Mono.Posix
1.0.5000.0
2.0.0.0
4.0.0.0
System.Net.EndPoint
A implementation for UNIX sockets as network addresses.
try
{
UnixEndPoint endPoint = new UnixEndPoint (socketName);
socket.Connect (endPoint);
stream = new NetworkStream (socket, true);
return true;
}
catch (Exception ex)
{
baseException = ex;
return false;
}
Constructor
1.0.5000.0
2.0.0.0
4.0.0.0
a representing the socket name.
Constructor with socketName as parameter.
Property
1.0.5000.0
2.0.0.0
4.0.0.0
System.Net.Sockets.AddressFamily
To be added.
To be added.
To be added.
Method
1.0.5000.0
2.0.0.0
4.0.0.0
System.Net.EndPoint
To be added.
To be added.
To be added.
To be added.
Method
1.0.5000.0
2.0.0.0
4.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Property
1.0.5000.0
2.0.0.0
4.0.0.0
System.String
Returns the filename representing the unix socket.
a
Method
1.0.5000.0
2.0.0.0
4.0.0.0
System.Int32
To be added.
To be added.
To be added.
Method
1.0.5000.0
2.0.0.0
4.0.0.0
System.Net.SocketAddress
To be added.
To be added.
To be added.
Method
1.0.5000.0
2.0.0.0
4.0.0.0
System.String
To be added.
To be added.
To be added.