" /> is a hint to the Designer. The Designer will ignore this attribute for components that have a UI presence. It can only be applied to classes.</para>
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<para>The <see cref="T:System.ComponentModel.DesignTimeVisibleAttribute" /> is most useful when you have a control that accepts child components. For example, the <see cref="T:System.Windows.Forms.TreeView" /> control's node items should not appear in the component tray because they are drawn by the <see cref="T:System.Windows.Forms.TreeView" /> control.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>
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<see cref="T:System.ComponentModel.DesignTimeVisibleAttribute" /> marks a component's visibility. If <see cref="F:System.ComponentModel.DesignTimeVisibleAttribute.Yes" /> is present, a visual designer can show this component on a designer.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignTimeVisibleAttribute ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Creates a new <see cref="T:System.ComponentModel.DesignTimeVisibleAttribute" /> set to the default value of false.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignTimeVisibleAttribute (bool visible);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(bool visible) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters>
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<Parameter Name="visible" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Creates a new <see cref="T:System.ComponentModel.DesignTimeVisibleAttribute" /> with the <see cref="P:System.ComponentModel.DesignTimeVisibleAttribute.Visible" /> property set to the given value in <paramref name="visible" />.</para>
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</summary>
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<param name="visible">
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<attribution license="cc4" from="Microsoft" modified="false" />The value that the <see cref="P:System.ComponentModel.DesignTimeVisibleAttribute.Visible" /> property will be set against. </param>
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</Docs>
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</Member>
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<Member MemberName="Default">
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<MemberSignature Language="C#" Value="public static readonly System.ComponentModel.DesignTimeVisibleAttribute Default;" />
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<MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.DesignTimeVisibleAttribute Default" />
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<MemberType>Field</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.ComponentModel.DesignTimeVisibleAttribute</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The default visibility which is Yes.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Equals">
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<MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="System.Object" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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<param name="obj">
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<attribution license="cc4" from="Microsoft" modified="false" />The object to compare.</param>
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</Docs>
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</Member>
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<Member MemberName="GetHashCode">
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<MemberSignature Language="C#" Value="public override int GetHashCode ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsDefaultAttribute">
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<MemberSignature Language="C#" Value="public override bool IsDefaultAttribute ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool IsDefaultAttribute() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets a value indicating if this instance is equal to the <see cref="F:System.ComponentModel.DesignTimeVisibleAttribute.Default" /> value.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>true, if this instance is equal to the <see cref="F:System.ComponentModel.DesignTimeVisibleAttribute.Default" /> value; otherwise, false.</para>
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</returns>
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</Docs>
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</Member>
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<Member MemberName="No">
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<MemberSignature Language="C#" Value="public static readonly System.ComponentModel.DesignTimeVisibleAttribute No;" />
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<MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.DesignTimeVisibleAttribute No" />
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<MemberType>Field</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.ComponentModel.DesignTimeVisibleAttribute</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Marks a component as not visible in a visual designer.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Visible">
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<MemberSignature Language="C#" Value="public bool Visible { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance bool Visible" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added: an object of type 'bool'</value>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets or sets whether the component should be shown at design time.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Yes">
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<MemberSignature Language="C#" Value="public static readonly System.ComponentModel.DesignTimeVisibleAttribute Yes;" />
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<MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.DesignTimeVisibleAttribute Yes" />
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<MemberType>Field</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.ComponentModel.DesignTimeVisibleAttribute</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Marks a component as visible in a visual designer.</para>
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</summary>
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</Docs>
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</Member>
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</Members>
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</Type> |