Xamarin Public Jenkins (auto-signing) e79aa3c0ed Imported Upstream version 4.6.0.125
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
2016-08-03 10:59:49 +00:00

52 lines
2.2 KiB
C#

//------------------------------------------------------------------------------
// <copyright file="IContainer.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.ComponentModel {
/*
* A "container" is an object that logically contains zero or more child
* components.
*
* In this context, "containment" refers to logical containment, not visual
* containment. Components and containers can be used in a variety of
* scenarios, including both visual and non-visual scenarios.
*/
// Interfaces don't need to be serializable
/// <devdoc>
/// <para>Provides
/// functionality for containers. Containers are objects that logically contain zero or more components.</para>
/// </devdoc>
[System.Runtime.InteropServices.ComVisible(true)]
public interface IContainer : IDisposable {
// Adds a component to the container.
/// <devdoc>
/// <para>Adds the specified <see cref='System.ComponentModel.IComponent'/> to the <see cref='System.ComponentModel.IContainer'/>
/// at the end of the list.</para>
/// </devdoc>
void Add(IComponent component);
// Adds a component to the container.
/// <devdoc>
/// <para>Adds the specified <see cref='System.ComponentModel.IComponent'/> to the <see cref='System.ComponentModel.IContainer'/>
/// at the end of the list, and assigns a name to the component.</para>
/// </devdoc>
void Add(IComponent component, String name);
// The components in the container.
/// <devdoc>
/// <para>Gets all the components in the <see cref='System.ComponentModel.IContainer'/>.</para>
/// </devdoc>
ComponentCollection Components {get;}
// Removes a component from the container.
/// <devdoc>
/// <para>Removes a component from the <see cref='System.ComponentModel.IContainer'/>.</para>
/// </devdoc>
void Remove(IComponent component);
}
}