772 lines
20 KiB
C#
772 lines
20 KiB
C#
//
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// System.IO.StreamReader.cs
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//
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// Authors:
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// Dietmar Maurer (dietmar@ximian.com)
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// Miguel de Icaza (miguel@ximian.com)
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// Marek Safar (marek.safar@gmail.com)
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//
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// (C) Ximian, Inc. http://www.ximian.com
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// Copyright (C) 2004 Novell (http://www.novell.com)
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// Copyright 2011, 2013 Xamarin Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Text;
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using System.Runtime.InteropServices;
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#if NET_4_5
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using System.Threading.Tasks;
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#endif
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namespace System.IO {
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[Serializable]
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[ComVisible (true)]
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public class StreamReader : TextReader
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{
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sealed class NullStreamReader : StreamReader
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{
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internal NullStreamReader ()
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{
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base_stream = Stream.Null;
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}
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public override int Peek ()
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{
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return -1;
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}
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public override int Read ()
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{
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return -1;
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}
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public override int Read ([In, Out] char[] buffer, int index, int count)
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{
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return 0;
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}
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public override string ReadLine ()
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{
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return null;
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}
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public override string ReadToEnd ()
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{
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return String.Empty;
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}
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public override Stream BaseStream {
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get { return Stream.Null; }
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}
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public override Encoding CurrentEncoding {
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get { return Encoding.Unicode; }
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}
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}
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const int DefaultBufferSize = 1024;
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const int DefaultFileBufferSize = 4096;
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const int MinimumBufferSize = 128;
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//
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// The input buffer
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//
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byte [] input_buffer;
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// Input buffer ready for recycling
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static byte [] input_buffer_recycle;
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static object input_buffer_recycle_lock = new object ();
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//
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// The decoded buffer from the above input buffer
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//
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char [] decoded_buffer;
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static char[] decoded_buffer_recycle;
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Encoding encoding;
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Decoder decoder;
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StringBuilder line_builder;
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Stream base_stream;
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//
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// Decoded bytes in decoded_buffer.
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//
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int decoded_count;
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//
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// Current position in the decoded_buffer
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//
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int pos;
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//
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// The buffer size that we are using
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//
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int buffer_size;
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int do_checks;
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bool mayBlock;
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#if NET_4_5
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IDecoupledTask async_task;
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readonly bool leave_open;
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#endif
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public new static readonly StreamReader Null = new NullStreamReader ();
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private StreamReader() {}
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public StreamReader(Stream stream)
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: this (stream, Encoding.UTF8, true, DefaultBufferSize) { }
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public StreamReader(Stream stream, bool detectEncodingFromByteOrderMarks)
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: this (stream, Encoding.UTF8, detectEncodingFromByteOrderMarks, DefaultBufferSize) { }
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public StreamReader(Stream stream, Encoding encoding)
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: this (stream, encoding, true, DefaultBufferSize) { }
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public StreamReader(Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks)
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: this (stream, encoding, detectEncodingFromByteOrderMarks, DefaultBufferSize) { }
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#if NET_4_5
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public StreamReader(Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
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: this (stream, encoding, detectEncodingFromByteOrderMarks, bufferSize, false)
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{
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}
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public StreamReader(Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize, bool leaveOpen)
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#else
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const bool leave_open = false;
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public StreamReader(Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
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#endif
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{
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#if NET_4_5
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leave_open = leaveOpen;
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#endif
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Initialize (stream, encoding, detectEncodingFromByteOrderMarks, bufferSize);
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}
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public StreamReader(string path)
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: this (path, Encoding.UTF8, true, DefaultFileBufferSize) { }
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public StreamReader(string path, bool detectEncodingFromByteOrderMarks)
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: this (path, Encoding.UTF8, detectEncodingFromByteOrderMarks, DefaultFileBufferSize) { }
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public StreamReader(string path, Encoding encoding)
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: this (path, encoding, true, DefaultFileBufferSize) { }
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public StreamReader(string path, Encoding encoding, bool detectEncodingFromByteOrderMarks)
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: this (path, encoding, detectEncodingFromByteOrderMarks, DefaultFileBufferSize) { }
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public StreamReader(string path, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
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{
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if (null == path)
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throw new ArgumentNullException("path");
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if (String.Empty == path)
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throw new ArgumentException("Empty path not allowed");
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if (path.IndexOfAny (Path.InvalidPathChars) != -1)
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throw new ArgumentException("path contains invalid characters");
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if (null == encoding)
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throw new ArgumentNullException ("encoding");
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if (bufferSize <= 0)
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throw new ArgumentOutOfRangeException ("bufferSize", "The minimum size of the buffer must be positive");
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Stream stream = (Stream) File.OpenRead (path);
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Initialize (stream, encoding, detectEncodingFromByteOrderMarks, bufferSize);
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}
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internal void Initialize (Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
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{
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if (null == stream)
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throw new ArgumentNullException ("stream");
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if (null == encoding)
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throw new ArgumentNullException ("encoding");
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if (!stream.CanRead)
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throw new ArgumentException ("Cannot read stream");
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if (bufferSize <= 0)
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throw new ArgumentOutOfRangeException ("bufferSize", "The minimum size of the buffer must be positive");
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if (bufferSize < MinimumBufferSize)
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bufferSize = MinimumBufferSize;
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// since GetChars() might add flushed character, it
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// should have additional char buffer for extra 1
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// (probably 1 is ok, but might be insufficient. I'm not sure)
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var decoded_buffer_size = encoding.GetMaxCharCount (bufferSize) + 1;
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//
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// Instead of allocating a new default buffer use the
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// last one if there is any available
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//
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if (bufferSize <= DefaultBufferSize && input_buffer_recycle != null) {
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lock (input_buffer_recycle_lock) {
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if (input_buffer_recycle != null) {
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input_buffer = input_buffer_recycle;
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input_buffer_recycle = null;
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}
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if (decoded_buffer_recycle != null && decoded_buffer_size <= decoded_buffer_recycle.Length) {
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decoded_buffer = decoded_buffer_recycle;
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decoded_buffer_recycle = null;
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}
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}
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}
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if (input_buffer == null)
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input_buffer = new byte [bufferSize];
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else
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Array.Clear (input_buffer, 0, bufferSize);
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if (decoded_buffer == null)
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decoded_buffer = new char [decoded_buffer_size];
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else
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Array.Clear (decoded_buffer, 0, decoded_buffer_size);
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base_stream = stream;
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this.buffer_size = bufferSize;
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this.encoding = encoding;
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decoder = encoding.GetDecoder ();
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byte [] preamble = encoding.GetPreamble ();
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do_checks = detectEncodingFromByteOrderMarks ? 1 : 0;
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do_checks += (preamble.Length == 0) ? 0 : 2;
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decoded_count = 0;
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pos = 0;
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}
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public virtual Stream BaseStream {
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get {
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return base_stream;
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}
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}
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public virtual Encoding CurrentEncoding {
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get {
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return encoding;
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}
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}
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public bool EndOfStream {
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get { return Peek () < 0; }
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}
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public override void Close ()
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{
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Dispose (true);
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}
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protected override void Dispose (bool disposing)
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{
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if (disposing && base_stream != null && !leave_open)
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base_stream.Close ();
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if (input_buffer != null && input_buffer.Length == DefaultBufferSize && input_buffer_recycle == null) {
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lock (input_buffer_recycle_lock) {
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if (input_buffer_recycle == null) {
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input_buffer_recycle = input_buffer;
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}
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if (decoded_buffer_recycle == null) {
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decoded_buffer_recycle = decoded_buffer;
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}
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}
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}
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input_buffer = null;
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decoded_buffer = null;
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encoding = null;
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decoder = null;
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base_stream = null;
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base.Dispose (disposing);
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}
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//
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// Provides auto-detection of the encoding, as well as skipping over
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// byte marks at the beginning of a stream.
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//
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int DoChecks (int count)
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{
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if ((do_checks & 2) == 2){
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byte [] preamble = encoding.GetPreamble ();
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int c = preamble.Length;
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if (count >= c){
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int i;
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for (i = 0; i < c; i++)
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if (input_buffer [i] != preamble [i])
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break;
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if (i == c)
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return i;
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}
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}
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if ((do_checks & 1) == 1){
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if (count < 2)
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return 0;
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if (input_buffer [0] == 0xfe && input_buffer [1] == 0xff){
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this.encoding = Encoding.BigEndianUnicode;
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return 2;
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}
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if (input_buffer [0] == 0xff && input_buffer [1] == 0xfe && count < 4) {
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// If we don't have enough bytes we can't check for UTF32, so use Unicode
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this.encoding = Encoding.Unicode;
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return 2;
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}
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if (count < 3)
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return 0;
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if (input_buffer [0] == 0xef && input_buffer [1] == 0xbb && input_buffer [2] == 0xbf){
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this.encoding = Encoding.UTF8Unmarked;
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return 3;
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}
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if (count < 4) {
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if (input_buffer [0] == 0xff && input_buffer [1] == 0xfe && input_buffer [2] != 0) {
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this.encoding = Encoding.Unicode;
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return 2;
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}
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return 0;
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}
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if (input_buffer [0] == 0 && input_buffer [1] == 0
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&& input_buffer [2] == 0xfe && input_buffer [3] == 0xff)
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{
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this.encoding = Encoding.BigEndianUTF32;
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return 4;
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}
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if (input_buffer [0] == 0xff && input_buffer [1] == 0xfe) {
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if (input_buffer [2] == 0 && input_buffer[3] == 0) {
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this.encoding = Encoding.UTF32;
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return 4;
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}
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this.encoding = Encoding.Unicode;
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return 2;
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}
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}
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return 0;
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}
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public void DiscardBufferedData ()
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{
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CheckState ();
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pos = decoded_count = 0;
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mayBlock = false;
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// Discard internal state of the decoder too.
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decoder = encoding.GetDecoder ();
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}
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// the buffer is empty, fill it again
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// Keep in sync with ReadBufferAsync
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int ReadBuffer ()
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{
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pos = 0;
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// keep looping until the decoder gives us some chars
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decoded_count = 0;
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do {
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var cbEncoded = base_stream.Read (input_buffer, 0, buffer_size);
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if (cbEncoded <= 0)
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return 0;
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decoded_count = ReadBufferCore (cbEncoded);
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} while (decoded_count == 0);
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return decoded_count;
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}
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int ReadBufferCore (int cbEncoded)
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{
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int parse_start;
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mayBlock = cbEncoded < buffer_size;
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if (do_checks > 0){
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Encoding old = encoding;
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parse_start = DoChecks (cbEncoded);
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if (old != encoding){
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int old_decoded_size = old.GetMaxCharCount (buffer_size) + 1;
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int new_decoded_size = encoding.GetMaxCharCount (buffer_size) + 1;
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if (old_decoded_size != new_decoded_size)
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decoded_buffer = new char [new_decoded_size];
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decoder = encoding.GetDecoder ();
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}
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do_checks = 0;
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cbEncoded -= parse_start;
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} else {
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parse_start = 0;
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}
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return decoder.GetChars (input_buffer, parse_start, cbEncoded, decoded_buffer, 0);
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}
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//
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// Peek can block:
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// http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=96484
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//
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public override int Peek ()
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{
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CheckState ();
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if (pos >= decoded_count && ReadBuffer () == 0)
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return -1;
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return decoded_buffer [pos];
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}
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//
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// Used internally by our console, as it previously depended on Peek() being a
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// routine that would not block.
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//
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internal bool DataAvailable ()
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{
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return pos < decoded_count;
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}
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public override int Read ()
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{
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CheckState ();
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if (pos >= decoded_count && ReadBuffer () == 0)
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return -1;
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return decoded_buffer [pos++];
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}
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// Keep in sync with ReadAsync
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public override int Read ([In, Out] char[] buffer, int index, int count)
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{
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if (buffer == null)
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throw new ArgumentNullException ("buffer");
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if (index < 0)
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throw new ArgumentOutOfRangeException ("index", "< 0");
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if (count < 0)
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throw new ArgumentOutOfRangeException ("count", "< 0");
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// re-ordered to avoid possible integer overflow
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if (index > buffer.Length - count)
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throw new ArgumentException ("index + count > buffer.Length");
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CheckState ();
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int chars_read = 0;
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while (count > 0) {
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if (pos >= decoded_count && ReadBuffer () == 0)
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return chars_read > 0 ? chars_read : 0;
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int cch = Math.Min (decoded_count - pos, count);
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Array.Copy (decoded_buffer, pos, buffer, index, cch);
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pos += cch;
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index += cch;
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count -= cch;
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chars_read += cch;
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if (mayBlock)
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break;
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}
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return chars_read;
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}
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bool foundCR;
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int FindNextEOL ()
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{
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char c = '\0';
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for (; pos < decoded_count; pos++) {
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c = decoded_buffer [pos];
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if (c == '\n') {
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pos++;
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int res = (foundCR) ? (pos - 2) : (pos - 1);
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if (res < 0)
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res = 0; // if a new buffer starts with a \n and there was a \r at
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// the end of the previous one, we get here.
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foundCR = false;
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return res;
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} else if (foundCR) {
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foundCR = false;
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if (pos == 0)
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return -2; // Need to flush the current buffered line.
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// This is a \r at the end of the previous decoded buffer that
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// is not followed by a \n in the current decoded buffer.
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return pos - 1;
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}
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foundCR = (c == '\r');
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}
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return -1;
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}
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// Keep in sync with ReadLineAsync
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public override string ReadLine()
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{
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CheckState ();
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if (pos >= decoded_count && ReadBuffer () == 0)
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return null;
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int begin = pos;
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int end = FindNextEOL ();
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if (end < decoded_count && end >= begin)
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return new string (decoded_buffer, begin, end - begin);
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if (end == -2)
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return line_builder.ToString (0, line_builder.Length);
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if (line_builder == null)
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line_builder = new StringBuilder ();
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else
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line_builder.Length = 0;
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while (true) {
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if (foundCR) // don't include the trailing CR if present
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decoded_count--;
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line_builder.Append (decoded_buffer, begin, decoded_count - begin);
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if (ReadBuffer () == 0) {
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if (line_builder.Capacity > 32768) {
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StringBuilder sb = line_builder;
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line_builder = null;
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return sb.ToString (0, sb.Length);
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}
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return line_builder.ToString (0, line_builder.Length);
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}
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begin = pos;
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end = FindNextEOL ();
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if (end < decoded_count && end >= begin) {
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line_builder.Append (decoded_buffer, begin, end - begin);
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if (line_builder.Capacity > 32768) {
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StringBuilder sb = line_builder;
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line_builder = null;
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return sb.ToString (0, sb.Length);
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}
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return line_builder.ToString (0, line_builder.Length);
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}
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if (end == -2)
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return line_builder.ToString (0, line_builder.Length);
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}
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}
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// Keep in sync with ReadToEndAsync
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public override string ReadToEnd()
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{
|
|
CheckState ();
|
|
|
|
StringBuilder text = new StringBuilder ();
|
|
|
|
do {
|
|
text.Append (decoded_buffer, pos, decoded_count - pos);
|
|
} while (ReadBuffer () != 0);
|
|
|
|
return text.ToString ();
|
|
}
|
|
|
|
void CheckState ()
|
|
{
|
|
if (base_stream == null)
|
|
throw new ObjectDisposedException ("StreamReader", "Cannot read from a closed StreamReader");
|
|
|
|
#if NET_4_5
|
|
if (async_task != null && !async_task.IsCompleted)
|
|
throw new InvalidOperationException ();
|
|
#endif
|
|
}
|
|
|
|
#if NET_4_5
|
|
public override int ReadBlock ([In, Out] char[] buffer, int index, int count)
|
|
{
|
|
if (buffer == null)
|
|
throw new ArgumentNullException ("buffer");
|
|
if (index < 0)
|
|
throw new ArgumentOutOfRangeException ("index", "< 0");
|
|
if (count < 0)
|
|
throw new ArgumentOutOfRangeException ("count", "< 0");
|
|
// re-ordered to avoid possible integer overflow
|
|
if (index > buffer.Length - count)
|
|
throw new ArgumentException ("index + count > buffer.Length");
|
|
|
|
CheckState ();
|
|
|
|
return base.ReadBlock (buffer, index, count);
|
|
}
|
|
|
|
public override Task<int> ReadAsync (char[] buffer, int index, int count)
|
|
{
|
|
if (buffer == null)
|
|
throw new ArgumentNullException ("buffer");
|
|
if (index < 0)
|
|
throw new ArgumentOutOfRangeException ("index", "< 0");
|
|
if (count < 0)
|
|
throw new ArgumentOutOfRangeException ("count", "< 0");
|
|
// re-ordered to avoid possible integer overflow
|
|
if (index > buffer.Length - count)
|
|
throw new ArgumentException ("index + count > buffer.Length");
|
|
|
|
CheckState ();
|
|
|
|
DecoupledTask<int> res;
|
|
async_task = res = new DecoupledTask<int> (ReadAsyncCore (buffer, index, count));
|
|
return res.Task;
|
|
}
|
|
|
|
async Task<int> ReadAsyncCore (char[] buffer, int index, int count)
|
|
{
|
|
int chars_read = 0;
|
|
|
|
while (count > 0) {
|
|
if (pos >= decoded_count && await ReadBufferAsync ().ConfigureAwait (false) == 0)
|
|
return chars_read > 0 ? chars_read : 0;
|
|
|
|
int cch = Math.Min (decoded_count - pos, count);
|
|
Array.Copy (decoded_buffer, pos, buffer, index, cch);
|
|
pos += cch;
|
|
index += cch;
|
|
count -= cch;
|
|
chars_read += cch;
|
|
if (mayBlock)
|
|
break;
|
|
}
|
|
|
|
return chars_read;
|
|
}
|
|
|
|
public override Task<int> ReadBlockAsync (char[] buffer, int index, int count)
|
|
{
|
|
if (buffer == null)
|
|
throw new ArgumentNullException ("buffer");
|
|
if (index < 0)
|
|
throw new ArgumentOutOfRangeException ("index", "< 0");
|
|
if (count < 0)
|
|
throw new ArgumentOutOfRangeException ("count", "< 0");
|
|
// re-ordered to avoid possible integer overflow
|
|
if (index > buffer.Length - count)
|
|
throw new ArgumentException ("index + count > buffer.Length");
|
|
|
|
CheckState ();
|
|
|
|
DecoupledTask<int> res;
|
|
async_task = res = new DecoupledTask<int> (ReadAsyncCore (buffer, index, count));
|
|
return res.Task;
|
|
}
|
|
|
|
public override Task<string> ReadLineAsync ()
|
|
{
|
|
CheckState ();
|
|
|
|
DecoupledTask<string> res;
|
|
async_task = res = new DecoupledTask<string> (ReadLineAsyncCore ());
|
|
return res.Task;
|
|
}
|
|
|
|
async Task<string> ReadLineAsyncCore ()
|
|
{
|
|
if (pos >= decoded_count && await ReadBufferAsync ().ConfigureAwait (false) == 0)
|
|
return null;
|
|
|
|
int begin = pos;
|
|
int end = FindNextEOL ();
|
|
if (end < decoded_count && end >= begin)
|
|
return new string (decoded_buffer, begin, end - begin);
|
|
if (end == -2)
|
|
return line_builder.ToString (0, line_builder.Length);
|
|
|
|
if (line_builder == null)
|
|
line_builder = new StringBuilder ();
|
|
else
|
|
line_builder.Length = 0;
|
|
|
|
while (true) {
|
|
if (foundCR) // don't include the trailing CR if present
|
|
decoded_count--;
|
|
|
|
line_builder.Append (decoded_buffer, begin, decoded_count - begin);
|
|
if (await ReadBufferAsync ().ConfigureAwait (false) == 0) {
|
|
if (line_builder.Capacity > 32768) {
|
|
StringBuilder sb = line_builder;
|
|
line_builder = null;
|
|
return sb.ToString (0, sb.Length);
|
|
}
|
|
return line_builder.ToString (0, line_builder.Length);
|
|
}
|
|
|
|
begin = pos;
|
|
end = FindNextEOL ();
|
|
if (end < decoded_count && end >= begin) {
|
|
line_builder.Append (decoded_buffer, begin, end - begin);
|
|
if (line_builder.Capacity > 32768) {
|
|
StringBuilder sb = line_builder;
|
|
line_builder = null;
|
|
return sb.ToString (0, sb.Length);
|
|
}
|
|
return line_builder.ToString (0, line_builder.Length);
|
|
}
|
|
|
|
if (end == -2)
|
|
return line_builder.ToString (0, line_builder.Length);
|
|
}
|
|
}
|
|
|
|
public override Task<string> ReadToEndAsync ()
|
|
{
|
|
CheckState ();
|
|
|
|
DecoupledTask<string> res;
|
|
async_task = res = new DecoupledTask<string> (ReadToEndAsyncCore ());
|
|
return res.Task;
|
|
}
|
|
|
|
async Task<string> ReadToEndAsyncCore ()
|
|
{
|
|
StringBuilder text = new StringBuilder ();
|
|
|
|
do {
|
|
text.Append (decoded_buffer, pos, decoded_count - pos);
|
|
} while (await ReadBufferAsync () != 0);
|
|
|
|
return text.ToString ();
|
|
}
|
|
|
|
async Task<int> ReadBufferAsync ()
|
|
{
|
|
pos = 0;
|
|
|
|
// keep looping until the decoder gives us some chars
|
|
decoded_count = 0;
|
|
do {
|
|
var cbEncoded = await base_stream.ReadAsync (input_buffer, 0, buffer_size).ConfigureAwait (false);
|
|
if (cbEncoded <= 0)
|
|
return 0;
|
|
|
|
decoded_count = ReadBufferCore (cbEncoded);
|
|
} while (decoded_count == 0);
|
|
|
|
return decoded_count;
|
|
}
|
|
#endif
|
|
}
|
|
}
|