// ------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // // ------------------------------------------------------------------------------ // namespace System.Net { using System.IO; using System.Net.Sockets; using System.Security.Permissions; /// /// /// The FtpDataStream class implements a data FTP connection, /// /// internal class FtpDataStream : Stream, ICloseEx { private FtpWebRequest m_Request; private NetworkStream m_NetworkStream; private bool m_Writeable; private bool m_Readable; private bool m_IsFullyRead = false; bool m_Closing = false; internal FtpDataStream(NetworkStream networkStream, FtpWebRequest request, TriState writeOnly) { GlobalLog.Print("FtpDataStream#" + ValidationHelper.HashString(this) + "::FtpDataStream"); m_Readable = true; m_Writeable = true; if (writeOnly == TriState.True) { m_Readable = false; } else if (writeOnly == TriState.False) { m_Writeable = false; } m_NetworkStream = networkStream; m_Request = request; } protected override void Dispose(bool disposing) { try { if (disposing) ((ICloseEx)this).CloseEx(CloseExState.Normal); else ((ICloseEx)this).CloseEx(CloseExState.Abort | CloseExState.Silent); } finally { base.Dispose(disposing); } } void ICloseEx.CloseEx(CloseExState closeState) { GlobalLog.Print("FtpDataStream#" + ValidationHelper.HashString(this) + "::CloseEx, state = " + closeState.ToString()); lock (this) { if (m_Closing == true) return; m_Closing = true; m_Writeable = false; m_Readable = false; } try { try { if ((closeState & CloseExState.Abort) == 0) m_NetworkStream.Close(Socket.DefaultCloseTimeout); else m_NetworkStream.Close(0); } finally { m_Request.DataStreamClosed(closeState); } } catch (Exception exception) { bool doThrow = true; WebException webException = exception as WebException; if (webException != null) { FtpWebResponse response = webException.Response as FtpWebResponse; if (response != null) { if (!m_IsFullyRead && response.StatusCode == FtpStatusCode.ConnectionClosed) doThrow = false; } } if (doThrow) if ((closeState & CloseExState.Silent) == 0) throw; } } /// /// Rethrows the exception /// private void CheckError() { if (m_Request.Aborted) { throw new WebException( NetRes.GetWebStatusString( "net_requestaborted", WebExceptionStatus.RequestCanceled), WebExceptionStatus.RequestCanceled); } } /// /// Indicates that data can be read from the stream. /// public override bool CanRead { get { return m_Readable; } } /// /// Indicates that the stream is seekable /// public override bool CanSeek { get { return m_NetworkStream.CanSeek; } } /// /// Indicates that the stream is writeable /// public override bool CanWrite { get { return m_Writeable; } } /// /// Indicates that the stream is writeable /// public override long Length { get { return m_NetworkStream.Length; } } /// /// Gets or sets the position in the stream. Always throws . /// public override long Position { get { return m_NetworkStream.Position; } set { m_NetworkStream.Position = value; } } /// /// Seeks a specific position in the stream. /// public override long Seek(long offset, SeekOrigin origin) { CheckError(); try { return m_NetworkStream.Seek(offset, origin); } catch { CheckError(); throw; } } /// /// Reads data from the stream. /// public override int Read(byte[] buffer, int offset, int size) { CheckError(); int readBytes; try { readBytes = m_NetworkStream.Read(buffer, offset, size); } catch { CheckError(); throw; } if (readBytes == 0) { m_IsFullyRead = true; Close(); } return readBytes; } /// /// Writes data to the stream. /// public override void Write(byte[] buffer, int offset, int size) { CheckError(); try { m_NetworkStream.Write(buffer, offset, size); } catch { CheckError(); throw; } } private void AsyncReadCallback(IAsyncResult ar) { LazyAsyncResult userResult = (LazyAsyncResult) ar.AsyncState; try { try { int readBytes = m_NetworkStream.EndRead(ar); if (readBytes == 0) { m_IsFullyRead = true; Close(); // This should block for pipeline completion } userResult.InvokeCallback(readBytes); } catch (Exception exception) { // Complete with error. If already completed rethrow on the worker thread if (!userResult.IsCompleted) userResult.InvokeCallback(exception); } } catch {} } /// /// /// Begins an asychronous read from a stream. /// /// [HostProtection(ExternalThreading=true)] public override IAsyncResult BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, Object state) { CheckError(); LazyAsyncResult userResult = new LazyAsyncResult(this, state, callback); try { m_NetworkStream.BeginRead(buffer, offset, size, new AsyncCallback(AsyncReadCallback), userResult); } catch { CheckError(); throw; } return userResult; } /// /// /// Handle the end of an asynchronous read. /// /// public override int EndRead(IAsyncResult ar) { try { object result = ((LazyAsyncResult)ar).InternalWaitForCompletion(); if (result is Exception) throw (Exception) result; return (int)result; } finally { CheckError(); } } /// /// /// Begins an asynchronous write to a stream. /// /// [HostProtection(ExternalThreading=true)] public override IAsyncResult BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, Object state) { CheckError(); try { return m_NetworkStream.BeginWrite(buffer, offset, size, callback, state); } catch { CheckError(); throw; } } /// /// /// Handle the end of an asynchronous write. /// /// public override void EndWrite(IAsyncResult asyncResult) { try { m_NetworkStream.EndWrite(asyncResult); } finally { CheckError(); } } /// /// /// Flushes data from the stream. /// /// public override void Flush() { m_NetworkStream.Flush(); } /// /// /// Sets the length of the stream. Always throws /// . /// /// public override void SetLength(long value) { m_NetworkStream.SetLength(value); } /// /// Indicates whether we can timeout /// public override bool CanTimeout { get { return m_NetworkStream.CanTimeout; } } /// /// Set/Get ReadTimeout /// public override int ReadTimeout { get { return m_NetworkStream.ReadTimeout; } set { m_NetworkStream.ReadTimeout = value; } } /// /// Set/Get WriteTimeout /// public override int WriteTimeout { get { return m_NetworkStream.WriteTimeout; } set { m_NetworkStream.WriteTimeout = value; } } internal void SetSocketTimeoutOption(SocketShutdown mode, int timeout, bool silent) { m_NetworkStream.SetSocketTimeoutOption(mode, timeout, silent); } } }