using System; using System.ComponentModel; using System.Threading; namespace System.Net { //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public static class UiSynchronizationContext { // Fields // Properties //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public static SynchronizationContext Current { get; set; } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public static int ManagedUiThreadId { get; set; } } }