536cd135cc
Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
2027 lines
81 KiB
C#
2027 lines
81 KiB
C#
//------------------------------------------------------------------------------
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// <copyright file="Selection.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">Microsoft</owner>
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// <owner current="true" primary="false">Microsoft</owner>
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//------------------------------------------------------------------------------
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#if DEBUG
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//#define VerifyIndex
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#define VerifyPath
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#define VerifySort
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#endif
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namespace System.Data
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{
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using System;
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using System.Collections;
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using System.Data.Common;
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using System.Diagnostics;
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internal enum RBTreeError {
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InvalidPageSize = 1,
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// InvalidCompareDelegate = 2,
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PagePositionInSlotInUse = 3,
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NoFreeSlots = 4,
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InvalidStateinInsert = 5,
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// InvalidStateinEndInsert = 6,
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InvalidNextSizeInDelete = 7,
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InvalidStateinDelete = 8,
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InvalidNodeSizeinDelete = 9,
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InvalidStateinEndDelete = 10,
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CannotRotateInvalidsuccessorNodeinDelete = 11,
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// IndexOutOfRange = 12,
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IndexOutOFRangeinGetNodeByIndex = 13,
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RBDeleteFixup = 14,
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UnsupportedAccessMethod1 = 15,
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UnsupportedAccessMethod2 = 16,
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UnsupportedAccessMethodInNonNillRootSubtree = 17,
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AttachedNodeWithZerorbTreeNodeId = 18, // DataRowCollection
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CompareNodeInDataRowTree = 19, // DataRowCollection
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CompareSateliteTreeNodeInDataRowTree = 20, // DataRowCollection
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NestedSatelliteTreeEnumerator = 21,
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}
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internal enum TreeAccessMethod{
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KEY_SEARCH_AND_INDEX = 1,
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INDEX_ONLY = 2,
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}
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// an index represents location the tree
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// a tree has an array of pages (max 2^16) (top 16 bits)
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// a page has an array of nodes (max 2^16) (bottom 16 bits)
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// nodes are indexed by RBTree.PageTable[index>>16].Slots[index&0xFFFF]
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// a tree has an PageTableBitmap to indicate which allocated pages have free nodes
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// a page has a SlotBitmap to indicate which slots are free
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// intial page allocation (assuming no deletes)
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// #page * #slot = #total, #cumulative
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// ( 4) * 32 = 128, 127 (subtract 1 for NIL node)
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// ( 32 - 4) * 256 = 7168, 7,295
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// ( 128 - 32) * 1024 = 98304, 105,599
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// ( 4096 - 128) * 4096 = 16252928, 16,358,527
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// (32768 - 4096) * 8192 = 234881024, 251,239,551
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// (65535 - 32768) * 65536 = 2147418112, 2,398,657,663 (excess nodes 251,174,016 > Int32.MaxValue)
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// tree page size is GetIntValueFromBitMap(inUsePageCount) // return highest bit in array
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//private static readonly int[] PageSize = new int[17] { // nobit + 16 bits == 17 position
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// 32, 32, 32, // inUsePageCount < 4 0, 1, 2,
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// 256, 256, 256, // inUsePageCount < 32 4, 8, 16,
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// 1024, 1024, // inUsePageCount < 128 32, 64,
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// 4096, 4096, 4096, 4096, 4096, // inUsePageCount < 4096 128, 256, 512, 1024, 2048,
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// 8192, 8192, 8192, // inUsePageCount < 32768 4096, 8192, 16384
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// 65535 // inUsePageCount <= 65535
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//};
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// the in-ordering of nodes in the tree (the second graph has duplicate nodes)
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// for the satellite tree, the main tree node is the clone, GetNodeByIndex always returns the satelliteRootid
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// 4 | 4
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// / \ | / \
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// 2 6 | 3 - 3 7
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// / \ / \ | / \ / \ / \
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// 1 3 5 7 | 1 5 2 4 8 9
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// PageTable (starting at 32) doubles in size on demand (^16 - ^5 = 11 grows to reach max PageTable size)
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// if a page has no allocated slots, it will be dropped
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// worst case scenario is to repeatedly add/remove on a boundary condition
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// the primary change to support Index using Predicate<DataRow> or Comparison<DataRow> was to eliminate all
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// unnecessary searching for the node in the main tree when operating on a node in the satellite branch
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// in all cases except GetNodeByKey(K)& GetIndexByNode(int), we know what that mainTreeNodeID is and can avoid searching
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internal abstract class RBTree<K> : System.Collections.IEnumerable {
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// 2^16 #pages * 2^n == total number of nodes. 512 = 32 million, 1024 = 64 million, 2048 = 128m, 4096=256m, 8192=512m, 16284=1 billion
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// 32K=2 billion.
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internal const int DefaultPageSize = 32; /* 512 = 2^9 32 million nodes*/
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internal const int NIL = 0; // 0th page, 0th slot for each tree till CLR static & generics issue is fixed
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private TreePage[] _pageTable; // initial size 4, then doubles (grows) - it never shrinks
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private Int32[] _pageTableMap;
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private int _inUsePageCount = 0; // contains count of allocated pages per tree, its <= the capacity of pageTable
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private int nextFreePageLine; // used for keeping track of position of last used free page in pageTable
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public int root;
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private int _version;
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private int _inUseNodeCount = 0; // total number of nodes currently in use by this tree.
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private int _inUseSatelliteTreeCount = 0; // total number of satellite associated with this tree.
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private readonly TreeAccessMethod _accessMethod;
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protected abstract int CompareNode (K record1, K record2);
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protected abstract int CompareSateliteTreeNode (K record1, K record2);
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protected RBTree (TreeAccessMethod accessMethod) {
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_accessMethod = accessMethod;
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InitTree();
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}
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private void InitTree() {
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root = NIL;
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_pageTable = new TreePage[1 * TreePage.slotLineSize];
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_pageTableMap = new Int32[(_pageTable.Length + TreePage.slotLineSize - 1) / TreePage.slotLineSize]; // Ceiling(size)
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_inUsePageCount = 0;
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nextFreePageLine = 0;
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AllocPage (DefaultPageSize);
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// alloc storage for reserved NIL node. segment 0, slot 0; Initialize NIL
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_pageTable[0].Slots[0].nodeColor = NodeColor.black;
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_pageTable[0].SlotMap[0] = 0x1;
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_pageTable[0].InUseCount = 1;
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_inUseNodeCount = 1;
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_inUseSatelliteTreeCount = 0; // total number of satellite associated with this tree.
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}
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private void FreePage (TreePage page)
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{
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MarkPageFree (page);
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_pageTable[page.PageId] = null;
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_inUsePageCount--;
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}
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/* AllocPage()
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* size : Allocates a page of the specified size.
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*
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* Look for an unallocated page entry.
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* (1) If entry for an unallocated page exists in current pageTable - use it
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* (2) else extend pageTable
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*/
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private TreePage AllocPage (int size)
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{
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int freePageIndex = GetIndexOfPageWithFreeSlot (false);
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if (freePageIndex != -1)
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{
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_pageTable[freePageIndex] = new TreePage (size);
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nextFreePageLine = freePageIndex / TreePage.slotLineSize;
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}
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else
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{
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// no free position found, increase pageTable size
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TreePage[] newPageTable = new TreePage[_pageTable.Length * 2];
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System.Array.Copy (_pageTable, 0, newPageTable, 0, _pageTable.Length);
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Int32[] newPageTableMap = new Int32[(newPageTable.Length + TreePage.slotLineSize - 1) / TreePage.slotLineSize];
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System.Array.Copy (_pageTableMap, 0, newPageTableMap, 0, _pageTableMap.Length);
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nextFreePageLine = _pageTableMap.Length;
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freePageIndex = _pageTable.Length;
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_pageTable = newPageTable;
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_pageTableMap = newPageTableMap;
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_pageTable[freePageIndex] = new TreePage (size);
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}
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_pageTable[freePageIndex].PageId = freePageIndex;
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_inUsePageCount++;
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return _pageTable[freePageIndex];
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}
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/* MarkPageFull()
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* Mark the specified page "Full" as all its slots aer in use
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*/
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private void MarkPageFull (TreePage page)
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{
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// set bit associated with page to mark it as full
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/*
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int pageTableMapIndex = (page.PageId / TreePage.slotLineSize);
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int pageTableMapOffset = (page.PageId % TreePage.slotLineSize);
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Int32 pageBitMask = ((Int32)1) << pageTableMapOffset;
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_pageTableMap[pageTableMapIndex] |= (pageBitMask);
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*/
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_pageTableMap[page.PageId / TreePage.slotLineSize] |= (1 << (page.PageId % TreePage.slotLineSize));
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}
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/* MarkPageFree()
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* Mark the specified page as "Free". It has atleast 1 available slot.
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*/
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private void MarkPageFree (TreePage page)
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{
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// set bit associated with page to mark it as free
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/*
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int pageTableMapIndex = (page.PageId / TreePage.slotLineSize);
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int pageTableMapOffset = (page.PageId % TreePage.slotLineSize);
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Int32 pageBitMask = ((Int32)1) << pageTableMapOffset;
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_pageTableMap[pageTableMapIndex] &= ~(pageBitMask);
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*/
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_pageTableMap[page.PageId / TreePage.slotLineSize] &= ~(1 << (page.PageId % TreePage.slotLineSize));
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}
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private static int GetIntValueFromBitMap (UInt32 bitMap)
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{
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Int32 value = 0; // 0 based slot position
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/*
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* Assumption: bitMap can have max, exactly 1 bit set.
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* convert bitMap to int value giving number of 0's to its right
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* return value between 0 and 31
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*/
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if ((bitMap & 0xFFFF0000) != 0)
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{
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value += 16;
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bitMap >>=16;
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}
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if ((bitMap & 0x0000FF00) != 0)
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{
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value += 8;
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bitMap >>=8;
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}
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if ((bitMap & 0x000000F0) != 0)
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{
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value += 4;
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bitMap >>=4;
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}
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if ((bitMap & 0x0000000C) != 0)
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{
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value += 2;
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bitMap >>=2;
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}
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if ((bitMap & 0x00000002) != 0)
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value += 1;
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return value;
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}
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/*
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* FreeNode()
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* nodeId: The nodeId of the node to be freed
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*/
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private void FreeNode (int nodeId)
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{
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TreePage page = _pageTable[nodeId >> 16];
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int slotIndex = nodeId & 0xFFFF;
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page.Slots[slotIndex] = default(Node);
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// clear slotMap entry associated with nodeId
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page.SlotMap[slotIndex / TreePage.slotLineSize] &= ~( ((Int32)1) << (int)(slotIndex % TreePage.slotLineSize));
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page.InUseCount--;
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_inUseNodeCount--;
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if (page.InUseCount == 0)
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FreePage (page);
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else if (page.InUseCount == page.Slots.Length - 1)
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MarkPageFree (page); // With freeing of a node, a previous full page has a free slot.
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}
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/*
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* GetIndexOfPageWithFreeSlot()
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* allocatedPage: If true, look for an allocatedPage with free slot else look for an unallocated page entry in pageTable
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* return: if allocatedPage is true, return index of a page with at least 1 free slot
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* else return index of an unallocated page, pageTable[index] is empty.
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*/
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private int GetIndexOfPageWithFreeSlot (bool allocatedPage)
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{
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int pageTableMapPos = nextFreePageLine;
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int pageIndex = -1;
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while (pageTableMapPos < _pageTableMap.Length)
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{
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if (((UInt32)_pageTableMap[pageTableMapPos]) < 0xFFFFFFFF)
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{
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UInt32 pageSegmentMap = (UInt32)_pageTableMap[pageTableMapPos];
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while ((pageSegmentMap ^ (0xFFFFFFFF)) != 0) //atleast one "0" is there (same as <0xFFFFFFFF)
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{
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UInt32 pageWithFreeSlot = (UInt32)((~(pageSegmentMap)) & (pageSegmentMap + 1));
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//
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if ((_pageTableMap[pageTableMapPos] & pageWithFreeSlot) != 0) //paranoia check
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throw ExceptionBuilder.InternalRBTreeError(RBTreeError.PagePositionInSlotInUse);
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pageIndex = (pageTableMapPos * TreePage.slotLineSize) + GetIntValueFromBitMap (pageWithFreeSlot); // segment + offset
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if (allocatedPage)
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{
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if (_pageTable[pageIndex] != null)
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return pageIndex;
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}
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else
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{
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if (_pageTable[pageIndex] == null)
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return pageIndex; // pageIndex points to an unallocated Page
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}
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pageIndex = -1;
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pageSegmentMap |= pageWithFreeSlot; // found "reset bit", but unallocated page, mark it as unavaiable and continue search
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}
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}
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pageTableMapPos++;
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}
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if (nextFreePageLine != 0)
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{
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//Try one more time, starting from 0th page segment position to locate a page with free slots
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nextFreePageLine = 0;
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pageIndex = GetIndexOfPageWithFreeSlot (allocatedPage);
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}
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return pageIndex;
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}
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public int Count {
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get {
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Debug.Assert(_inUseNodeCount-1 == SubTreeSize(root), "count mismatch");
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return (_inUseNodeCount-1);
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}
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}
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public bool HasDuplicates {
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get {
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return (0 != _inUseSatelliteTreeCount);
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}
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}
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/*
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* GetNewNode()
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* Allocate storage for a new node and assign in the specified key.
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*
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* Find a page with free slots or allocate a new page.
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* Use bitmap associated with page to allocate a slot.
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* mark the slot as used and return its index.
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*/
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private int GetNewNode (K key)
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{
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// find page with free slots, if none, allocate a new page
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TreePage page = null;
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int freePageIndex = GetIndexOfPageWithFreeSlot (true);
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if (freePageIndex != -1)
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page = _pageTable[freePageIndex];
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else if (_inUsePageCount < (4))
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page = AllocPage (DefaultPageSize); // First 128 slots
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else if (_inUsePageCount < (32))
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page = AllocPage (256);
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else if (_inUsePageCount < (128))
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page = AllocPage (1024);
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else if (_inUsePageCount < (4096))
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page = AllocPage (4096);
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else if (_inUsePageCount < (32*1024))
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page = AllocPage (8192); // approximately First 16 million slots (2^24)
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else
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page = AllocPage (64*1024); // Page size to accomodate more than 16 million slots (Max 2 Billion and 16 million slots)
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// page contains atleast 1 free slot.
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int slotId = page.AllocSlot (this);
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//
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if (slotId == -1)
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throw ExceptionBuilder.InternalRBTreeError(RBTreeError.NoFreeSlots);
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// NodeId: Upper 16 bits pageId, lower bits slotId
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page.Slots[slotId].selfId = (int)(((UInt32)page.PageId) << 16) | slotId;
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Debug.Assert(page.Slots[slotId].leftId == NIL, "node not cleared");
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Debug.Assert(page.Slots[slotId].rightId == NIL, "node not cleared");
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Debug.Assert(page.Slots[slotId].parentId == NIL, "node not cleared");
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Debug.Assert(page.Slots[slotId].nextId == NIL, "node not cleared");
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page.Slots[slotId].subTreeSize = 1; // new Nodes have size 1.
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page.Slots[slotId].keyOfNode = key;
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Debug.Assert(page.Slots[slotId].nodeColor == NodeColor.red, "node not cleared");
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return page.Slots[slotId].selfId;
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}
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private int Successor (int x_id)
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{
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if (Right (x_id) != NIL)
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return Minimum (Right (x_id)); //return left most node in right sub-tree.
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int y_id = Parent (x_id);
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while (y_id != NIL && x_id == Right (y_id))
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{
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x_id = y_id;
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y_id = Parent (y_id);
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}
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return y_id;
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}
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private bool Successor(ref int nodeId, ref int mainTreeNodeId)
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{
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if (NIL == nodeId)
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{ // find first node, using branchNodeId as the root
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nodeId = Minimum(mainTreeNodeId);
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mainTreeNodeId = NIL;
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}
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else
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{ // find next node
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nodeId = Successor(nodeId);
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if ((NIL == nodeId) && (NIL != mainTreeNodeId))
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{ // done with satellite branch, move back to main tree
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nodeId = Successor(mainTreeNodeId);
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mainTreeNodeId = NIL;
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}
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}
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if (NIL != nodeId)
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{ // test for satellite branch
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if (NIL != Next(nodeId))
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{ // find first node of satellite branch
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if (NIL != mainTreeNodeId)
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{ // satellite branch has satellite branch - very bad
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throw ExceptionBuilder.InternalRBTreeError(RBTreeError.NestedSatelliteTreeEnumerator);
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}
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mainTreeNodeId = nodeId;
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nodeId = Minimum(Next(nodeId));
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}
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// has value
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return true;
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}
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// else no value, done with main tree
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return false;
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}
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private int Minimum (int x_id)
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{
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while (Left (x_id) != NIL) {
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x_id = Left (x_id);
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}
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return x_id;
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}
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/*
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* LeftRotate()
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*
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* It returns the node id for the root of the rotated tree
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*/
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private int LeftRotate (int root_id, int x_id, int mainTreeNode)
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{
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int y_id = Right (x_id);
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// Turn y's left subtree into x's right subtree
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SetRight (x_id, Left (y_id));
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if (Left (y_id) != NIL) {
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SetParent (Left (y_id), x_id);
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}
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SetParent (y_id, Parent (x_id));
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if (Parent (x_id) == NIL) {
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if (root_id == NIL) {
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root = y_id;
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}
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else {
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SetNext (mainTreeNode, y_id);
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SetKey (mainTreeNode, Key (y_id));
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root_id = y_id;
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}
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}
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else if (x_id == Left (Parent (x_id))) { // x is left child of its parent
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SetLeft (Parent (x_id), y_id);
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}
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else {
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SetRight (Parent (x_id), y_id);
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}
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SetLeft (y_id, x_id);
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SetParent (x_id, y_id);
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//maintain size: y_id = parent & x_id == child
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if (x_id != NIL) {
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SetSubTreeSize(x_id, (SubTreeSize(Left(x_id)) + SubTreeSize(Right(x_id)) + (Next(x_id) == NIL ? 1 : SubTreeSize(Next(x_id)))));
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}
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if (y_id != NIL) {
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SetSubTreeSize(y_id, (SubTreeSize(Left(y_id)) + SubTreeSize(Right(y_id)) + (Next(y_id) == NIL ? 1 : SubTreeSize(Next(y_id)))));
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}
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return root_id;
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}
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/*
|
|
* RightRotate()
|
|
*
|
|
* It returns the node id for the root of the rotated tree
|
|
*/
|
|
private int RightRotate (int root_id, int x_id, int mainTreeNode)
|
|
{
|
|
int y_id = Left (x_id);
|
|
|
|
SetLeft (x_id, Right (y_id)); // Turn y's right subtree into x's left subtree
|
|
if (Right (y_id) != NIL) {
|
|
SetParent (Right (y_id), x_id);
|
|
}
|
|
|
|
SetParent (y_id, Parent (x_id));
|
|
if (Parent (x_id) == NIL) {
|
|
if (root_id == NIL) {
|
|
root = y_id;
|
|
}
|
|
else {
|
|
SetNext (mainTreeNode, y_id);
|
|
SetKey (mainTreeNode, Key (y_id));
|
|
root_id = y_id;
|
|
}
|
|
}
|
|
else if (x_id == Left (Parent (x_id))) // x is left child of its parent
|
|
SetLeft (Parent (x_id), y_id);
|
|
else
|
|
SetRight (Parent (x_id), y_id);
|
|
|
|
SetRight (y_id, x_id);
|
|
SetParent (x_id, y_id);
|
|
|
|
//maintain size: y_id == parent && x_id == child.
|
|
if (x_id != NIL) {
|
|
SetSubTreeSize(x_id, (SubTreeSize(Left(x_id)) + SubTreeSize(Right(x_id)) + (Next(x_id) == NIL ? 1 : SubTreeSize(Next(x_id)))));
|
|
}
|
|
|
|
if (y_id != NIL) {
|
|
SetSubTreeSize(y_id, (SubTreeSize(Left(y_id)) + SubTreeSize(Right(y_id)) + (Next(y_id) == NIL ? 1 : SubTreeSize(Next(y_id)))));
|
|
}
|
|
return root_id;
|
|
}
|
|
|
|
#if VerifySort
|
|
// This helps validate the sorting of the tree to help catch instances of corruption much sooner.
|
|
// corruption happens when the data changes without telling the tree or when multi-threads do simultanous write operations
|
|
private int Compare(int root_id, int x_id, int z_id) {
|
|
Debug.Assert(NIL != x_id, "nil left");
|
|
Debug.Assert(NIL != z_id, "nil right");
|
|
return (root_id == NIL) ? CompareNode (Key (x_id), Key (z_id)) : CompareSateliteTreeNode (Key (x_id), Key (z_id));
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* RBInsert()
|
|
* root_id: root_id of the tree to which a node has to be inserted. it is NIL for inserting to Main tree.
|
|
* x_id : node_id of node to be inserted
|
|
*
|
|
* returns: The root of the tree to which the specified node was added. its NIL if the node was added to Main RBTree.
|
|
*
|
|
* if root_id is NIL -> use CompareNode else use CompareSateliteTreeNode
|
|
*
|
|
* Satelite tree creation:
|
|
* First Duplicate value encountered. Create a *new* tree whose root will have the same key value as the current node.
|
|
* The Duplicate tree nodes have same key when used with CompareRecords but distinct record ids.
|
|
* The current record at all times will have the same *key* as the duplicate tree root.
|
|
*/
|
|
private int RBInsert (int root_id, int x_id, int mainTreeNodeID, int position, bool append)
|
|
{
|
|
unchecked{_version++;}
|
|
|
|
// Insert Node x at the appropriate position
|
|
int y_id = NIL;
|
|
int z_id = (root_id == NIL) ? root : root_id; //if non NIL, then use the specifid root_id as tree's root.
|
|
|
|
if (_accessMethod == TreeAccessMethod.KEY_SEARCH_AND_INDEX && !append)
|
|
{
|
|
Debug.Assert(-1 == position, "KEY_SEARCH_AND_INDEX with bad position");
|
|
while (z_id != NIL) // in-order traverse and find node with a NILL left or right child
|
|
{
|
|
IncreaseSize (z_id);
|
|
y_id = z_id; // y_id set to the proposed parent of x_id
|
|
|
|
int c = (root_id == NIL) ? CompareNode (Key (x_id), Key (z_id)) : CompareSateliteTreeNode (Key (x_id), Key (z_id));
|
|
|
|
if (c < 0) {
|
|
#if VerifySort
|
|
Debug.Assert((NIL == Left(z_id)) || (0 > Compare(root_id, Left(z_id), z_id)), "Left is not left");
|
|
#endif
|
|
z_id = Left (z_id);
|
|
}
|
|
else if (c > 0) {
|
|
#if VerifySort
|
|
Debug.Assert((NIL == Right(z_id)) || (0 < Compare(root_id, Right(z_id), z_id)), "Right is not right");
|
|
#endif
|
|
z_id = Right (z_id);
|
|
}
|
|
else {
|
|
// Multiple records with same key - insert it to the duplicate record tree associated with current node
|
|
if (root_id != NIL) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.InvalidStateinInsert);
|
|
}
|
|
if (Next(z_id) != NIL) {
|
|
root_id = RBInsert (Next (z_id), x_id, z_id, -1, false); // z_id is existing mainTreeNodeID
|
|
SetKey (z_id, Key (Next (z_id)));
|
|
#if VerifyPath
|
|
(new NodePath(x_id, z_id)).VerifyPath(this); // verify x_id after its been added
|
|
#endif
|
|
}
|
|
else {
|
|
int newMainTreeNodeId = NIL;
|
|
// The existing node is pushed into the Satellite Tree and a new Node
|
|
// is created in the main tree, whose's next points to satellite root.
|
|
newMainTreeNodeId = GetNewNode (Key (z_id));
|
|
_inUseSatelliteTreeCount++;
|
|
|
|
// copy contents of z_id to dupRootId (main tree node).
|
|
SetNext(newMainTreeNodeId, z_id);
|
|
SetColor(newMainTreeNodeId, color(z_id));
|
|
SetParent(newMainTreeNodeId, Parent(z_id));
|
|
SetLeft(newMainTreeNodeId, Left(z_id));
|
|
SetRight(newMainTreeNodeId, Right(z_id));
|
|
|
|
// Update z_id's non-nil parent
|
|
if( Left(Parent(z_id))==z_id)
|
|
SetLeft(Parent(z_id), newMainTreeNodeId);
|
|
else if (Right(Parent(z_id))==z_id)
|
|
SetRight(Parent(z_id), newMainTreeNodeId);
|
|
|
|
// update children.
|
|
if (Left(z_id) != NIL)
|
|
SetParent(Left(z_id), newMainTreeNodeId);
|
|
if (Right(z_id) != NIL)
|
|
SetParent(Right(z_id), newMainTreeNodeId);
|
|
|
|
if (root == z_id)
|
|
root = newMainTreeNodeId;
|
|
|
|
// Reset z_id's pointers to NIL. It will start as the satellite tree's root.
|
|
SetColor(z_id, NodeColor.black);
|
|
SetParent(z_id, NIL);
|
|
SetLeft(z_id, NIL);
|
|
SetRight(z_id, NIL);
|
|
|
|
int savedSize = SubTreeSize(z_id);
|
|
SetSubTreeSize(z_id, 1);
|
|
// With z_id as satellite root, insert x_id
|
|
root_id = RBInsert (z_id, x_id, newMainTreeNodeId, -1, false);
|
|
|
|
SetSubTreeSize(newMainTreeNodeId, savedSize);
|
|
#if VerifyPath
|
|
(new NodePath(x_id, newMainTreeNodeId)).VerifyPath(this); // verify x_id after its been added
|
|
#endif
|
|
}
|
|
return root_id;
|
|
}
|
|
}
|
|
}
|
|
else if (_accessMethod == TreeAccessMethod.INDEX_ONLY || append)
|
|
{
|
|
if (position == -1) {
|
|
position = SubTreeSize(root); // append
|
|
}
|
|
|
|
while (z_id != NIL) // in-order traverse and find node with a NILL left or right child
|
|
{
|
|
IncreaseSize (z_id);
|
|
y_id = z_id; // y_id set to the proposed parent of x_id
|
|
|
|
//int c = (SubTreeSize(y_id)-(position)); // Actually it should be: SubTreeSize(y_id)+1 - (position + 1)
|
|
int c = (position) - (SubTreeSize(Left(y_id)));
|
|
|
|
if (c <= 0) {
|
|
z_id = Left (z_id);
|
|
}
|
|
else {
|
|
//position = position - SubTreeSize(z_id);
|
|
z_id = Right (z_id);
|
|
if (z_id != NIL) {
|
|
position = c-1; //skip computation of position for leaf node
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.UnsupportedAccessMethod1);
|
|
}
|
|
|
|
SetParent (x_id, y_id);
|
|
if (y_id == NIL)
|
|
{
|
|
if (root_id == NIL) {
|
|
root = x_id;
|
|
}
|
|
else
|
|
{
|
|
// technically we should never come here. Satellite tree always has a root and atleast 1 child.
|
|
// if it has only root as it's node, then the satellite tree gets collapsed into the main tree.
|
|
#if VerifyPath
|
|
(new NodePath(x_id, mainTreeNodeID)).VerifyPath(this); // verify x_id after its been added
|
|
#endif
|
|
SetNext(mainTreeNodeID, x_id);
|
|
SetKey(mainTreeNodeID, Key(x_id));
|
|
root_id = x_id;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int c=0;
|
|
if (_accessMethod == TreeAccessMethod.KEY_SEARCH_AND_INDEX)
|
|
c = (root_id == NIL) ? CompareNode (Key(x_id), Key(y_id)) : CompareSateliteTreeNode (Key (x_id), Key (y_id));
|
|
else if (_accessMethod == TreeAccessMethod.INDEX_ONLY)
|
|
c = (position <= 0) ? -1 : 1;
|
|
else {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.UnsupportedAccessMethod2);
|
|
}
|
|
|
|
if (c < 0)
|
|
SetLeft (y_id, x_id);
|
|
else
|
|
SetRight (y_id, x_id);
|
|
}
|
|
|
|
SetLeft (x_id, NIL);
|
|
SetRight (x_id, NIL);
|
|
SetColor (x_id, NodeColor.red);
|
|
z_id = x_id; // for verification later
|
|
|
|
// fix the tree
|
|
while (color (Parent (x_id)) == NodeColor.red)
|
|
{
|
|
if (Parent (x_id) == Left (Parent (Parent (x_id)))) // if x.parent is a left child
|
|
{
|
|
y_id = Right (Parent (Parent (x_id))); // x.parent.parent.right;
|
|
if (color (y_id) == NodeColor.red) // my right uncle is red
|
|
{
|
|
SetColor (Parent (x_id), NodeColor.black); // x.parent.color = Color.black;
|
|
SetColor (y_id, NodeColor.black);
|
|
SetColor (Parent (Parent (x_id)), NodeColor.red); // x.parent.parent.color = Color.red;
|
|
x_id = Parent (Parent (x_id)); // x = x.parent.parent;
|
|
}
|
|
else
|
|
{ // my right uncle is black
|
|
if (x_id == Right (Parent (x_id)))
|
|
{
|
|
x_id = Parent (x_id);
|
|
root_id = LeftRotate (root_id, x_id, mainTreeNodeID);
|
|
}
|
|
|
|
SetColor (Parent (x_id), NodeColor.black); // x.parent.color = Color.black;
|
|
SetColor (Parent (Parent (x_id)), NodeColor.red); // x.parent.parent.color = Color.red;
|
|
root_id = RightRotate (root_id, Parent (Parent (x_id)), mainTreeNodeID); // RightRotate (x.parent.parent);
|
|
}
|
|
}
|
|
else
|
|
{ // x.parent is a right child
|
|
y_id = Left (Parent (Parent (x_id))); // y = x.parent.parent.left;
|
|
if (color (y_id) == NodeColor.red) // if (y.color == Color.red) // my right uncle is red
|
|
{
|
|
SetColor (Parent (x_id), NodeColor.black);
|
|
SetColor (y_id, NodeColor.black);
|
|
SetColor (Parent (Parent (x_id)), NodeColor.red); // x.parent.parent.color = Color.red;
|
|
x_id = Parent (Parent (x_id));
|
|
}
|
|
else
|
|
{// my right uncle is black
|
|
if (x_id == Left (Parent (x_id)))
|
|
{
|
|
x_id = Parent (x_id);
|
|
root_id = RightRotate (root_id, x_id, mainTreeNodeID);
|
|
}
|
|
|
|
SetColor (Parent (x_id), NodeColor.black); // x.parent.color = Color.black;
|
|
SetColor (Parent (Parent (x_id)), NodeColor.red); // x.parent.parent.color = Color.red;
|
|
root_id = LeftRotate (root_id, Parent (Parent (x_id)), mainTreeNodeID);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (root_id == NIL)
|
|
SetColor (root, NodeColor.black);
|
|
else
|
|
SetColor (root_id, NodeColor.black);
|
|
|
|
#if VerifyPath
|
|
(new NodePath(z_id, mainTreeNodeID)).VerifyPath(this); // verify x_id after its been added
|
|
#endif
|
|
return root_id;
|
|
} //Insert
|
|
|
|
public void UpdateNodeKey(K currentKey, K newKey)
|
|
{
|
|
// swap oldRecord with NewRecord in nodeId associated with oldRecord
|
|
// if the matched node is a satellite root then also change the key in the associated main tree node.
|
|
NodePath x_id = GetNodeByKey (currentKey);
|
|
if (Parent(x_id.NodeID) == NIL && x_id.NodeID != root) //determine if x_id is a satellite root.
|
|
{
|
|
#if VerifyPath
|
|
x_id.VerifyPath(this);
|
|
#endif
|
|
SetKey(x_id.MainTreeNodeID, newKey);
|
|
}
|
|
SetKey (x_id.NodeID, newKey);
|
|
}
|
|
|
|
public K DeleteByIndex(int i)
|
|
{
|
|
// This check was not correct, it should have been ((uint)this.Count <= (uint)i)
|
|
// Even then, the index will be checked by GetNodebyIndex which will throw either
|
|
// using RowOutOfRange or InternalRBTreeError depending on _accessMethod
|
|
//
|
|
//if (i >= (_inUseNodeCount - 1)) {
|
|
// throw ExceptionBuilder.InternalRBTreeError(RBTreeError.IndexOutOfRange);
|
|
//}
|
|
|
|
K key;
|
|
NodePath x_id = GetNodeByIndex(i); // it'l throw if corresponding node does not exist
|
|
key = Key(x_id.NodeID);
|
|
RBDeleteX(NIL, x_id.NodeID, x_id.MainTreeNodeID);
|
|
return key;
|
|
}
|
|
|
|
public int RBDelete (int z_id)
|
|
{
|
|
// always perform delete operation on the main tree
|
|
Debug.Assert(_accessMethod == TreeAccessMethod.INDEX_ONLY, "not expecting anything else");
|
|
return RBDeleteX (NIL, z_id, NIL);
|
|
}
|
|
|
|
|
|
/*
|
|
* RBDelete()
|
|
* root_id: root_id of the tree. it is NIL for Main tree.
|
|
* z_id : node_id of node to be deleted
|
|
*
|
|
* returns: The id of the spliced node
|
|
*
|
|
* Case 1: Node is in main tree only (decrease size in main tree)
|
|
* Case 2: Node's key is shared with a main tree node whose next is non-NIL
|
|
* (decrease size in both trees)
|
|
* Case 3: special case of case 2: After deletion, node leaves satelite tree with only 1 node (only root),
|
|
* it should collapse the satelite tree - go to case 4. (decrease size in both trees)
|
|
* Case 4: (1) Node is in Main tree and is a satelite tree root AND
|
|
* (2) It is the only node in Satelite tree
|
|
* (Do not decrease size in any tree, as its a collpase operation)
|
|
*
|
|
*/
|
|
|
|
private int RBDeleteX(int root_id, int z_id, int mainTreeNodeID)
|
|
{
|
|
int x_id = NIL; // used for holding spliced node (y_id's) child
|
|
int y_id; // the spliced node
|
|
int py_id; // for holding spliced node (y_id's) parent
|
|
|
|
#if VerifyPath
|
|
// by knowing the NodePath, when z_id is in a satellite branch we don't have to Search for mainTreeNodeID
|
|
(new NodePath(z_id, mainTreeNodeID)).VerifyPath(this);
|
|
#endif
|
|
if (Next (z_id) != NIL)
|
|
return RBDeleteX(Next(z_id), Next(z_id), z_id); // delete root of satelite tree.
|
|
|
|
// if we we reach here, we are guaranteed z_id.next is NIL.
|
|
bool isCase3 = false;
|
|
int mNode = ((_accessMethod == TreeAccessMethod.KEY_SEARCH_AND_INDEX) ? mainTreeNodeID : z_id);
|
|
|
|
if (Next (mNode) != NIL)
|
|
root_id = Next (mNode);
|
|
|
|
if (SubTreeSize (Next (mNode)) == 2) // Next(mNode) == root_id
|
|
isCase3 = true;
|
|
else if (SubTreeSize (Next (mNode)) == 1) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.InvalidNextSizeInDelete);
|
|
}
|
|
|
|
if (Left (z_id) == NIL || Right (z_id) == NIL)
|
|
y_id = z_id;
|
|
else
|
|
y_id = Successor (z_id);
|
|
|
|
if (Left (y_id) != NIL)
|
|
x_id = Left (y_id);
|
|
else
|
|
x_id = Right (y_id);
|
|
|
|
py_id = Parent(y_id);
|
|
if (x_id != NIL)
|
|
SetParent (x_id, py_id);
|
|
|
|
if (py_id == NIL) // if the spliced node is the root.
|
|
{
|
|
// check for main tree or Satellite tree root
|
|
if (root_id == NIL)
|
|
root = x_id;
|
|
else
|
|
{
|
|
// spliced node is root of satellite tree
|
|
root_id = x_id;
|
|
}
|
|
}
|
|
else if (y_id == Left (py_id)) // update y's parent to point to X as its child
|
|
SetLeft (py_id, x_id);
|
|
else
|
|
SetRight (py_id, x_id);
|
|
|
|
if (y_id != z_id)
|
|
{
|
|
// assign all values from y (spliced node) to z (node containing key to be deleted)
|
|
// -----------
|
|
|
|
SetKey (z_id, Key (y_id)); // assign all values from y to z
|
|
SetNext (z_id, Next (y_id)); //z.value = y.value;
|
|
}
|
|
|
|
if (Next(mNode) != NIL)
|
|
{
|
|
// update mNode to point to satellite tree root and have the same key value.
|
|
// mNode will have to be patched again after RBDeleteFixup as root_id can again change
|
|
if (root_id == NIL && z_id != mNode) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.InvalidStateinDelete);
|
|
}
|
|
// -- it's possible for Next(mNode) to be != NIL and root_id == NIL when, the spliced node is a mNode of some
|
|
// -- satellite tree and its "next" gets assigned to mNode
|
|
if (root_id != NIL)
|
|
{
|
|
SetNext (mNode, root_id);
|
|
SetKey (mNode, Key (root_id));
|
|
}
|
|
}
|
|
|
|
// traverse from y_id's parent to root and decrement size by 1
|
|
int tmp_py_id = py_id;
|
|
// case: 1, 2, 3
|
|
while (tmp_py_id != NIL)
|
|
{
|
|
//DecreaseSize (py_id, (Next(y_id)==NIL)?1:Size(Next(y_id)));
|
|
RecomputeSize (tmp_py_id);
|
|
tmp_py_id = Parent (tmp_py_id);
|
|
}
|
|
|
|
//if satelite tree node deleted, decrease size in main tree as well.
|
|
if (root_id != NIL)
|
|
{
|
|
// case 2, 3
|
|
int nodeId = mNode;
|
|
while (nodeId != NIL)
|
|
{
|
|
DecreaseSize (nodeId);
|
|
nodeId = Parent (nodeId);
|
|
}
|
|
}
|
|
|
|
if (color (y_id) == NodeColor.black)
|
|
root_id = RBDeleteFixup (root_id, x_id, py_id, mainTreeNodeID); // passing x.parent as y.parent, to handle x=Node.NIL case.
|
|
|
|
if (isCase3)
|
|
{
|
|
// Collpase satelite tree, by swapping it with the main tree counterpart and freeing the main tree node
|
|
if (mNode == NIL || SubTreeSize(Next(mNode)) != 1) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.InvalidNodeSizeinDelete);
|
|
}
|
|
_inUseSatelliteTreeCount--;
|
|
int satelliteRootId = Next(mNode);
|
|
SetLeft(satelliteRootId, Left(mNode));
|
|
SetRight(satelliteRootId, Right(mNode));
|
|
SetSubTreeSize(satelliteRootId, SubTreeSize(mNode));
|
|
SetColor(satelliteRootId, color(mNode)); // Next of satelliteRootId is already NIL
|
|
if (Parent(mNode) != NIL)
|
|
{
|
|
SetParent(satelliteRootId, Parent(mNode));
|
|
if (Left(Parent(mNode)) == mNode) {
|
|
SetLeft(Parent(mNode), satelliteRootId);
|
|
}
|
|
else {
|
|
SetRight(Parent(mNode), satelliteRootId);
|
|
}
|
|
}
|
|
|
|
// update mNode's children.
|
|
if (Left(mNode) != NIL) {
|
|
SetParent(Left(mNode), satelliteRootId);
|
|
}
|
|
if (Right(mNode) != NIL) {
|
|
SetParent(Right(mNode), satelliteRootId);
|
|
}
|
|
if (root == mNode) {
|
|
root = satelliteRootId;
|
|
}
|
|
|
|
FreeNode (mNode);
|
|
mNode = NIL;
|
|
}
|
|
else if (Next(mNode) != NIL)
|
|
{
|
|
// update mNode to point to satellite tree root and have the same key value
|
|
if (root_id == NIL && z_id != mNode) { //if mNode being deleted, its OK for root_id (it should be) NIL.
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.InvalidStateinEndDelete);
|
|
}
|
|
|
|
if (root_id != NIL)
|
|
{
|
|
SetNext (mNode, root_id);
|
|
SetKey (mNode, Key (root_id));
|
|
}
|
|
|
|
}
|
|
|
|
// In order to pin a key to it's node, free deleted z_id instead of the spliced y_id
|
|
if (y_id != z_id)
|
|
{
|
|
// we know that key, next and value are same for z_id and y_id
|
|
SetLeft (y_id, Left (z_id));
|
|
SetRight (y_id, Right (z_id));
|
|
SetColor (y_id, color (z_id));
|
|
SetSubTreeSize (y_id, SubTreeSize(z_id));
|
|
if (Parent(z_id) != NIL)
|
|
{
|
|
SetParent(y_id, Parent(z_id));
|
|
if (Left(Parent(z_id)) == z_id) {
|
|
SetLeft(Parent(z_id), y_id);
|
|
}
|
|
else {
|
|
SetRight(Parent(z_id), y_id);
|
|
}
|
|
}
|
|
else {
|
|
SetParent(y_id, NIL);
|
|
}
|
|
|
|
// update children.
|
|
if (Left(z_id) != NIL) {
|
|
SetParent(Left(z_id), y_id);
|
|
}
|
|
if (Right(z_id) != NIL) {
|
|
SetParent(Right(z_id), y_id);
|
|
}
|
|
|
|
if (root == z_id) {
|
|
root = y_id;
|
|
}
|
|
else if (root_id == z_id) {
|
|
root_id = y_id;
|
|
}
|
|
// update a next reference to z_id (if any)
|
|
if (mNode != NIL && Next(mNode) == z_id) {
|
|
SetNext(mNode, y_id);
|
|
}
|
|
}
|
|
FreeNode (z_id);
|
|
unchecked{_version++;}
|
|
return z_id;
|
|
}
|
|
|
|
/*
|
|
* RBDeleteFixup()
|
|
* Fix the specified tree for RedBlack properties
|
|
*
|
|
* returns: The id of the root
|
|
*/
|
|
private int RBDeleteFixup (int root_id, int x_id, int px_id /* px is parent of x */, int mainTreeNodeID)
|
|
{ //x is successor's non nil child or nil if both children are nil
|
|
int w_id;
|
|
|
|
#if VerifyPath
|
|
// by knowing the NodePath, when z_id is in a satellite branch we don't have to Search for mainTreeNodeID
|
|
(new NodePath(root_id, mainTreeNodeID)).VerifyPath(this);
|
|
#endif
|
|
|
|
if (x_id == NIL && px_id == NIL) {
|
|
return NIL; //case of satelite tree root being deleted.
|
|
}
|
|
|
|
while (((root_id == NIL ? root : root_id) != x_id) && color (x_id) == NodeColor.black)
|
|
{
|
|
// (1) x's parent should have aleast 1 non-NIL child.
|
|
// (2) check if x is a NIL left child or a non NIL left child
|
|
if ((x_id != NIL && x_id == Left (Parent (x_id))) || (x_id == NIL && Left (px_id) == NIL))
|
|
{
|
|
// we have from DELETE, then x cannot be NIL and be a right child of its parent
|
|
// also from DELETE, if x is non nil, it will be a left child.
|
|
w_id = (x_id == NIL) ? Right (px_id) : Right (Parent (x_id)); // w is x's right sibling and it cannot be NIL
|
|
|
|
if (w_id == NIL) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.RBDeleteFixup);
|
|
}
|
|
|
|
if (color (w_id) == NodeColor.red)
|
|
{
|
|
SetColor (w_id, NodeColor.black);
|
|
SetColor (px_id, NodeColor.red);
|
|
root_id = LeftRotate (root_id, px_id, mainTreeNodeID);
|
|
w_id = (x_id == NIL) ? Right (px_id) : Right (Parent (x_id));
|
|
}
|
|
|
|
if (color (Left (w_id)) == NodeColor.black && color (Right (w_id)) == NodeColor.black)
|
|
{
|
|
SetColor (w_id, NodeColor.red);
|
|
x_id = px_id;
|
|
px_id = Parent (px_id); //maintain px_id
|
|
}
|
|
else
|
|
{
|
|
if (color (Right (w_id)) == NodeColor.black)
|
|
{
|
|
SetColor (Left (w_id), NodeColor.black);
|
|
SetColor (w_id, NodeColor.red);
|
|
root_id = RightRotate (root_id, w_id, mainTreeNodeID);
|
|
w_id = (x_id == NIL) ? Right (px_id) : Right (Parent (x_id));
|
|
}
|
|
|
|
SetColor (w_id, color (px_id));
|
|
SetColor (px_id, NodeColor.black);
|
|
SetColor (Right (w_id), NodeColor.black);
|
|
root_id = LeftRotate (root_id, px_id, mainTreeNodeID);
|
|
|
|
x_id = (root_id == NIL) ? root : root_id;
|
|
px_id = Parent (x_id);
|
|
}
|
|
}
|
|
else
|
|
{ //x is a right child or it is NIL
|
|
w_id = Left (px_id);
|
|
if (color (w_id) == NodeColor.red)
|
|
{ // x_id is y's (the spliced node) sole non-NIL child or NIL if y had no children
|
|
SetColor (w_id, NodeColor.black);
|
|
if (x_id != NIL) {
|
|
SetColor (px_id, NodeColor.red);
|
|
root_id = RightRotate (root_id, px_id, mainTreeNodeID);
|
|
w_id = (x_id == NIL) ? Left (px_id) : Left (Parent (x_id));
|
|
}
|
|
else {
|
|
//we have from DELETE, then x cannot be NIL and be a right child of its parent
|
|
// w_id cannot be nil.
|
|
SetColor (px_id, NodeColor.red);
|
|
root_id = RightRotate (root_id, px_id, mainTreeNodeID);
|
|
w_id = (x_id == NIL) ? Left (px_id) : Left (Parent (x_id));
|
|
|
|
if (w_id == NIL) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.CannotRotateInvalidsuccessorNodeinDelete);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (color (Right (w_id)) == NodeColor.black && color (Left (w_id)) == NodeColor.black) {
|
|
SetColor (w_id, NodeColor.red);
|
|
x_id = px_id;
|
|
px_id = Parent (px_id);
|
|
}
|
|
else {
|
|
if (color (Left (w_id)) == NodeColor.black)
|
|
{
|
|
SetColor (Right (w_id), NodeColor.black);
|
|
SetColor (w_id, NodeColor.red);
|
|
root_id = LeftRotate (root_id, w_id, mainTreeNodeID);
|
|
w_id = (x_id == NIL) ? Left (px_id) : Left (Parent (x_id));
|
|
}
|
|
|
|
if (x_id != NIL)
|
|
{
|
|
SetColor (w_id, color (px_id));
|
|
SetColor (px_id, NodeColor.black);
|
|
SetColor (Left (w_id), NodeColor.black);
|
|
root_id = RightRotate (root_id, px_id, mainTreeNodeID);
|
|
|
|
x_id = (root_id == NIL) ? root : root_id;
|
|
px_id = Parent (x_id);
|
|
}
|
|
else
|
|
{
|
|
SetColor (w_id, color (px_id));
|
|
SetColor (px_id, NodeColor.black);
|
|
SetColor (Left (w_id), NodeColor.black);
|
|
root_id = RightRotate (root_id, px_id, mainTreeNodeID);
|
|
|
|
x_id = (root_id == NIL) ? root : root_id;
|
|
px_id = Parent (x_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SetColor (x_id, NodeColor.black);
|
|
return root_id;
|
|
}
|
|
|
|
private int SearchSubTree (int root_id, K key)
|
|
{
|
|
if (root_id != NIL && _accessMethod!=TreeAccessMethod.KEY_SEARCH_AND_INDEX) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.UnsupportedAccessMethodInNonNillRootSubtree);
|
|
}
|
|
|
|
int x_id = (root_id == NIL) ? root : root_id;
|
|
int c;
|
|
while (x_id != NIL)
|
|
{
|
|
c = (root_id == NIL) ? CompareNode (key, Key (x_id)) : CompareSateliteTreeNode (key, Key (x_id));
|
|
if (c == 0) {
|
|
break;
|
|
}
|
|
if (c < 0) {
|
|
#if VerifySort
|
|
Debug.Assert((NIL == Left(x_id)) || (0 > Compare(root_id, Left(x_id), x_id)), "Search duplicate Left is not left");
|
|
#endif
|
|
x_id = Left (x_id);
|
|
}
|
|
else {
|
|
#if VerifySort
|
|
Debug.Assert((NIL == Right(x_id)) || (0 < Compare(root_id, Right(x_id), x_id)), "Search duplicate Right is not right");
|
|
#endif
|
|
x_id = Right (x_id);
|
|
}
|
|
}
|
|
return x_id;
|
|
}
|
|
|
|
// only works on the main tree - does not work with satelite tree
|
|
public int Search (K key)
|
|
{ // for performance reasons, written as a while loop instead of a recursive method
|
|
int x_id = root;
|
|
int c;
|
|
while (x_id != NIL)
|
|
{
|
|
c = CompareNode (key, Key (x_id));
|
|
if (c == 0) {
|
|
break;
|
|
}
|
|
if (c < 0) {
|
|
#if VerifySort
|
|
Debug.Assert((NIL == Left(x_id)) || (0 > Compare(NIL, Left(x_id), x_id)), "Search Left is not left");
|
|
#endif
|
|
x_id = Left (x_id);
|
|
}
|
|
else {
|
|
#if VerifySort
|
|
Debug.Assert((NIL == Right(x_id)) || (0 < Compare(NIL, Right(x_id), x_id)), "Search Right is not right");
|
|
#endif
|
|
x_id = Right (x_id);
|
|
}
|
|
}
|
|
return x_id;
|
|
}
|
|
|
|
// To simulate direct access for records[index]= record
|
|
/// <summary>
|
|
/// return key associated with the specified value. Specifically, return record for specified index/value
|
|
/// indexer
|
|
/// </summary>
|
|
/// <exception cref="IndexOutOfRangeException"></exception>
|
|
// return record i.e key at specified index
|
|
public K this[int index]
|
|
{
|
|
get
|
|
{
|
|
return Key(GetNodeByIndex(index).NodeID);
|
|
}
|
|
}
|
|
|
|
// Get Record(s) having same key value as that of specified record. Then scan the matched nodes
|
|
// and return the node with the matching record
|
|
/// <returns>Determine node and the branch it took to get there.</returns>
|
|
private NodePath GetNodeByKey(K key) //i.e. GetNodeByKey
|
|
{
|
|
int nodeId = SearchSubTree(NIL, key);
|
|
if (Next (nodeId) != NIL) {
|
|
return new NodePath(SearchSubTree(Next(nodeId), key), nodeId);
|
|
}
|
|
else if (!Key(nodeId).Equals(key)) {
|
|
nodeId = NIL;
|
|
}
|
|
return new NodePath(nodeId, NIL);
|
|
}
|
|
|
|
/*
|
|
* GetIndexByRecord()
|
|
* Gets index of the specified record. returns (-1) if specified record is not found.
|
|
*/
|
|
public int GetIndexByKey (K key)
|
|
{
|
|
int nodeIndex = -1;
|
|
NodePath nodeId = GetNodeByKey (key);
|
|
if (nodeId.NodeID != NIL) {
|
|
nodeIndex = GetIndexByNodePath (nodeId);
|
|
}
|
|
return nodeIndex;
|
|
}
|
|
|
|
|
|
/*
|
|
|
|
* GetIndexByNode()
|
|
*
|
|
* If I am right child then size=my size + size of left child of my parent + 1
|
|
* go up till root, if right child keep adding to the size.
|
|
* (1) compute rank in main tree.
|
|
* (2) if node member of a satelite tree, add to rank its relative rank in that tree.
|
|
*
|
|
* Rank:
|
|
* Case 1: Node is in Main RBTree only
|
|
* Its rank/index is its main tree index
|
|
* Case 2: Node is in a Satelite tree only
|
|
* Its rank/index is its satelite tree index
|
|
* Case 3: Nodes is in both Main and Satelite RBTree (a main tree node can be a satelite tree root)
|
|
* Its rank/index is its main tree index + its satelite tree index - 1
|
|
* Returns the index of the specified node.
|
|
* returns -1, if the specified Node is tree.NIL.
|
|
*
|
|
* Assumption: The specified node always exist in the tree.
|
|
*/
|
|
// SQLBU 428961: Serious performance issue when creating DataView
|
|
// this improves performance when used heavily, like with the default view (creating before rows added)
|
|
public int GetIndexByNode (int node)
|
|
{
|
|
Debug.Assert(NIL != node, "GetIndexByNode(NIL)");
|
|
|
|
if (0 == _inUseSatelliteTreeCount)
|
|
{ // compute from the main tree when no satellite branches exist
|
|
return ComputeIndexByNode(node);
|
|
}
|
|
else if (NIL != Next(node))
|
|
{ // node is a main tree node
|
|
#if VerifyIndex && VerifyPath
|
|
(new NodePath(Next(node), node)).VerifyPath(this);
|
|
#endif
|
|
return ComputeIndexWithSatelliteByNode(node);
|
|
}
|
|
else
|
|
{
|
|
int mainTreeNodeId = SearchSubTree(NIL, Key(node));
|
|
if (mainTreeNodeId == node)
|
|
{ // node is a main tree node
|
|
#if VerifyIndex && VerifyPath
|
|
(new NodePath(node, NIL)).VerifyPath(this);
|
|
#endif
|
|
return ComputeIndexWithSatelliteByNode(node);
|
|
}
|
|
else
|
|
{ //compute the main tree rank + satellite branch rank
|
|
#if VerifyIndex && VerifyPath
|
|
(new NodePath(node, mainTreeNodeId)).VerifyPath(this);
|
|
#endif
|
|
return ComputeIndexWithSatelliteByNode(mainTreeNodeId) +
|
|
ComputeIndexByNode(node);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>Determine tree index position from node path.</summary>
|
|
/// <remarks>This differs from GetIndexByNode which would search for the main tree node instead of just knowing it</remarks>
|
|
private int GetIndexByNodePath(NodePath path)
|
|
{
|
|
#if VerifyIndex && VerifyPath
|
|
path.VerifyPath(this);
|
|
#endif
|
|
if (0 == _inUseSatelliteTreeCount)
|
|
{ // compute from the main tree when no satellite branches exist
|
|
return ComputeIndexByNode(path.NodeID);
|
|
}
|
|
else if (NIL == path.MainTreeNodeID)
|
|
{ // compute from the main tree accounting for satellite branches
|
|
return ComputeIndexWithSatelliteByNode(path.NodeID);
|
|
}
|
|
else
|
|
{ //compute the main tree rank + satellite branch rank
|
|
return ComputeIndexWithSatelliteByNode(path.MainTreeNodeID) +
|
|
ComputeIndexByNode(path.NodeID);
|
|
}
|
|
}
|
|
|
|
private int ComputeIndexByNode(int nodeId) {
|
|
#if VerifyIndex
|
|
Debug.Assert(NIL != nodeId, "ComputeIndexByNode(NIL)");
|
|
#endif
|
|
int myRank = SubTreeSize(Left(nodeId));
|
|
while (nodeId != NIL)
|
|
{
|
|
#if VerifyIndex && VerifyPath
|
|
Debug.Assert(NIL == Next(nodeId), "Next not NIL");
|
|
#endif
|
|
int parent = Parent(nodeId);
|
|
if (nodeId == Right(parent))
|
|
{
|
|
myRank += (SubTreeSize(Left(parent)) + 1);
|
|
}
|
|
nodeId = parent;
|
|
}
|
|
return myRank;
|
|
}
|
|
|
|
private int ComputeIndexWithSatelliteByNode(int nodeId) {
|
|
#if VerifyIndex
|
|
Debug.Assert(NIL != nodeId, "ComputeIndexWithSatelliteByNode(NIL)");
|
|
#endif
|
|
int myRank = SubTreeSize(Left(nodeId));
|
|
while (nodeId != NIL)
|
|
{
|
|
int parent = Parent(nodeId);
|
|
if (nodeId == Right(parent))
|
|
{
|
|
myRank += (SubTreeSize(Left(parent)) + ((Next(parent) == NIL) ? 1 : SubTreeSize(Next(parent))));
|
|
}
|
|
nodeId = parent;
|
|
}
|
|
return myRank;
|
|
}
|
|
|
|
/// <returns>Determine node and the branch it took to get there.</returns>
|
|
/// <exception cref="IndexOutOfRangeException"></exception>
|
|
private NodePath GetNodeByIndex(int userIndex)
|
|
{
|
|
int x_id, satelliteRootId;
|
|
if (0 == _inUseSatelliteTreeCount) {
|
|
// if rows were only contigously append, then using (userIndex -= _pageTable[i].InUseCount) would
|
|
// be faster for the first 12 pages (about 5248) nodes before (log2 of Count) becomes faster again.
|
|
// the additional complexity was deemed not worthy for the possible perf gain
|
|
|
|
// computation cost is (log2 of Count)
|
|
x_id = ComputeNodeByIndex(root, unchecked(userIndex + 1));
|
|
satelliteRootId = NIL;
|
|
}
|
|
else {
|
|
// computation cost is ((log2 of Distinct Count) + (log2 of Duplicate Count))
|
|
x_id = ComputeNodeByIndex(userIndex, out satelliteRootId);
|
|
}
|
|
if (x_id == NIL) {
|
|
if (TreeAccessMethod.INDEX_ONLY == _accessMethod) {
|
|
throw ExceptionBuilder.RowOutOfRange(userIndex);
|
|
}
|
|
else {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.IndexOutOFRangeinGetNodeByIndex);
|
|
}
|
|
}
|
|
return new NodePath(x_id, satelliteRootId);
|
|
}
|
|
|
|
private int ComputeNodeByIndex(int index, out int satelliteRootId)
|
|
{
|
|
index = unchecked(index + 1); // index is 0 based, while size is 1 based.
|
|
satelliteRootId = NIL;
|
|
int x_id = root;
|
|
|
|
int rank = -1;
|
|
while (x_id != NIL && !(((rank = SubTreeSize (Left (x_id)) + 1) == index) && Next (x_id) == NIL))
|
|
{
|
|
if (index < rank) {
|
|
x_id = Left (x_id);
|
|
}
|
|
else if (Next (x_id) != NIL && index >= rank && index <= rank + SubTreeSize (Next (x_id)) - 1)
|
|
{
|
|
// node with matching index is in the associated satellite tree. continue searching for index in satellite tree.
|
|
satelliteRootId = x_id;
|
|
index = index - rank + 1; // rank is SubTreeSize(Node.left)+1, we do +1 here to offset +1 done in rank. index -= rank;
|
|
return ComputeNodeByIndex(Next(x_id), index); //satellite tree root
|
|
}
|
|
else
|
|
{
|
|
if (Next (x_id) == NIL)
|
|
index -= rank;
|
|
else
|
|
index -= rank + SubTreeSize (Next (x_id)) - 1;
|
|
|
|
x_id = Right (x_id);
|
|
}
|
|
}
|
|
return x_id;
|
|
}
|
|
|
|
private int ComputeNodeByIndex(int x_id, int index) {
|
|
while (x_id != NIL) {
|
|
Debug.Assert(NIL == Next(x_id), "has unexpected satellite tree");
|
|
|
|
int y_id = Left(x_id);
|
|
int rank = SubTreeSize(y_id) + 1;
|
|
if (index < rank) {
|
|
x_id = y_id;
|
|
}
|
|
else if (rank < index) {
|
|
x_id = Right(x_id);
|
|
index -= rank;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
return x_id;
|
|
}
|
|
|
|
#if DEBUG
|
|
// return true if all nodes are unique; i.e. no satelite trees.
|
|
public bool CheckUnique (int curNodeId)
|
|
{
|
|
if (curNodeId != NIL)
|
|
{
|
|
if (Next (curNodeId) != NIL)
|
|
return false; // atleast 1 duplicate found
|
|
|
|
if (!CheckUnique (Left (curNodeId)) || !CheckUnique (Right (curNodeId)))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
public int Insert (K item)
|
|
{
|
|
int nodeId = GetNewNode(item);
|
|
|
|
RBInsert (NIL, nodeId, NIL, -1, false);
|
|
return nodeId;
|
|
}
|
|
|
|
// Begin: List of methods for making it easy to work with ArrayList
|
|
|
|
public int Add(K item) //Insert (int record)
|
|
{
|
|
int nodeId = GetNewNode (item);
|
|
RBInsert(NIL, nodeId, NIL, -1, false);
|
|
return nodeId;
|
|
}
|
|
|
|
public IEnumerator GetEnumerator() {
|
|
return new RBTreeEnumerator(this);
|
|
}
|
|
|
|
// *****BruteForceImplementation*****
|
|
//
|
|
// iterate over all nodes, InOrder and return index of node with the specified Item
|
|
// For the short term use a recursive method, later re-write it based on a stack data structure (if needed)
|
|
public int IndexOf (int nodeId, K item)
|
|
{
|
|
int index = -1;
|
|
// BIG ASSUMPTION: There is not satellite tree, this is INDEX_ONLY.
|
|
if (nodeId != NIL)
|
|
{
|
|
if ( (Object) Key(nodeId) == (Object)item) {
|
|
return GetIndexByNode(nodeId);
|
|
}
|
|
if ( (index=IndexOf(Left(nodeId), item)) != -1) {
|
|
return index;
|
|
}
|
|
if ( (index=IndexOf(Right(nodeId), item)) != -1) {
|
|
return index;
|
|
}
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
public int Insert(int position, K item) //Insert (int record)
|
|
{
|
|
return InsertAt(position, item, false);
|
|
}
|
|
|
|
|
|
public int InsertAt(int position, K item, bool append)
|
|
{
|
|
int nodeId = GetNewNode (item);
|
|
RBInsert (NIL, nodeId, NIL, position, append);
|
|
return nodeId;
|
|
}
|
|
|
|
public void RemoveAt(int position)
|
|
{
|
|
DeleteByIndex(position);
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
InitTree();
|
|
unchecked{_version++;}
|
|
}
|
|
|
|
public void CopyTo(Array array, int index) {
|
|
if (array==null) {
|
|
throw ExceptionBuilder.ArgumentNull("array");
|
|
}
|
|
if (index < 0) {
|
|
throw ExceptionBuilder.ArgumentOutOfRange("index");
|
|
}
|
|
|
|
int count = Count;
|
|
if (array.Length - index < Count) {
|
|
throw ExceptionBuilder.InvalidOffsetLength();
|
|
}
|
|
|
|
int x_id = Minimum(root);
|
|
for(int i = 0; i < count; ++i) {
|
|
array.SetValue(Key(x_id), index + i);
|
|
x_id = Successor(x_id);
|
|
}
|
|
}
|
|
|
|
public void CopyTo(K[] array, int index) {
|
|
if (array==null) {
|
|
throw ExceptionBuilder.ArgumentNull("array");
|
|
}
|
|
if (index < 0) {
|
|
throw ExceptionBuilder.ArgumentOutOfRange("index");
|
|
}
|
|
int count = Count;
|
|
if (array.Length - index < Count) {
|
|
throw ExceptionBuilder.InvalidOffsetLength();
|
|
}
|
|
|
|
int x_id = Minimum(root);
|
|
for(int i = 0; i < count; ++i) {
|
|
array[index + i] = Key(x_id);
|
|
x_id = Successor(x_id);
|
|
}
|
|
}
|
|
|
|
// End: List of methods for making it easy to work with ArrayList
|
|
|
|
private void SetRight (int nodeId, int rightNodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].rightId = rightNodeId;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].rightId = rightNodeId;
|
|
}
|
|
|
|
private void SetLeft (int nodeId, int leftNodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].leftId = leftNodeId;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].leftId = leftNodeId;
|
|
}
|
|
|
|
private void SetParent (int nodeId, int parentNodeId)
|
|
{
|
|
Debug.Assert(nodeId != NIL, " in SetParent nodeId == NIL");
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].parentId = parentNodeId;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].parentId = parentNodeId;
|
|
}
|
|
|
|
private void SetColor (int nodeId, NodeColor color)
|
|
{
|
|
Debug.Assert(nodeId != NIL, " in SetColor nodeId == NIL");
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].nodeColor = color;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].nodeColor = color;
|
|
}
|
|
|
|
private void SetKey (int nodeId, K key)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].keyOfNode = key;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].keyOfNode = key;
|
|
}
|
|
|
|
private void SetNext (int nodeId, int nextNodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].nextId = nextNodeId;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].nextId = nextNodeId;
|
|
}
|
|
|
|
private void SetSubTreeSize (int nodeId, int size)
|
|
{
|
|
Debug.Assert(nodeId != NIL &&
|
|
(size != 0 || _pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].selfId == NIL) &&
|
|
(size != 1 || _pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].nextId == NIL), "SetSize");
|
|
// SQLBU 428961: Serious performance issue when creating DataView
|
|
// this improves performance by reducing the impact of this heavily used method
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].subTreeSize = size;
|
|
VerifySize(nodeId, size);
|
|
}
|
|
|
|
private void IncreaseSize (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].subTreeSize += 1;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].subTreeSize += 1;
|
|
}
|
|
|
|
|
|
private void RecomputeSize(int nodeId)
|
|
{
|
|
int myCorrectSize = SubTreeSize (Left (nodeId)) + SubTreeSize (Right (nodeId)) + (Next (nodeId) == NIL ? 1 : SubTreeSize (Next (nodeId)));
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].subTreeSize = myCorrectSize;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].subTreeSize = myCorrectSize;
|
|
}
|
|
|
|
private void DecreaseSize (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
page.Slots[slotIndex].subTreeSize -= 1;
|
|
*/
|
|
_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].subTreeSize -= 1;
|
|
VerifySize(nodeId, _pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].subTreeSize);
|
|
}
|
|
|
|
[ConditionalAttribute("DEBUG")]
|
|
private void VerifySize(int nodeId, int size) {
|
|
int myCorrectSize = SubTreeSize(Left(nodeId)) + SubTreeSize(Right(nodeId)) + (Next(nodeId) == NIL ? 1 : SubTreeSize(Next(nodeId)));
|
|
Debug.Assert(myCorrectSize == size, "VerifySize");
|
|
}
|
|
|
|
public int Right (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
int rightId = page.Slots[slotIndex].rightId;
|
|
return rightId;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].rightId);
|
|
}
|
|
|
|
public int Left (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
int leftId = page.Slots[slotIndex].leftId;
|
|
return leftId;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].leftId);
|
|
}
|
|
|
|
public int Parent (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
int parentId = page.Slots[slotIndex].parentId;
|
|
return parentId;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].parentId);
|
|
}
|
|
|
|
private NodeColor color (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
NodeColor col = page.Slots[slotIndex].nodeColor;
|
|
return col;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].nodeColor);
|
|
}
|
|
|
|
public int Next (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
int nextId = page.Slots[slotIndex].nextId;
|
|
return nextId;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].nextId);
|
|
}
|
|
|
|
public int SubTreeSize (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
int size = page.Slots[slotIndex].subTreeSize;
|
|
return size;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].subTreeSize);
|
|
}
|
|
|
|
public K Key (int nodeId)
|
|
{
|
|
/*
|
|
TreePage page = _pageTable[nodeId >> 16];
|
|
int slotIndex = nodeId & 0xFFFF;
|
|
K key = page.Slots[slotIndex].keyOfNode;
|
|
return key;
|
|
*/
|
|
return (_pageTable[nodeId >> 16].Slots[nodeId & 0xFFFF].keyOfNode);
|
|
}
|
|
|
|
private enum NodeColor {
|
|
red = 0,
|
|
black = 1,
|
|
};
|
|
|
|
private struct Node
|
|
{
|
|
internal int selfId;
|
|
internal int leftId;
|
|
internal int rightId;
|
|
internal int parentId;
|
|
internal int nextId; // multiple records associated with same key
|
|
internal int subTreeSize; // number of nodes in subtree rooted at the current node
|
|
internal K keyOfNode;
|
|
internal NodeColor nodeColor;
|
|
}
|
|
|
|
|
|
/// <summary>Represents the node in the tree and the satellite branch it took to get there.</summary>
|
|
private struct NodePath
|
|
{
|
|
/// <summary>Represents the node in the tree</summary>
|
|
internal readonly int NodeID;
|
|
|
|
/// <summary>
|
|
/// When not NIL, it represents the fact NodeID is has duplicate values in the tree.
|
|
/// This is the 'fake' node in the main tree that redirects to the root of the satellite tree.
|
|
/// By tracking this value, we don't have to repeatedly search for this node.
|
|
/// </summary>
|
|
internal readonly int MainTreeNodeID;
|
|
|
|
internal NodePath(int nodeID, int mainTreeNodeID)
|
|
{
|
|
NodeID = nodeID;
|
|
MainTreeNodeID = mainTreeNodeID;
|
|
}
|
|
|
|
#if VerifyPath
|
|
internal void VerifyPath(RBTree<K> tree)
|
|
{
|
|
Debug.Assert(null != tree, "null tree");
|
|
Debug.Assert((NIL == NodeID && NIL == MainTreeNodeID) || (NIL != NodeID), "MainTreeNodeID is not NIL");
|
|
|
|
if (NIL != MainTreeNodeID)
|
|
{
|
|
Debug.Assert(NIL != tree.Next(MainTreeNodeID), "MainTreeNodeID should have a Next");
|
|
int node = MainTreeNodeID;
|
|
while (NIL != tree.Parent(node))
|
|
{
|
|
node = tree.Parent(node);
|
|
}
|
|
Debug.Assert(tree.root == node, "MainTreeNodeID parent change doesn't align");
|
|
}
|
|
if (NIL != NodeID)
|
|
{
|
|
Debug.Assert(NIL == tree.Next(NodeID), "NodeID should not have a Next");
|
|
int node = NodeID;
|
|
if (NIL == MainTreeNodeID) {
|
|
while (NIL != tree.Parent(node))
|
|
{
|
|
node = tree.Parent(node);
|
|
}
|
|
}
|
|
else {
|
|
while (NIL != tree.Parent(node))
|
|
{
|
|
Debug.Assert(NIL == tree.Next(node), "duplicate node should not have a next");
|
|
node = tree.Parent(node);
|
|
}
|
|
}
|
|
Debug.Assert((NIL == MainTreeNodeID && tree.root == node) ||
|
|
(tree.Next(MainTreeNodeID) == node), "NodeID parent change doesn't align");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
private sealed class TreePage {
|
|
public const Int32 slotLineSize = 32;
|
|
|
|
internal readonly Node[] Slots; // List of slots
|
|
internal readonly Int32[] SlotMap; // CEILING(slots.size/slotLineSize)
|
|
private Int32 _inUseCount; // 0 to _slots.size
|
|
private Int32 _pageId; // Page's Id
|
|
private Int32 _nextFreeSlotLine; // o based position of next free slot line
|
|
|
|
/*
|
|
* size: number of slots per page. Maximum allowed is 64K
|
|
*/
|
|
internal TreePage (int size)
|
|
{
|
|
if (size > 64 * 1024) {
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.InvalidPageSize);
|
|
}
|
|
Slots = new Node[size];
|
|
SlotMap = new Int32[(size + slotLineSize - 1) / slotLineSize];
|
|
}
|
|
|
|
/*
|
|
* Allocate a free slot from the current page belonging to the specified tree.
|
|
* return the Id of the allocated slot, or -1 if the current page does not have any free slots.
|
|
*/
|
|
internal int AllocSlot (RBTree<K> tree)
|
|
{
|
|
int segmentPos = 0; // index into _SlotMap
|
|
Int32 freeSlot = 0; // Uint, slot offset within the segment
|
|
int freeSlotId = -1; // 0 based slot position
|
|
|
|
if (_inUseCount < Slots.Length)
|
|
{
|
|
segmentPos = _nextFreeSlotLine;
|
|
while (segmentPos < SlotMap.Length)
|
|
{
|
|
if (((UInt32)SlotMap[segmentPos]) < 0xFFFFFFFF)
|
|
{
|
|
freeSlotId = 0;
|
|
freeSlot = (~(SlotMap[segmentPos])) & (SlotMap[segmentPos] + 1);
|
|
|
|
// avoid string concat to allow debug code to run faster
|
|
Debug.Assert((SlotMap[segmentPos] & freeSlot) == 0,"Slot position segment[segmentPos ]: [freeSlot] is in use. Expected to be empty");
|
|
|
|
SlotMap[segmentPos] |= freeSlot; //mark free slot as used.
|
|
_inUseCount++;
|
|
if (_inUseCount == Slots.Length) // mark page as full
|
|
tree.MarkPageFull (this);
|
|
tree._inUseNodeCount++;
|
|
|
|
// convert freeSlotPos to int value giving number of 0's to its right i.e. freeSlotId
|
|
freeSlotId = GetIntValueFromBitMap((uint)freeSlot);
|
|
|
|
_nextFreeSlotLine = segmentPos;
|
|
freeSlotId = (segmentPos * TreePage.slotLineSize) + freeSlotId;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
segmentPos++;
|
|
}
|
|
}
|
|
|
|
if (freeSlotId == -1 && _nextFreeSlotLine != 0)
|
|
{
|
|
//Try one more time, starting from 0th segment position to locate a free slot.
|
|
_nextFreeSlotLine = 0;
|
|
freeSlotId = AllocSlot (tree);
|
|
}
|
|
}
|
|
|
|
return freeSlotId; // 0 based slot position
|
|
}
|
|
|
|
internal Int32 InUseCount
|
|
{
|
|
get {return _inUseCount;}
|
|
set {_inUseCount = value;}
|
|
}
|
|
|
|
internal Int32 PageId
|
|
{
|
|
get { return _pageId; }
|
|
set { _pageId = value; }
|
|
}
|
|
}
|
|
|
|
|
|
// SQLBU 428961: Serious performance issue when creating DataView
|
|
// this improves performance allowing to iterating of the index instead of computing record by index
|
|
// changes are required to handle satellite nodes which do not exist in DataRowCollection
|
|
// enumerator over index will not be handed to the user, only used internally
|
|
|
|
// instance of this enumerator will be handed to the user via DataRowCollection.GetEnumerator()
|
|
internal struct RBTreeEnumerator : System.Collections.Generic.IEnumerator<K>, System.Collections.IEnumerator
|
|
{
|
|
private readonly RBTree<K> tree;
|
|
private readonly int version;
|
|
private int index, mainTreeNodeId;
|
|
private K current;
|
|
|
|
internal RBTreeEnumerator(RBTree<K> tree) {
|
|
this.tree = tree;
|
|
version = tree._version;
|
|
index = NIL;
|
|
mainTreeNodeId = tree.root;
|
|
current = default(K);
|
|
}
|
|
|
|
internal RBTreeEnumerator(RBTree<K> tree, int position)
|
|
{
|
|
this.tree = tree;
|
|
version = tree._version;
|
|
if (0 == position)
|
|
{
|
|
index = NIL;
|
|
mainTreeNodeId = tree.root;
|
|
}
|
|
else
|
|
{
|
|
index = tree.ComputeNodeByIndex(position-1, out mainTreeNodeId);
|
|
if (NIL == index)
|
|
{
|
|
throw ExceptionBuilder.InternalRBTreeError(RBTreeError.IndexOutOFRangeinGetNodeByIndex);
|
|
}
|
|
}
|
|
current = default(K);
|
|
}
|
|
|
|
public void Dispose() {
|
|
}
|
|
|
|
public bool MoveNext() {
|
|
if (version != tree._version) {
|
|
throw ExceptionBuilder.EnumeratorModified();
|
|
}
|
|
|
|
bool hasCurrent = tree.Successor(ref index, ref mainTreeNodeId);
|
|
current = tree.Key(index);
|
|
return hasCurrent;
|
|
}
|
|
|
|
public K Current {
|
|
get {
|
|
return current;
|
|
}
|
|
}
|
|
|
|
Object System.Collections.IEnumerator.Current {
|
|
get {
|
|
return Current;
|
|
}
|
|
}
|
|
|
|
void System.Collections.IEnumerator.Reset() {
|
|
if (version != tree._version) {
|
|
throw ExceptionBuilder.EnumeratorModified();
|
|
}
|
|
|
|
index = NIL;
|
|
mainTreeNodeId = tree.root;
|
|
current = default(K);
|
|
}
|
|
}
|
|
}
|
|
}
|