//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ #if !DONTUSEFACTORYGENERATOR using System; using System.Reflection; using System.Reflection.Emit; using System.Threading; using System.Security; using System.Security.Permissions; namespace System.Web.Util { /* * Factory Generator class * A factory generator is useful for cases where a large number of late-bound * classes need to be instantiated. * * Normally, to create an instance of type t, you call the following code: * * ISomeInterface o = (ISomeInterface) Activator.CreateInstance(t); * * This assumes that the default constructor is used, and that the type t * implements the interface ISomeInterface. * * The factory generator, on the other hand, can use reflection emit APIs * to dynamically generate a class factory for t. The generated class has * the equivalent of the following code: * * class X : ISomeInterfaceFactory { * public ISomeInterface CreateInstance() { * return new t(); * } * } * * It then instantiates and returns an object of this type. You can then * call CreateInstance to create an instance of the type, which is * significantly faster. * * A single instance of a FactoryGenerator can generate factories for * multiple types. However, it builds all these types into a single * dynamically generated assembly. CLR implementation prevents this * assembly from being unloaded until the process exits. * * The FactoryGenerator is (almost) a templated type. It takes two * types in its constructor: * * returnedType is the type common to all classes for which factories * are to be generated. In the example above, this would be * ISomeInterface. * factoryInterface is the interface implemented by the dynamically * generated class factory, and should include a method named * CreateInstance, that takes no parameters and returns an object * of the type specified by returnedType. In the example above, * this would be ISomeInterfaceFactory. * * Copyright (c) 2003 Microsoft Corporation */ internal class FactoryGenerator { private Type _factoryInterface; private Type _returnedType; private MethodInfo _methodToOverride; private ModuleBuilder _dynamicModule = null; private Type[] _emptyParameterList = new Type[] { }; private Type[] _interfacesToImplement; internal FactoryGenerator() : this(typeof(object), typeof(IWebObjectFactory)) {} private FactoryGenerator(Type returnedType, Type factoryInterface) { _returnedType = returnedType; _factoryInterface = factoryInterface; // Get the CreateInstance method, and make sure it has // the correct signature. _methodToOverride = factoryInterface.GetMethod("CreateInstance", new Type[0]); if (_methodToOverride.ReturnType != _returnedType) { throw new ArgumentException(SR.GetString(SR.FactoryInterface)); } // This will be needed later, when building the dynamic class. _interfacesToImplement = new Type[1]; _interfacesToImplement[0] = factoryInterface; } // A type must be public and have a parameterless constructor, in order for us to be able to // create a factory for the type. Throws if either of these conditions are not true. internal static void CheckPublicParameterlessConstructor(Type type) { if (type == null) { throw new ArgumentNullException("type"); } if (!(type.IsPublic || type.IsNestedPublic)) { throw new InvalidOperationException(SR.GetString(SR.FactoryGenerator_TypeNotPublic, type.Name)); } ConstructorInfo constructor = type.GetConstructor(Type.EmptyTypes); if (constructor == null) { throw new InvalidOperationException(SR.GetString(SR.FactoryGenerator_TypeHasNoParameterlessConstructor, type.Name)); } } private static String GetUniqueCompilationName() { return Guid.NewGuid().ToString().Replace('-', '_'); } Type GetFactoryTypeWithAssert(Type type) { CheckPublicParameterlessConstructor(type); // Create the dynamic assembly if needed. Type factoryType; if (_dynamicModule == null) { lock (this) { if (_dynamicModule == null) { // Use a unique name for each assembly. String name = GetUniqueCompilationName(); AssemblyName assemblyName = new AssemblyName(); assemblyName.Name = "A_" + name; // Create a new assembly. AssemblyBuilder newAssembly = Thread.GetDomain().DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run, null, //directory to persist assembly true, //isSynchronized null //assembly attributes ); // Create a single module in the assembly. _dynamicModule = newAssembly.DefineDynamicModule("M_" + name); } } } // Give the factory a unique name. String typeName = GetUniqueCompilationName(); TypeBuilder factoryTypeBuilder = _dynamicModule.DefineType("T_" + typeName, TypeAttributes.Public, typeof(Object), _interfacesToImplement); // Define the CreateInstance method. It must be virtual to be an interface implementation. MethodBuilder method = factoryTypeBuilder.DefineMethod("CreateInstance", MethodAttributes.Public | MethodAttributes.Virtual, _returnedType, null); // Generate IL. The generated IL corresponds to "return new type()" // newobj // ret ILGenerator il = method.GetILGenerator(); ConstructorInfo cons = type.GetConstructor(Type.EmptyTypes); il.Emit(OpCodes.Newobj, cons); il.Emit(OpCodes.Ret); // Specify that this method implements CreateInstance from the inherited interface. factoryTypeBuilder.DefineMethodOverride(method, _methodToOverride); // Bake in the type. factoryType = factoryTypeBuilder.CreateType(); return factoryType; } internal IWebObjectFactory CreateFactory(Type type) { Debug.Trace("FactoryGenerator", "Creating generator for type " + type.FullName); Type factoryType = GetFactoryTypeWithAssert(type); // Create the type. This is the only place where Activator.CreateInstance is used, // reducing the calls to it from 1 per instance to 1 per type. return (IWebObjectFactory) Activator.CreateInstance(factoryType); } } } #endif