Mono.Posix 1.0.5000.0 2.0.0.0 4.0.0.0 System.Net.EndPoint A implementation for UNIX sockets as network addresses. try { UnixEndPoint endPoint = new UnixEndPoint (socketName); socket.Connect (endPoint); stream = new NetworkStream (socket, true); return true; } catch (Exception ex) { baseException = ex; return false; } Constructor 1.0.5000.0 2.0.0.0 4.0.0.0 a representing the socket name. Constructor with socketName as parameter. Property 1.0.5000.0 2.0.0.0 4.0.0.0 System.Net.Sockets.AddressFamily To be added. To be added. To be added. Method 1.0.5000.0 2.0.0.0 4.0.0.0 System.Net.EndPoint To be added. To be added. To be added. To be added. Method 1.0.5000.0 2.0.0.0 4.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Property 1.0.5000.0 2.0.0.0 4.0.0.0 System.String Returns the filename representing the unix socket. a Method 1.0.5000.0 2.0.0.0 4.0.0.0 System.Int32 To be added. To be added. To be added. Method 1.0.5000.0 2.0.0.0 4.0.0.0 System.Net.SocketAddress To be added. To be added. To be added. Method 1.0.5000.0 2.0.0.0 4.0.0.0 System.String To be added. To be added. To be added.