Xamarin Public Jenkins f3e3aab35a Imported Upstream version 4.3.2.467
Former-commit-id: 9c2cb47f45fa221e661ab616387c9cda183f283d
2016-02-22 11:00:01 -05:00

165 lines
3.9 KiB
C#

// System/System.IOSelector.cs
//
// Authors:
// Ludovic Henry <ludovic@xamarin.com>
//
// Copyright (C) 2015 Xamarin, Inc. (https://www.xamarin.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Remoting.Messaging;
using System.Threading;
namespace System
{
internal enum IOOperation : int
{
/* Keep in sync with MonoIOOperation in mono/metadata/threadpool-ms-io.c */
Read = 1 << 0,
Write = 1 << 1,
}
internal delegate void IOAsyncCallback (IOAsyncResult ioares);
[StructLayout (LayoutKind.Sequential)]
internal abstract class IOAsyncResult : IAsyncResult
{
AsyncCallback async_callback;
object async_state;
ManualResetEvent wait_handle;
bool completed_synchronously;
bool completed;
protected IOAsyncResult ()
{
}
protected void Init (AsyncCallback async_callback, object async_state)
{
this.async_callback = async_callback;
this.async_state = async_state;
completed = false;
completed_synchronously = false;
if (wait_handle != null)
wait_handle.Reset ();
}
protected IOAsyncResult (AsyncCallback async_callback, object async_state)
{
this.async_callback = async_callback;
this.async_state = async_state;
}
public AsyncCallback AsyncCallback
{
get { return async_callback; }
}
public object AsyncState
{
get { return async_state; }
}
public WaitHandle AsyncWaitHandle
{
get {
lock (this) {
if (wait_handle == null)
wait_handle = new ManualResetEvent (completed);
return wait_handle;
}
}
}
public bool CompletedSynchronously
{
get {
return completed_synchronously;
}
protected set {
completed_synchronously = value;
}
}
public bool IsCompleted
{
get {
return completed;
}
protected set {
completed = value;
lock (this) {
if (value && wait_handle != null)
wait_handle.Set ();
}
}
}
internal abstract void CompleteDisposed();
}
[StructLayout (LayoutKind.Sequential)]
internal class IOSelectorJob : IThreadPoolWorkItem
{
/* Keep in sync with MonoIOSelectorJob in mono/metadata/threadpool-ms-io.c */
IOOperation operation;
IOAsyncCallback callback;
IOAsyncResult state;
public IOSelectorJob (IOOperation operation, IOAsyncCallback callback, IOAsyncResult state)
{
this.operation = operation;
this.callback = callback;
this.state = state;
}
void IThreadPoolWorkItem.ExecuteWorkItem ()
{
this.callback (this.state);
}
void IThreadPoolWorkItem.MarkAborted (ThreadAbortException tae)
{
}
public void MarkDisposed ()
{
state.CompleteDisposed ();
}
}
internal static class IOSelector
{
[MethodImplAttribute(MethodImplOptions.InternalCall)]
public static extern void Add (IntPtr handle, IOSelectorJob job);
[MethodImplAttribute(MethodImplOptions.InternalCall)]
public static extern void Remove (IntPtr handle);
}
}