#pragma warning disable 1634, 1691 using System; using System.Diagnostics; using System.Transactions; using System.Collections; using System.Collections.Generic; using System.Workflow.Runtime.Hosting; namespace System.Workflow.Runtime { #region Runtime Batch Implementation #region WorkBatch internal enum WorkBatchState { Usable, Merged, Completed } /// /// Summary description for Work Batching. /// internal sealed class WorkBatch : IWorkBatch, IDisposable { private PendingWorkCollection _pendingWorkCollection; private object mutex = new object(); private WorkBatchState _state; private WorkBatchCollection _collection = null; private WorkBatch() { } internal WorkBatch(WorkBatchCollection workBackCollection) { _pendingWorkCollection = new PendingWorkCollection(); _state = WorkBatchState.Usable; _collection = workBackCollection; } internal int Count { get { return _pendingWorkCollection.WorkItems.Count; } } internal void SetWorkBatchCollection(WorkBatchCollection workBatchCollection) { _collection = workBatchCollection; } #region IWorkBatch Implementation /// /// Add Work to Batch /// /// /// void IWorkBatch.Add(IPendingWork work, object workItem) { if (_pendingWorkCollection == null) throw new ObjectDisposedException("WorkBatch"); lock (this.mutex) { System.Diagnostics.Debug.Assert(this._state == WorkBatchState.Usable, "Trying to add to unusable batch."); _pendingWorkCollection.Add(work, _collection.GetNextWorkItemOrderId(work), workItem); } } #endregion #region Internal Implementation internal bool IsDirty { get { return this._pendingWorkCollection.IsDirty; } } /// /// This one commits all the pending work and its items /// added so far in this batch. /// /// internal void Commit(Transaction transaction) { lock (this.mutex) { _pendingWorkCollection.Commit(transaction); } } /// /// This one completes the pending work /// /// internal void Complete(bool succeeded) { lock (this.mutex) { if (this._pendingWorkCollection.IsUsable) { _pendingWorkCollection.Complete(succeeded); _pendingWorkCollection.Dispose(); this._state = WorkBatchState.Completed; } } } /// /// API for Runtime to call to do Merge Operation: Right now /// we dont use this because we dont support incoming work collection. /// /// internal void Merge(WorkBatch batch) { if (batch == null) return; //nothing to merge if (_pendingWorkCollection == null) throw new ObjectDisposedException("WorkBatch"); lock (this.mutex) { lock (batch.mutex) { foreach (KeyValuePair> item in batch._pendingWorkCollection.WorkItems) { //_pendingWorkCollection.AddRange(item.Key, item.Value); SortedList newItems = item.Value; foreach (KeyValuePair kvp in newItems) _pendingWorkCollection.Add(item.Key, kvp.Key, kvp.Value); } } this._state = WorkBatchState.Merged; } } #endregion #region IDisposable Members public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { if (disposing) { _pendingWorkCollection.Dispose(); _pendingWorkCollection = null; } } #endregion #region PendingWorkCollection implementation /// /// Pending Work Implementation /// internal sealed class PendingWorkCollection : IDisposable { Dictionary> Items; #region Internal Implementation internal PendingWorkCollection() { Items = new Dictionary>(); } internal Dictionary> WorkItems { get { return Items; } } internal bool IsUsable { get { return this.Items != null; } } internal bool IsDirty { get { if (!this.IsUsable) return false; // // Loop through all pending work items in the collection // If any of them assert that they need to commit than the batch is dirty foreach (KeyValuePair> workItem in this.WorkItems) { try { IPendingWork work = workItem.Key; if (work.MustCommit(workItem.Value)) return true; } catch (Exception e) { if (WorkflowExecutor.IsIrrecoverableException(e)) { #pragma warning disable 56503 throw; #pragma warning restore 56503 } else { // Ignore exceptions and treat condition as false return value; } } } // // If no one asserted that they need to commit we're not dirty return false; } } internal void Add(IPendingWork work, long orderId, object workItem) { SortedList workItems = null; if (!Items.TryGetValue(work, out workItems)) { workItems = new SortedList(); Items.Add(work, workItems); } Debug.Assert(!workItems.ContainsKey(orderId), string.Format(System.Globalization.CultureInfo.InvariantCulture, "List already contains key {0}", orderId)); workItems.Add(orderId, workItem); WorkflowTrace.Runtime.TraceEvent(TraceEventType.Information, 0, "pending work hc {0} added workItem hc {1}", work.GetHashCode(), workItem.GetHashCode()); } //Commit All Pending Work internal void Commit(Transaction transaction) { //ignore items param foreach (KeyValuePair> workItem in Items) { IPendingWork work = workItem.Key; List values = new List(workItem.Value.Values); work.Commit(transaction, values); } } //Complete All Pending Work internal void Complete(bool succeeded) { foreach (KeyValuePair> workItem in Items) { IPendingWork work = workItem.Key; List values = new List(workItem.Value.Values); try { work.Complete(succeeded, values); } catch (Exception e) { if (WorkflowExecutor.IsIrrecoverableException(e)) { throw; } else { WorkflowTrace.Runtime.TraceEvent(TraceEventType.Warning, 0, "Work Item {0} threw exception on complete notification", workItem.GetType()); } } } } #endregion #region IDisposable Members public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { if (disposing && Items != null) { Items.Clear(); Items = null; } } #endregion } #endregion } #endregion #region WorkBatchCollection /// /// collection of name to Batch /// internal sealed class WorkBatchCollection : Dictionary { object transientBatchID = new object(); private object mutex = new object(); // // All access must be through Interlocked.* methods private long _workItemOrderId = 0; internal long WorkItemOrderId { get { return Threading.Interlocked.Read(ref _workItemOrderId); } set { Debug.Assert(value >= _workItemOrderId, "New value for WorkItemOrderId must be greater than the current value"); lock (mutex) { _workItemOrderId = value; } } } internal long GetNextWorkItemOrderId(IPendingWork pendingWork) { return Threading.Interlocked.Increment(ref _workItemOrderId); } /// /// A new batch is created per atomic scope or any /// required sub batches. An example of an optional sub batch /// could be a batch created for Send activities /// /// /// internal IWorkBatch GetBatch(object id) { WorkBatch batch = null; lock (mutex) { if (this.TryGetValue(id, out batch)) return batch; batch = new WorkBatch(this); Add(id, batch); } return batch; } /// /// Find a batch for a given id without creating it. /// /// batch key /// batch or null if not found private WorkBatch FindBatch(object id) { WorkBatch batch = null; lock (mutex) { TryGetValue(id, out batch); } return batch; } internal IWorkBatch GetTransientBatch() { return GetBatch(transientBatchID); } internal WorkBatch GetMergedBatch() { lock (mutex) { WorkBatch batch = new WorkBatch(this); foreach (WorkBatch existingBatch in this.Values) { batch.Merge(existingBatch); } //Copy of all the items merged in one batch. //Order is preserved in the same way batches are created. return batch; } } internal void RollbackBatch(object id) { lock (mutex) { WorkBatch batch = FindBatch(id); if (batch != null) { batch.Complete(false); batch.Dispose(); Remove(id); } } } // Rollback all sub batches, calling "complete(false)" on all entries. internal void RollbackAllBatchedWork() { lock (mutex) { foreach (WorkBatch batch in this.Values) { batch.Complete(false); batch.Dispose(); } Clear(); // clear the collection } } // Clear sub batches after successful commit/complete. internal void ClearSubBatches() { lock (mutex) { foreach (WorkBatch existingBatch in this.Values) { existingBatch.Dispose(); } Clear(); // clear the collection } } internal void ClearTransientBatch() { RollbackBatch(transientBatchID); } } #endregion #endregion }