6992685b86
Former-commit-id: 0a113cb3a6feb7873f632839b1307cc6033cd595
236 lines
6.2 KiB
C#
236 lines
6.2 KiB
C#
//-----------------------------------------------------------------------------
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//
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// Copyright (C) Microsoft Corporation. All Rights Reserved.
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//
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//-----------------------------------------------------------------------------
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using System;
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using System.IO;
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using System.Text;
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namespace Microsoft.Cci.Pdb {
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internal class BitAccess {
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internal BitAccess(int capacity) {
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this.buffer = new byte[capacity];
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this.offset = 0;
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}
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internal byte[] Buffer {
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get { return buffer; }
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}
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private byte[] buffer;
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internal void FillBuffer(Stream stream, int capacity) {
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MinCapacity(capacity);
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stream.Read(buffer, 0, capacity);
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offset = 0;
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}
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internal int Position {
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get { return offset; }
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set { offset = value; }
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}
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private int offset;
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internal void WriteBuffer(Stream stream, int count) {
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stream.Write(buffer, 0, count);
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}
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internal void MinCapacity(int capacity) {
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if (buffer.Length < capacity) {
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buffer = new byte[capacity];
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}
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offset = 0;
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}
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internal void Align(int alignment) {
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while ((offset % alignment) != 0) {
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offset++;
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}
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}
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internal void WriteInt32(int value) {
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buffer[offset + 0] = (byte)value;
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buffer[offset + 1] = (byte)(value >> 8);
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buffer[offset + 2] = (byte)(value >> 16);
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buffer[offset + 3] = (byte)(value >> 24);
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offset += 4;
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}
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internal void WriteInt32(int[] values) {
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for (int i = 0; i < values.Length; i++) {
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WriteInt32(values[i]);
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}
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}
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internal void WriteBytes(byte[] bytes) {
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for (int i = 0; i < bytes.Length; i++) {
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buffer[offset++] = bytes[i];
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}
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}
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internal void ReadInt16(out short value) {
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value = (short)((buffer[offset + 0] & 0xFF) |
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(buffer[offset + 1] << 8));
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offset += 2;
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}
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internal void ReadInt32(out int value) {
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value = (int)((buffer[offset + 0] & 0xFF) |
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(buffer[offset + 1] << 8) |
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(buffer[offset + 2] << 16) |
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(buffer[offset + 3] << 24));
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offset += 4;
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}
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internal void ReadInt64(out long value) {
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value = (long)((buffer[offset + 0] & 0xFF) |
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(buffer[offset + 1] << 8) |
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(buffer[offset + 2] << 16) |
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(buffer[offset + 3] << 24) |
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(buffer[offset + 4] << 32) |
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(buffer[offset + 5] << 40) |
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(buffer[offset + 6] << 48) |
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(buffer[offset + 7] << 56));
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offset += 8;
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}
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internal void ReadUInt16(out ushort value) {
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value = (ushort)((buffer[offset + 0] & 0xFF) |
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(buffer[offset + 1] << 8));
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offset += 2;
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}
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internal void ReadUInt8(out byte value) {
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value = (byte)((buffer[offset + 0] & 0xFF));
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offset += 1;
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}
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internal void ReadUInt32(out uint value) {
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value = (uint)((buffer[offset + 0] & 0xFF) |
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(buffer[offset + 1] << 8) |
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(buffer[offset + 2] << 16) |
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(buffer[offset + 3] << 24));
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offset += 4;
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}
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internal void ReadUInt64(out ulong value) {
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value = (ulong)((buffer[offset + 0] & 0xFF) |
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(buffer[offset + 1] << 8) |
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(buffer[offset + 2] << 16) |
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(buffer[offset + 3] << 24) |
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(buffer[offset + 4] << 32) |
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(buffer[offset + 5] << 40) |
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(buffer[offset + 6] << 48) |
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(buffer[offset + 7] << 56));
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offset += 8;
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}
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internal void ReadInt32(int[] values) {
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for (int i = 0; i < values.Length; i++) {
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ReadInt32(out values[i]);
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}
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}
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internal void ReadUInt32(uint[] values) {
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for (int i = 0; i < values.Length; i++) {
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ReadUInt32(out values[i]);
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}
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}
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internal void ReadBytes(byte[] bytes) {
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for (int i = 0; i < bytes.Length; i++) {
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bytes[i] = buffer[offset++];
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}
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}
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internal float ReadFloat() {
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float result = BitConverter.ToSingle(buffer, offset);
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offset += 4;
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return result;
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}
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internal double ReadDouble() {
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double result = BitConverter.ToDouble(buffer, offset);
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offset += 8;
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return result;
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}
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internal decimal ReadDecimal() {
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int[] bits = new int[4];
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this.ReadInt32 (bits);
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try {
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bool sign = (bits[3] & 0x80000000) != 0;
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byte scale = (byte)((bits[3] >> 16) & 0x7F);
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return new decimal (bits[0], bits[1], bits[2], sign, scale);
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} catch (ArgumentException) {
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return new decimal ();
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}
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}
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internal void ReadBString(out string value) {
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ushort len;
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this.ReadUInt16(out len);
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value = Encoding.UTF8.GetString(buffer, offset, len);
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offset += len;
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}
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internal void ReadCString(out string value) {
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int len = 0;
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while (offset + len < buffer.Length && buffer[offset + len] != 0) {
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len++;
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}
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value = Encoding.UTF8.GetString(buffer, offset, len);
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offset += len + 1;
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}
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internal void SkipCString(out string value) {
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int len = 0;
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while (offset + len < buffer.Length && buffer[offset + len] != 0) {
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len++;
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}
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offset += len + 1;
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value= null;
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}
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internal void ReadGuid(out Guid guid) {
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uint a;
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ushort b;
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ushort c;
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byte d;
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byte e;
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byte f;
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byte g;
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byte h;
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byte i;
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byte j;
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byte k;
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ReadUInt32(out a);
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ReadUInt16(out b);
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ReadUInt16(out c);
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ReadUInt8(out d);
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ReadUInt8(out e);
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ReadUInt8(out f);
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ReadUInt8(out g);
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ReadUInt8(out h);
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ReadUInt8(out i);
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ReadUInt8(out j);
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ReadUInt8(out k);
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guid = new Guid(a, b, c, d, e, f, g, h, i, j, k);
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}
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internal string ReadString() {
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int len = 0;
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while (offset + len < buffer.Length && buffer[offset + len] != 0) {
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len+=2;
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}
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string result = Encoding.Unicode.GetString(buffer, offset, len);
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offset += len + 2;
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return result;
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}
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}
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}
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