Xamarin Public Jenkins f3e3aab35a Imported Upstream version 4.3.2.467
Former-commit-id: 9c2cb47f45fa221e661ab616387c9cda183f283d
2016-02-22 11:00:01 -05:00

280 lines
9.1 KiB
C#

//
// Mono.Security.Protocol.Ntlm.ChallengeResponse
// Implements Challenge Response for NTLM v1 and NTLM v2 Session
//
// Authors:
// Sebastien Pouliot <sebastien@ximian.com>
// Martin Baulig <martin.baulig@xamarin.com>
//
// (C) 2003 Motus Technologies Inc. (http://www.motus.com)
// (C) 2004 Novell (http://www.novell.com)
// (C) 2012 Xamarin, Inc. (http://www.xamarin.com)
//
// References
// a. NTLM Authentication Scheme for HTTP, Ronald Tschalär
// http://www.innovation.ch/java/ntlm.html
// b. The NTLM Authentication Protocol, Copyright © 2003 Eric Glass
// http://davenport.sourceforge.net/ntlm.html
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.IO;
using System.Net;
using System.Globalization;
using System.Security.Cryptography;
using System.Text;
using Mono.Security.Cryptography;
namespace Mono.Security.Protocol.Ntlm {
public static class ChallengeResponse2 {
static private byte[] magic = { 0x4B, 0x47, 0x53, 0x21, 0x40, 0x23, 0x24, 0x25 };
// This is the pre-encrypted magic value with a null DES key (0xAAD3B435B51404EE)
// Ref: http://packetstormsecurity.nl/Crackers/NT/l0phtcrack/l0phtcrack2.5-readme.html
static private byte[] nullEncMagic = { 0xAA, 0xD3, 0xB4, 0x35, 0xB5, 0x14, 0x04, 0xEE };
static byte[] Compute_LM (string password, byte[] challenge)
{
var buffer = new byte [21];
// create Lan Manager password
DES des = DES.Create ();
des.Mode = CipherMode.ECB;
ICryptoTransform ct = null;
// Note: In .NET DES cannot accept a weak key
// this can happen for a null password
if ((password == null) || (password.Length < 1)) {
Buffer.BlockCopy (nullEncMagic, 0, buffer, 0, 8);
} else {
des.Key = PasswordToKey (password, 0);
ct = des.CreateEncryptor ();
ct.TransformBlock (magic, 0, 8, buffer, 0);
}
// and if a password has less than 8 characters
if ((password == null) || (password.Length < 8)) {
Buffer.BlockCopy (nullEncMagic, 0, buffer, 8, 8);
} else {
des.Key = PasswordToKey (password, 7);
ct = des.CreateEncryptor ();
ct.TransformBlock (magic, 0, 8, buffer, 8);
}
des.Clear ();
return GetResponse (challenge, buffer);
}
static byte[] Compute_NTLM_Password (string password)
{
var buffer = new byte [21];
// create NT password
MD4 md4 = MD4.Create ();
byte[] data = ((password == null) ? (new byte [0]) : (Encoding.Unicode.GetBytes (password)));
byte[] hash = md4.ComputeHash (data);
Buffer.BlockCopy (hash, 0, buffer, 0, 16);
// clean up
Array.Clear (data, 0, data.Length);
Array.Clear (hash, 0, hash.Length);
return buffer;
}
static byte[] Compute_NTLM (string password, byte[] challenge)
{
var buffer = Compute_NTLM_Password (password);
return GetResponse (challenge, buffer);
}
static void Compute_NTLMv2_Session (string password, byte[] challenge,
out byte[] lm, out byte[] ntlm)
{
var nonce = new byte [8];
var rng = RandomNumberGenerator.Create ();
rng.GetBytes (nonce);
var sessionNonce = new byte [challenge.Length + 8];
challenge.CopyTo (sessionNonce, 0);
nonce.CopyTo (sessionNonce, challenge.Length);
lm = new byte [24];
nonce.CopyTo (lm, 0);
MD5 md5 = MD5.Create ();
var hash = md5.ComputeHash (sessionNonce);
var newChallenge = new byte [8];
Array.Copy (hash, newChallenge, 8);
ntlm = Compute_NTLM (password, newChallenge);
// clean up
Array.Clear (nonce, 0, nonce.Length);
Array.Clear (sessionNonce, 0, sessionNonce.Length);
Array.Clear (newChallenge, 0, newChallenge.Length);
Array.Clear (hash, 0, hash.Length);
}
static byte[] Compute_NTLMv2 (Type2Message type2, string username, string password, string domain)
{
var ntlm_hash = Compute_NTLM_Password (password);
var ubytes = Encoding.Unicode.GetBytes (username.ToUpperInvariant ());
var tbytes = Encoding.Unicode.GetBytes (domain);
var bytes = new byte [ubytes.Length + tbytes.Length];
ubytes.CopyTo (bytes, 0);
Array.Copy (tbytes, 0, bytes, ubytes.Length, tbytes.Length);
var md5 = new HMACMD5 (ntlm_hash);
var ntlm_v2_hash = md5.ComputeHash (bytes);
Array.Clear (ntlm_hash, 0, ntlm_hash.Length);
md5.Clear ();
var ntlm_v2_md5 = new HMACMD5 (ntlm_v2_hash);
var now = DateTime.Now;
var timestamp = now.Ticks - 504911232000000000;
var nonce = new byte [8];
var rng = RandomNumberGenerator.Create ();
rng.GetBytes (nonce);
byte[] blob = new byte [28 + type2.TargetInfo.Length];
blob[0] = 0x01;
blob[1] = 0x01;
Buffer.BlockCopy (BitConverterLE.GetBytes (timestamp), 0, blob, 8, 8);
Buffer.BlockCopy (nonce, 0, blob, 16, 8);
Buffer.BlockCopy (type2.TargetInfo, 0, blob, 28, type2.TargetInfo.Length);
var challenge = type2.Nonce;
var hashInput = new byte [challenge.Length + blob.Length];
challenge.CopyTo (hashInput, 0);
blob.CopyTo (hashInput, challenge.Length);
var blobHash = ntlm_v2_md5.ComputeHash (hashInput);
var response = new byte [blob.Length + blobHash.Length];
blobHash.CopyTo (response, 0);
blob.CopyTo (response, blobHash.Length);
Array.Clear (ntlm_v2_hash, 0, ntlm_v2_hash.Length);
ntlm_v2_md5.Clear ();
Array.Clear (nonce, 0, nonce.Length);
Array.Clear (blob, 0, blob.Length);
Array.Clear (hashInput, 0, hashInput.Length);
Array.Clear (blobHash, 0, blobHash.Length);
return response;
}
public static void Compute (Type2Message type2, NtlmAuthLevel level,
string username, string password, string domain,
out byte[] lm, out byte[] ntlm)
{
lm = null;
switch (level) {
case NtlmAuthLevel.LM_and_NTLM:
lm = Compute_LM (password, type2.Nonce);
ntlm = Compute_NTLM (password, type2.Nonce);
break;
case NtlmAuthLevel.LM_and_NTLM_and_try_NTLMv2_Session:
if ((type2.Flags & NtlmFlags.NegotiateNtlm2Key) == 0)
goto case NtlmAuthLevel.LM_and_NTLM;
Compute_NTLMv2_Session (password, type2.Nonce, out lm, out ntlm);
break;
case NtlmAuthLevel.NTLM_only:
if ((type2.Flags & NtlmFlags.NegotiateNtlm2Key) != 0)
Compute_NTLMv2_Session (password, type2.Nonce, out lm, out ntlm);
else
ntlm = Compute_NTLM (password, type2.Nonce);
break;
case NtlmAuthLevel.NTLMv2_only:
ntlm = Compute_NTLMv2 (type2, username, password, domain);
break;
default:
throw new InvalidOperationException ();
}
}
static byte[] GetResponse (byte[] challenge, byte[] pwd)
{
byte[] response = new byte [24];
DES des = DES.Create ();
des.Mode = CipherMode.ECB;
des.Key = PrepareDESKey (pwd, 0);
ICryptoTransform ct = des.CreateEncryptor ();
ct.TransformBlock (challenge, 0, 8, response, 0);
des.Key = PrepareDESKey (pwd, 7);
ct = des.CreateEncryptor ();
ct.TransformBlock (challenge, 0, 8, response, 8);
des.Key = PrepareDESKey (pwd, 14);
ct = des.CreateEncryptor ();
ct.TransformBlock (challenge, 0, 8, response, 16);
return response;
}
static byte[] PrepareDESKey (byte[] key56bits, int position)
{
// convert to 8 bytes
byte[] key = new byte [8];
key [0] = key56bits [position];
key [1] = (byte) ((key56bits [position] << 7) | (key56bits [position + 1] >> 1));
key [2] = (byte) ((key56bits [position + 1] << 6) | (key56bits [position + 2] >> 2));
key [3] = (byte) ((key56bits [position + 2] << 5) | (key56bits [position + 3] >> 3));
key [4] = (byte) ((key56bits [position + 3] << 4) | (key56bits [position + 4] >> 4));
key [5] = (byte) ((key56bits [position + 4] << 3) | (key56bits [position + 5] >> 5));
key [6] = (byte) ((key56bits [position + 5] << 2) | (key56bits [position + 6] >> 6));
key [7] = (byte) (key56bits [position + 6] << 1);
return key;
}
static byte[] PasswordToKey (string password, int position)
{
byte[] key7 = new byte [7];
int len = System.Math.Min (password.Length - position, 7);
Encoding.ASCII.GetBytes (password.ToUpper (CultureInfo.CurrentCulture), position, len, key7, 0);
byte[] key8 = PrepareDESKey (key7, 0);
// cleanup intermediate key material
Array.Clear (key7, 0, key7.Length);
return key8;
}
}
}