Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

235 lines
6.5 KiB
C#

//
// Tests for System.Windows.Threading.Dispatcher.cs
//
// Author:
// Miguel de Icaza (miguel@novell.com)
//
//
// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using NUnit.Framework;
using System;
using System.IO;
using System.Globalization;
using System.Windows.Threading;
using System.Threading;
namespace MonoTests.System.Windows.Threading
{
delegate void Action ();
[TestFixture]
public class DispatcherTest {
EventWaitHandle wait, wait2;
DispatcherOperation op;
[SetUp]
public void DispatcherSetup ()
{
wait = new EventWaitHandle (false, EventResetMode.AutoReset);
wait2 = new EventWaitHandle (false, EventResetMode.AutoReset);
}
//
// Tests that fields in a DispatcherOperation can be issued from
// a separate thread
//
[Test]
public void TestDispatcherOpOnThread ()
{
Thread t = new Thread (new ThreadStart (thread));
Dispatcher d = Dispatcher.CurrentDispatcher;
t.Start ();
op = Dispatcher.CurrentDispatcher.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
Console.WriteLine ("Some methods");
});
wait.Set ();
wait2.WaitOne ();
}
void thread ()
{
wait.WaitOne ();
op.Priority = DispatcherPriority.DataBind;
wait2.Set ();
}
[Test]
public void TestDispatcherOrder ()
{
Dispatcher d = Dispatcher.CurrentDispatcher;
DispatcherFrame frame = new DispatcherFrame ();
bool fail = true;
int next = 1;
d.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
if (next != 3)
throw new Exception ("Expected state 3, got " + next.ToString ());
next = 4;
Console.WriteLine ("First");
});
d.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
if (next != 4)
throw new Exception ("Expected state 4, got " + next.ToString ());
next = 5;
Console.WriteLine ("Second");
});
d.BeginInvoke (DispatcherPriority.Send, (Action) delegate {
if (next != 1)
throw new Exception ("Expected state 1, got " + next.ToString ());
next = 2;
Console.WriteLine ("High Priority");
d.BeginInvoke (DispatcherPriority.Send, (Action) delegate {
if (next != 2)
throw new Exception ("Expected state 2, got " + next.ToString ());
next = 3;
Console.WriteLine ("INSERTED");
});
});
d.BeginInvoke (DispatcherPriority.SystemIdle, (Action) delegate {
if (next != 6)
throw new Exception ("Expected state 6, got " + next.ToString ());
Console.WriteLine ("Idle");
frame.Continue = false;
fail = false;
});
d.BeginInvoke (DispatcherPriority.Normal, (Action) delegate {
if (next != 5)
throw new Exception ("Expected state 5, got " + next.ToString ());
next = 6;
Console.WriteLine ("Last normal");
});
Dispatcher.PushFrame (frame);
if (fail)
throw new Exception ("Expected all states to run");
}
[Test]
public void TestTwoArguments()
{
Dispatcher d = Dispatcher.CurrentDispatcher;
DispatcherFrame frame = new DispatcherFrame();
d.BeginInvoke (DispatcherPriority.Normal, (Action<int, string>) delegate(int arg1, string arg2) {
Assert.AreEqual(10, arg1, "arg1");
Assert.AreEqual("OK", arg2, "arg2");
frame.Continue = false;
}, 10, "OK");
Dispatcher.PushFrame(frame);
}
[Test]
public void TestRunTwice()
{
Dispatcher d = Dispatcher.CurrentDispatcher;
Action exit = delegate { Dispatcher.ExitAllFrames(); };
int counter = 0;
Action increment = delegate { counter++; };
d.BeginInvoke(DispatcherPriority.Normal, exit);
Dispatcher.Run();
d.BeginInvoke(DispatcherPriority.Normal, increment);
d.BeginInvoke(DispatcherPriority.Normal, increment);
d.BeginInvoke(DispatcherPriority.Normal, exit);
Dispatcher.Run();
Assert.AreEqual(2, counter, "Counter of delegate invocation");
}
[Test]
public void TestStopIfContinueIsFalse()
{
Dispatcher d = Dispatcher.CurrentDispatcher;
DispatcherFrame frame = new DispatcherFrame();
int counter = 0;
d.BeginInvoke(DispatcherPriority.Normal, (Action) delegate {
counter++;
});
d.BeginInvoke(DispatcherPriority.Normal, (Action) delegate {
Dispatcher.ExitAllFrames();
});
frame.Continue = false;
Dispatcher.PushFrame(frame);
Assert.AreEqual(0, counter, "Counter of delegate invocation");
frame.Continue = true;
Dispatcher.PushFrame(frame);
Assert.AreEqual(1, counter, "Counter of delegate invocation");
}
//
// When a Dispatcher exits due to 'frame.Continue' being false,
// it should not try to deque the same operation second time.
//
[Test]
public void TestOperationDequeue()
{
Dispatcher d = Dispatcher.CurrentDispatcher;
DispatcherFrame frame = new DispatcherFrame();
Action exit = delegate { frame.Continue = false; };
d.BeginInvoke(DispatcherPriority.Normal, exit);
Dispatcher.PushFrame(frame);
frame = new DispatcherFrame();
d.BeginInvoke(DispatcherPriority.Background, exit);
Dispatcher.PushFrame(frame);
}
[Test]
public void TestPreemptedByHigherPriorityTask()
{
Dispatcher d = Dispatcher.CurrentDispatcher;
DispatcherFrame frame = new DispatcherFrame();
int counter = 0;
Action increment = delegate { counter++; };
d.BeginInvoke(DispatcherPriority.Normal, (Action) delegate {
d.BeginInvoke(DispatcherPriority.Send, increment);
});
d.BeginInvoke(DispatcherPriority.Background, (Action) delegate {
frame.Continue = false;
});
Dispatcher.PushFrame(frame);
Assert.AreEqual(1, counter, "Counter of delegate invocation");
}
}
}