3c1f479b9d
Former-commit-id: 806294f5ded97629b74c85c09952f2a74fe182d9
73 lines
2.2 KiB
C#
73 lines
2.2 KiB
C#
//
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// System.Web.SessionState.StateServerItem
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//
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// Author(s):
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// Jackson Harper (jackson@ximian.com)
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// Marek Habersack (grendello@gmail.com)
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//
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// (C) 2003 Novell, Inc (http://www.novell.com)
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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namespace System.Web.SessionState {
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[Serializable]
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internal class StateServerItem {
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public byte [] CollectionData;
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public byte [] StaticObjectsData;
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DateTime last_access;
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public int Timeout;
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public Int32 LockId;
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public bool Locked;
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public DateTime LockedTime;
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public SessionStateActions Action;
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public StateServerItem (int timeout) : this (null, null, timeout)
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{
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}
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public StateServerItem (byte [] collection_data, byte [] sobjs_data, int timeout)
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{
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this.CollectionData = collection_data;
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this.StaticObjectsData = sobjs_data;
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this.Timeout = timeout;
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this.last_access = DateTime.UtcNow;
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this.Locked = false;
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this.LockId = Int32.MinValue;
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this.LockedTime = DateTime.MinValue;
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this.Action = SessionStateActions.None;
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}
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public void Touch ()
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{
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last_access = DateTime.UtcNow;
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}
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public bool IsAbandoned () {
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if (last_access.AddMinutes (Timeout) < DateTime.UtcNow)
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return true;
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return false;
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}
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}
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}
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