// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Reactive { /// <summary> /// Represents a data stream signaling its elements by means of an event. /// </summary> /// <typeparam name="TEventArgs">The type of the event data generated by the event.</typeparam> public interface IEventPatternSource<TEventArgs> #if !NO_EVENTARGS_CONSTRAINT where TEventArgs : EventArgs #endif { /// <summary> /// Event signaling the next element in the data stream. /// </summary> event EventHandler<TEventArgs> OnNext; } }