// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
namespace System.Buffers
{
///
/// Represents a heap-based, array-backed output sink into which data can be written.
///
public sealed class ArrayBufferWriter : IBufferWriter
{
private T[] _buffer;
private int _index;
private const int DefaultInitialBufferSize = 256;
///
/// Creates an instance of an , in which data can be written to,
/// with the default initial capacity.
///
public ArrayBufferWriter()
{
_buffer = Array.Empty();
_index = 0;
}
///
/// Creates an instance of an , in which data can be written to,
/// with an initial capacity specified.
///
/// The minimum capacity with which to initialize the underlying buffer.
///
/// Thrown when is not positive (i.e. less than or equal to 0).
///
public ArrayBufferWriter(int initialCapacity)
{
if (initialCapacity <= 0)
throw new ArgumentException(nameof(initialCapacity));
_buffer = new T[initialCapacity];
_index = 0;
}
///
/// Returns the data written to the underlying buffer so far, as a .
///
public ReadOnlyMemory WrittenMemory => _buffer.AsMemory(0, _index);
///
/// Returns the data written to the underlying buffer so far, as a .
///
public ReadOnlySpan WrittenSpan => _buffer.AsSpan(0, _index);
///
/// Returns the amount of data written to the underlying buffer so far.
///
public int WrittenCount => _index;
///
/// Returns the total amount of space within the underlying buffer.
///
public int Capacity => _buffer.Length;
///
/// Returns the amount of space available that can still be written into without forcing the underlying buffer to grow.
///
public int FreeCapacity => _buffer.Length - _index;
///
/// Clears the data written to the underlying buffer.
///
///
/// You must clear the before trying to re-use it.
///
public void Clear()
{
Debug.Assert(_buffer.Length >= _index);
_buffer.AsSpan(0, _index).Clear();
_index = 0;
}
///
/// Notifies that amount of data was written to the output /
///
///
/// Thrown when is negative.
///
///
/// Thrown when attempting to advance past the end of the underlying buffer.
///
///
/// You must request a new buffer after calling Advance to continue writing more data and cannot write to a previously acquired buffer.
///
public void Advance(int count)
{
if (count < 0)
throw new ArgumentException(nameof(count));
if (_index > _buffer.Length - count)
ThrowInvalidOperationException_AdvancedTooFar(_buffer.Length);
_index += count;
}
///
/// Returns a to write to that is at least the requested length (specified by ).
/// If no is provided (or it's equal to 0
), some non-empty buffer is returned.
///
///
/// Thrown when is negative.
///
///
/// This will never return an empty .
///
///
/// There is no guarantee that successive calls will return the same buffer or the same-sized buffer.
///
///
/// You must request a new buffer after calling Advance to continue writing more data and cannot write to a previously acquired buffer.
///
public Memory GetMemory(int sizeHint = 0)
{
CheckAndResizeBuffer(sizeHint);
Debug.Assert(_buffer.Length > _index);
return _buffer.AsMemory(_index);
}
///
/// Returns a to write to that is at least the requested length (specified by ).
/// If no is provided (or it's equal to 0
), some non-empty buffer is returned.
///
///
/// Thrown when is negative.
///
///
/// This will never return an empty .
///
///
/// There is no guarantee that successive calls will return the same buffer or the same-sized buffer.
///
///
/// You must request a new buffer after calling Advance to continue writing more data and cannot write to a previously acquired buffer.
///
public Span GetSpan(int sizeHint = 0)
{
CheckAndResizeBuffer(sizeHint);
Debug.Assert(_buffer.Length > _index);
return _buffer.AsSpan(_index);
}
private void CheckAndResizeBuffer(int sizeHint)
{
if (sizeHint < 0)
throw new ArgumentException(nameof(sizeHint));
if (sizeHint == 0)
{
sizeHint = 1;
}
if (sizeHint > FreeCapacity)
{
int growBy = Math.Max(sizeHint, _buffer.Length);
if (_buffer.Length == 0)
{
growBy = Math.Max(growBy, DefaultInitialBufferSize);
}
int newSize = checked(_buffer.Length + growBy);
Array.Resize(ref _buffer, newSize);
}
Debug.Assert(FreeCapacity > 0 && FreeCapacity >= sizeHint);
}
private static void ThrowInvalidOperationException_AdvancedTooFar(int capacity)
{
throw new InvalidOperationException(SR.Format(SR.BufferWriterAdvancedTooFar, capacity));
}
}
}