a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
235 lines
6.5 KiB
C#
235 lines
6.5 KiB
C#
//
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// Tests for System.Windows.Threading.Dispatcher.cs
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//
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// Author:
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// Miguel de Icaza (miguel@novell.com)
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//
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//
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// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using NUnit.Framework;
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using System;
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using System.IO;
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using System.Globalization;
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using System.Windows.Threading;
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using System.Threading;
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namespace MonoTests.System.Windows.Threading
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{
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delegate void Action ();
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[TestFixture]
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public class DispatcherTest {
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EventWaitHandle wait, wait2;
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DispatcherOperation op;
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[SetUp]
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public void DispatcherSetup ()
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{
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wait = new EventWaitHandle (false, EventResetMode.AutoReset);
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wait2 = new EventWaitHandle (false, EventResetMode.AutoReset);
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}
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//
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// Tests that fields in a DispatcherOperation can be issued from
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// a separate thread
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//
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[Test]
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public void TestDispatcherOpOnThread ()
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{
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Thread t = new Thread (new ThreadStart (thread));
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Dispatcher d = Dispatcher.CurrentDispatcher;
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t.Start ();
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op = Dispatcher.CurrentDispatcher.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
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Console.WriteLine ("Some methods");
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});
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wait.Set ();
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wait2.WaitOne ();
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}
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void thread ()
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{
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wait.WaitOne ();
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op.Priority = DispatcherPriority.DataBind;
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wait2.Set ();
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}
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[Test]
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public void TestDispatcherOrder ()
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{
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Dispatcher d = Dispatcher.CurrentDispatcher;
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DispatcherFrame frame = new DispatcherFrame ();
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bool fail = true;
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int next = 1;
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d.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
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if (next != 3)
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throw new Exception ("Expected state 3, got " + next.ToString ());
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next = 4;
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Console.WriteLine ("First");
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});
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d.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
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if (next != 4)
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throw new Exception ("Expected state 4, got " + next.ToString ());
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next = 5;
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Console.WriteLine ("Second");
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});
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d.BeginInvoke (DispatcherPriority.Send, (Action) delegate {
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if (next != 1)
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throw new Exception ("Expected state 1, got " + next.ToString ());
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next = 2;
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Console.WriteLine ("High Priority");
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d.BeginInvoke (DispatcherPriority.Send, (Action) delegate {
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if (next != 2)
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throw new Exception ("Expected state 2, got " + next.ToString ());
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next = 3;
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Console.WriteLine ("INSERTED");
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});
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});
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d.BeginInvoke (DispatcherPriority.SystemIdle, (Action) delegate {
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if (next != 6)
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throw new Exception ("Expected state 6, got " + next.ToString ());
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Console.WriteLine ("Idle");
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frame.Continue = false;
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fail = false;
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});
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d.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
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if (next != 5)
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throw new Exception ("Expected state 5, got " + next.ToString ());
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next = 6;
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Console.WriteLine ("Last normal");
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});
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Dispatcher.PushFrame (frame);
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if (fail)
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throw new Exception ("Expected all states to run");
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}
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[Test]
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public void TestTwoArguments()
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{
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Dispatcher d = Dispatcher.CurrentDispatcher;
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DispatcherFrame frame = new DispatcherFrame();
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d.BeginInvoke (DispatcherPriority.Normal, (Action<int, string>) delegate(int arg1, string arg2) {
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Assert.AreEqual(10, arg1, "arg1");
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Assert.AreEqual("OK", arg2, "arg2");
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frame.Continue = false;
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}, 10, "OK");
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Dispatcher.PushFrame(frame);
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}
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[Test]
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public void TestRunTwice()
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{
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Dispatcher d = Dispatcher.CurrentDispatcher;
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Action exit = delegate { Dispatcher.ExitAllFrames(); };
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int counter = 0;
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Action increment = delegate { counter++; };
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d.BeginInvoke(DispatcherPriority.Normal, exit);
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Dispatcher.Run();
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d.BeginInvoke(DispatcherPriority.Normal, increment);
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d.BeginInvoke(DispatcherPriority.Normal, increment);
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d.BeginInvoke(DispatcherPriority.Normal, exit);
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Dispatcher.Run();
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Assert.AreEqual(2, counter, "Counter of delegate invocation");
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}
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[Test]
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public void TestStopIfContinueIsFalse()
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{
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Dispatcher d = Dispatcher.CurrentDispatcher;
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DispatcherFrame frame = new DispatcherFrame();
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int counter = 0;
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d.BeginInvoke(DispatcherPriority.Normal, (Action) delegate {
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counter++;
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});
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d.BeginInvoke(DispatcherPriority.Normal, (Action) delegate {
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Dispatcher.ExitAllFrames();
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});
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frame.Continue = false;
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Dispatcher.PushFrame(frame);
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Assert.AreEqual(0, counter, "Counter of delegate invocation");
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frame.Continue = true;
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Dispatcher.PushFrame(frame);
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Assert.AreEqual(1, counter, "Counter of delegate invocation");
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}
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//
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// When a Dispatcher exits due to 'frame.Continue' being false,
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// it should not try to deque the same operation second time.
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//
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[Test]
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public void TestOperationDequeue()
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{
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Dispatcher d = Dispatcher.CurrentDispatcher;
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DispatcherFrame frame = new DispatcherFrame();
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Action exit = delegate { frame.Continue = false; };
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d.BeginInvoke(DispatcherPriority.Normal, exit);
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Dispatcher.PushFrame(frame);
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frame = new DispatcherFrame();
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d.BeginInvoke(DispatcherPriority.Background, exit);
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Dispatcher.PushFrame(frame);
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}
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[Test]
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public void TestPreemptedByHigherPriorityTask()
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{
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Dispatcher d = Dispatcher.CurrentDispatcher;
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DispatcherFrame frame = new DispatcherFrame();
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int counter = 0;
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Action increment = delegate { counter++; };
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d.BeginInvoke(DispatcherPriority.Normal, (Action) delegate {
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d.BeginInvoke(DispatcherPriority.Send, increment);
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});
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d.BeginInvoke(DispatcherPriority.Background, (Action) delegate {
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frame.Continue = false;
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});
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Dispatcher.PushFrame(frame);
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Assert.AreEqual(1, counter, "Counter of delegate invocation");
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}
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}
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}
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