//===-- StopInfo.cpp --------------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

// C Includes
// C++ Includes
#include <string>

// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Breakpoint/Watchpoint.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Expression/UserExpression.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/UnixSignals.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/StreamString.h"

using namespace lldb;
using namespace lldb_private;

StopInfo::StopInfo(Thread &thread, uint64_t value)
    : m_thread_wp(thread.shared_from_this()),
      m_stop_id(thread.GetProcess()->GetStopID()),
      m_resume_id(thread.GetProcess()->GetResumeID()), m_value(value),
      m_description(), m_override_should_notify(eLazyBoolCalculate),
      m_override_should_stop(eLazyBoolCalculate), m_extended_info() {}

bool StopInfo::IsValid() const {
  ThreadSP thread_sp(m_thread_wp.lock());
  if (thread_sp)
    return thread_sp->GetProcess()->GetStopID() == m_stop_id;
  return false;
}

void StopInfo::MakeStopInfoValid() {
  ThreadSP thread_sp(m_thread_wp.lock());
  if (thread_sp) {
    m_stop_id = thread_sp->GetProcess()->GetStopID();
    m_resume_id = thread_sp->GetProcess()->GetResumeID();
  }
}

bool StopInfo::HasTargetRunSinceMe() {
  ThreadSP thread_sp(m_thread_wp.lock());

  if (thread_sp) {
    lldb::StateType ret_type = thread_sp->GetProcess()->GetPrivateState();
    if (ret_type == eStateRunning) {
      return true;
    } else if (ret_type == eStateStopped) {
      // This is a little tricky.  We want to count "run and stopped again
      // before you could
      // ask this question as a "TRUE" answer to HasTargetRunSinceMe.  But we
      // don't want to
      // include any running of the target done for expressions.  So we track
      // both resumes,
      // and resumes caused by expressions, and check if there are any resumes
      // NOT caused
      // by expressions.

      uint32_t curr_resume_id = thread_sp->GetProcess()->GetResumeID();
      uint32_t last_user_expression_id =
          thread_sp->GetProcess()->GetLastUserExpressionResumeID();
      if (curr_resume_id == m_resume_id) {
        return false;
      } else if (curr_resume_id > last_user_expression_id) {
        return true;
      }
    }
  }
  return false;
}

//----------------------------------------------------------------------
// StopInfoBreakpoint
//----------------------------------------------------------------------

namespace lldb_private {
class StopInfoBreakpoint : public StopInfo {
public:
  StopInfoBreakpoint(Thread &thread, break_id_t break_id)
      : StopInfo(thread, break_id), m_should_stop(false),
        m_should_stop_is_valid(false), m_should_perform_action(true),
        m_address(LLDB_INVALID_ADDRESS), m_break_id(LLDB_INVALID_BREAK_ID),
        m_was_one_shot(false) {
    StoreBPInfo();
  }

  StopInfoBreakpoint(Thread &thread, break_id_t break_id, bool should_stop)
      : StopInfo(thread, break_id), m_should_stop(should_stop),
        m_should_stop_is_valid(true), m_should_perform_action(true),
        m_address(LLDB_INVALID_ADDRESS), m_break_id(LLDB_INVALID_BREAK_ID),
        m_was_one_shot(false) {
    StoreBPInfo();
  }

  ~StopInfoBreakpoint() override = default;

  void StoreBPInfo() {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {
      BreakpointSiteSP bp_site_sp(
          thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
      if (bp_site_sp) {
        if (bp_site_sp->GetNumberOfOwners() == 1) {
          BreakpointLocationSP bp_loc_sp = bp_site_sp->GetOwnerAtIndex(0);
          if (bp_loc_sp) {
            m_break_id = bp_loc_sp->GetBreakpoint().GetID();
            m_was_one_shot = bp_loc_sp->GetBreakpoint().IsOneShot();
          }
        }
        m_address = bp_site_sp->GetLoadAddress();
      }
    }
  }

  bool IsValidForOperatingSystemThread(Thread &thread) override {
    ProcessSP process_sp(thread.GetProcess());
    if (process_sp) {
      BreakpointSiteSP bp_site_sp(
          process_sp->GetBreakpointSiteList().FindByID(m_value));
      if (bp_site_sp)
        return bp_site_sp->ValidForThisThread(&thread);
    }
    return false;
  }

  StopReason GetStopReason() const override { return eStopReasonBreakpoint; }

  bool ShouldStopSynchronous(Event *event_ptr) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {
      if (!m_should_stop_is_valid) {
        // Only check once if we should stop at a breakpoint
        BreakpointSiteSP bp_site_sp(
            thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
        if (bp_site_sp) {
          ExecutionContext exe_ctx(thread_sp->GetStackFrameAtIndex(0));
          StoppointCallbackContext context(event_ptr, exe_ctx, true);
          bp_site_sp->BumpHitCounts();
          m_should_stop = bp_site_sp->ShouldStop(&context);
        } else {
          Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));

          if (log)
            log->Printf(
                "Process::%s could not find breakpoint site id: %" PRId64 "...",
                __FUNCTION__, m_value);

          m_should_stop = true;
        }
        m_should_stop_is_valid = true;
      }
      return m_should_stop;
    }
    return false;
  }

  bool DoShouldNotify(Event *event_ptr) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {
      BreakpointSiteSP bp_site_sp(
          thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
      if (bp_site_sp) {
        bool all_internal = true;

        for (uint32_t i = 0; i < bp_site_sp->GetNumberOfOwners(); i++) {
          if (!bp_site_sp->GetOwnerAtIndex(i)->GetBreakpoint().IsInternal()) {
            all_internal = false;
            break;
          }
        }
        return !all_internal;
      }
    }
    return true;
  }

  const char *GetDescription() override {
    if (m_description.empty()) {
      ThreadSP thread_sp(m_thread_wp.lock());
      if (thread_sp) {
        BreakpointSiteSP bp_site_sp(
            thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
        if (bp_site_sp) {
          StreamString strm;
          // If we have just hit an internal breakpoint, and it has a kind
          // description, print that instead of the
          // full breakpoint printing:
          if (bp_site_sp->IsInternal()) {
            size_t num_owners = bp_site_sp->GetNumberOfOwners();
            for (size_t idx = 0; idx < num_owners; idx++) {
              const char *kind = bp_site_sp->GetOwnerAtIndex(idx)
                                     ->GetBreakpoint()
                                     .GetBreakpointKind();
              if (kind != nullptr) {
                m_description.assign(kind);
                return kind;
              }
            }
          }

          strm.Printf("breakpoint ");
          bp_site_sp->GetDescription(&strm, eDescriptionLevelBrief);
          m_description = strm.GetString();
        } else {
          StreamString strm;
          if (m_break_id != LLDB_INVALID_BREAK_ID) {
            BreakpointSP break_sp =
                thread_sp->GetProcess()->GetTarget().GetBreakpointByID(
                    m_break_id);
            if (break_sp) {
              if (break_sp->IsInternal()) {
                const char *kind = break_sp->GetBreakpointKind();
                if (kind)
                  strm.Printf("internal %s breakpoint(%d).", kind, m_break_id);
                else
                  strm.Printf("internal breakpoint(%d).", m_break_id);
              } else {
                strm.Printf("breakpoint %d.", m_break_id);
              }
            } else {
              if (m_was_one_shot)
                strm.Printf("one-shot breakpoint %d", m_break_id);
              else
                strm.Printf("breakpoint %d which has been deleted.",
                            m_break_id);
            }
          } else if (m_address == LLDB_INVALID_ADDRESS)
            strm.Printf("breakpoint site %" PRIi64
                        " which has been deleted - unknown address",
                        m_value);
          else
            strm.Printf("breakpoint site %" PRIi64
                        " which has been deleted - was at 0x%" PRIx64,
                        m_value, m_address);

          m_description = strm.GetString();
        }
      }
    }
    return m_description.c_str();
  }

protected:
  bool ShouldStop(Event *event_ptr) override {
    // This just reports the work done by PerformAction or the synchronous stop.
    // It should
    // only ever get called after they have had a chance to run.
    assert(m_should_stop_is_valid);
    return m_should_stop;
  }

  void PerformAction(Event *event_ptr) override {
    if (!m_should_perform_action)
      return;
    m_should_perform_action = false;
    bool internal_breakpoint = true;

    ThreadSP thread_sp(m_thread_wp.lock());

    if (thread_sp) {
      Log *log = lldb_private::GetLogIfAnyCategoriesSet(
          LIBLLDB_LOG_BREAKPOINTS | LIBLLDB_LOG_STEP);

      if (!thread_sp->IsValid()) {
        // This shouldn't ever happen, but just in case, don't do more harm.
        if (log) {
          log->Printf("PerformAction got called with an invalid thread.");
        }
        m_should_stop = true;
        m_should_stop_is_valid = true;
        return;
      }

      BreakpointSiteSP bp_site_sp(
          thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
      std::unordered_set<break_id_t> precondition_breakpoints;

      if (bp_site_sp) {
        // Let's copy the owners list out of the site and store them in a local
        // list.  That way if
        // one of the breakpoint actions changes the site, then we won't be
        // operating on a bad list.
        BreakpointLocationCollection site_locations;
        size_t num_owners = bp_site_sp->CopyOwnersList(site_locations);

        if (num_owners == 0) {
          m_should_stop = true;
        } else {
          // We go through each location, and test first its precondition - this
          // overrides everything.  Note,
          // we only do this once per breakpoint - not once per location...
          // Then check the condition.  If the condition says to stop,
          // then we run the callback for that location.  If that callback says
          // to stop as well, then
          // we set m_should_stop to true; we are going to stop.
          // But we still want to give all the breakpoints whose conditions say
          // we are going to stop a
          // chance to run their callbacks.
          // Of course if any callback restarts the target by putting "continue"
          // in the callback, then
          // we're going to restart, without running the rest of the callbacks.
          // And in this case we will
          // end up not stopping even if another location said we should stop.
          // But that's better than not
          // running all the callbacks.

          m_should_stop = false;

          // We don't select threads as we go through them testing breakpoint
          // conditions and running commands.
          // So we need to set the thread for expression evaluation here:
          ThreadList::ExpressionExecutionThreadPusher thread_pusher(thread_sp);

          ExecutionContext exe_ctx(thread_sp->GetStackFrameAtIndex(0));
          Process *process = exe_ctx.GetProcessPtr();
          if (process->GetModIDRef().IsLastResumeForUserExpression()) {
            // If we are in the middle of evaluating an expression, don't run
            // asynchronous breakpoint commands or
            // expressions.  That could lead to infinite recursion if the
            // command or condition re-calls the function
            // with this breakpoint.
            // TODO: We can keep a list of the breakpoints we've seen while
            // running expressions in the nested
            // PerformAction calls that can arise when the action runs a
            // function that hits another breakpoint,
            // and only stop running commands when we see the same breakpoint
            // hit a second time.

            m_should_stop_is_valid = true;
            if (log)
              log->Printf("StopInfoBreakpoint::PerformAction - Hit a "
                          "breakpoint while running an expression,"
                          " not running commands to avoid recursion.");
            bool ignoring_breakpoints =
                process->GetIgnoreBreakpointsInExpressions();
            if (ignoring_breakpoints) {
              m_should_stop = false;
              // Internal breakpoints will always stop.
              for (size_t j = 0; j < num_owners; j++) {
                lldb::BreakpointLocationSP bp_loc_sp =
                    bp_site_sp->GetOwnerAtIndex(j);
                if (bp_loc_sp->GetBreakpoint().IsInternal()) {
                  m_should_stop = true;
                  break;
                }
              }
            } else {
              m_should_stop = true;
            }
            if (log)
              log->Printf("StopInfoBreakpoint::PerformAction - in expression, "
                          "continuing: %s.",
                          m_should_stop ? "true" : "false");
            process->GetTarget().GetDebugger().GetAsyncOutputStream()->Printf(
                "Warning: hit breakpoint while "
                "running function, skipping commands and conditions to prevent "
                "recursion.");
            return;
          }

          StoppointCallbackContext context(event_ptr, exe_ctx, false);

          // For safety's sake let's also grab an extra reference to the
          // breakpoint owners of the locations we're
          // going to examine, since the locations are going to have to get back
          // to their breakpoints, and the
          // locations don't keep their owners alive.  I'm just sticking the
          // BreakpointSP's in a vector since
          // I'm only using it to locally increment their retain counts.

          std::vector<lldb::BreakpointSP> location_owners;

          for (size_t j = 0; j < num_owners; j++) {
            BreakpointLocationSP loc(site_locations.GetByIndex(j));
            location_owners.push_back(loc->GetBreakpoint().shared_from_this());
          }

          for (size_t j = 0; j < num_owners; j++) {
            lldb::BreakpointLocationSP bp_loc_sp = site_locations.GetByIndex(j);
            StreamString loc_desc;
            if (log) {
              bp_loc_sp->GetDescription(&loc_desc, eDescriptionLevelBrief);
            }
            // If another action disabled this breakpoint or its location, then
            // don't run the actions.
            if (!bp_loc_sp->IsEnabled() ||
                !bp_loc_sp->GetBreakpoint().IsEnabled())
              continue;

            // The breakpoint site may have many locations associated with it,
            // not all of them valid for
            // this thread.  Skip the ones that aren't:
            if (!bp_loc_sp->ValidForThisThread(thread_sp.get())) {
              if (log) {
                log->Printf("Breakpoint %s hit on thread 0x%llx but it was not "
                            "for this thread, continuing.",
                            loc_desc.GetData(), static_cast<unsigned long long>(
                                             thread_sp->GetID()));
              }
              continue;
            }

            internal_breakpoint = bp_loc_sp->GetBreakpoint().IsInternal();
            
            // First run the precondition, but since the precondition is per
            // breakpoint, only run it once
            // per breakpoint.
            std::pair<std::unordered_set<break_id_t>::iterator, bool> result =
                precondition_breakpoints.insert(
                    bp_loc_sp->GetBreakpoint().GetID());
            if (!result.second)
              continue;

            bool precondition_result =
                bp_loc_sp->GetBreakpoint().EvaluatePrecondition(context);
            if (!precondition_result)
              continue;

            // Next run the condition for the breakpoint.  If that says we
            // should stop, then we'll run
            // the callback for the breakpoint.  If the callback says we
            // shouldn't stop that will win.

            if (bp_loc_sp->GetConditionText() != nullptr) {
              Status condition_error;
              bool condition_says_stop =
                  bp_loc_sp->ConditionSaysStop(exe_ctx, condition_error);

              if (!condition_error.Success()) {
                Debugger &debugger = exe_ctx.GetTargetRef().GetDebugger();
                StreamSP error_sp = debugger.GetAsyncErrorStream();
                error_sp->Printf("Stopped due to an error evaluating condition "
                                 "of breakpoint ");
                bp_loc_sp->GetDescription(error_sp.get(),
                                          eDescriptionLevelBrief);
                error_sp->Printf(": \"%s\"", bp_loc_sp->GetConditionText());
                error_sp->EOL();
                const char *err_str =
                    condition_error.AsCString("<Unknown Error>");
                if (log)
                  log->Printf("Error evaluating condition: \"%s\"\n", err_str);

                error_sp->PutCString(err_str);
                error_sp->EOL();
                error_sp->Flush();
              } else {
                if (log) {
                  log->Printf("Condition evaluated for breakpoint %s on thread "
                              "0x%llx conditon_says_stop: %i.",
                              loc_desc.GetData(), 
                              static_cast<unsigned long long>(
                                               thread_sp->GetID()),
                              condition_says_stop);
                }
                if (!condition_says_stop) {
                  // We don't want to increment the hit count of breakpoints if
                  // the condition fails.
                  // We've already bumped it by the time we get here, so undo
                  // the bump:
                  bp_loc_sp->UndoBumpHitCount();
                  continue;
                }
              }
            }

            // Check the auto-continue bit on the location, do this before the
            // callback since it may change this, but that would be for the
            // NEXT hit.  Note, you might think you could check auto-continue
            // before the condition, and not evaluate the condition if it says
            // to continue.  But failing the condition means the breakpoint was
            // effectively NOT HIT.  So these two states are different.
            bool auto_continue_says_stop = true;
            if (bp_loc_sp->IsAutoContinue())
            {
              if (log)
                log->Printf("Continuing breakpoint %s as AutoContinue was set.",
                            loc_desc.GetData());
              // We want this stop reported, so you will know we auto-continued
              // but only for external breakpoints:
              if (!internal_breakpoint)
                thread_sp->SetShouldReportStop(eVoteYes);
              auto_continue_says_stop = false;
            }

            bool callback_says_stop = true;

            // FIXME: For now the callbacks have to run in async mode - the
            // first time we restart we need
            // to get out of there.  So set it here.
            // When we figure out how to nest breakpoint hits then this will
            // change.

            Debugger &debugger = thread_sp->CalculateTarget()->GetDebugger();
            bool old_async = debugger.GetAsyncExecution();
            debugger.SetAsyncExecution(true);

            callback_says_stop = bp_loc_sp->InvokeCallback(&context);

            debugger.SetAsyncExecution(old_async);

            if (callback_says_stop && auto_continue_says_stop)
              m_should_stop = true;
                  
            // If we are going to stop for this breakpoint, then remove the
            // breakpoint.
            if (callback_says_stop && bp_loc_sp &&
                bp_loc_sp->GetBreakpoint().IsOneShot()) {
              thread_sp->GetProcess()->GetTarget().RemoveBreakpointByID(
                  bp_loc_sp->GetBreakpoint().GetID());
            }
            // Also make sure that the callback hasn't continued the target.
            // If it did, when we'll set m_should_start to false and get out of
            // here.
            if (HasTargetRunSinceMe()) {
              m_should_stop = false;
              break;
            }
          }
        }
        // We've figured out what this stop wants to do, so mark it as valid so
        // we don't compute it again.
        m_should_stop_is_valid = true;
      } else {
        m_should_stop = true;
        m_should_stop_is_valid = true;
        Log *log_process(
            lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));

        if (log_process)
          log_process->Printf(
              "Process::%s could not find breakpoint site id: %" PRId64 "...",
              __FUNCTION__, m_value);
      }

      if ((m_should_stop == false || internal_breakpoint)
          && thread_sp->CompletedPlanOverridesBreakpoint()) {
        
        // Override should_stop decision when we have
        // completed step plan additionally to the breakpoint
        m_should_stop = true;
        
        // Here we clean the preset stop info so the next
        // GetStopInfo call will find the appropriate stop info,
        // which should be the stop info related to the completed plan
        thread_sp->ResetStopInfo();
      }

      if (log)
        log->Printf("Process::%s returning from action with m_should_stop: %d.",
                    __FUNCTION__, m_should_stop);
    }
  }

private:
  bool m_should_stop;
  bool m_should_stop_is_valid;
  bool m_should_perform_action; // Since we are trying to preserve the "state"
                                // of the system even if we run functions
  // etc. behind the users backs, we need to make sure we only REALLY perform
  // the action once.
  lldb::addr_t m_address; // We use this to capture the breakpoint site address
                          // when we create the StopInfo,
  // in case somebody deletes it between the time the StopInfo is made and the
  // description is asked for.
  lldb::break_id_t m_break_id;
  bool m_was_one_shot;
};

//----------------------------------------------------------------------
// StopInfoWatchpoint
//----------------------------------------------------------------------

class StopInfoWatchpoint : public StopInfo {
public:
  // Make sure watchpoint is properly disabled and subsequently enabled while
  // performing watchpoint actions.
  class WatchpointSentry {
  public:
    WatchpointSentry(ProcessSP p_sp, WatchpointSP w_sp) : process_sp(p_sp), 
                     watchpoint_sp(w_sp) {
      if (process_sp && watchpoint_sp) {
        const bool notify = false;
        watchpoint_sp->TurnOnEphemeralMode();
        process_sp->DisableWatchpoint(watchpoint_sp.get(), notify);
        process_sp->AddPreResumeAction(SentryPreResumeAction, this);
      }
    }
    
    void DoReenable() {
      if (process_sp && watchpoint_sp) {
        bool was_disabled = watchpoint_sp->IsDisabledDuringEphemeralMode();
        watchpoint_sp->TurnOffEphemeralMode();
        const bool notify = false;
        if (was_disabled) {
          process_sp->DisableWatchpoint(watchpoint_sp.get(), notify);
        } else {
          process_sp->EnableWatchpoint(watchpoint_sp.get(), notify);
        }
      }
    }
    
    ~WatchpointSentry() {
        DoReenable();
        if (process_sp)
            process_sp->ClearPreResumeAction(SentryPreResumeAction, this);
    }
    
    static bool SentryPreResumeAction(void *sentry_void) {
        WatchpointSentry *sentry = (WatchpointSentry *) sentry_void;
        sentry->DoReenable();
        return true;
    }

  private:
    ProcessSP process_sp;
    WatchpointSP watchpoint_sp;
  };

  StopInfoWatchpoint(Thread &thread, break_id_t watch_id,
                     lldb::addr_t watch_hit_addr)
      : StopInfo(thread, watch_id), m_should_stop(false),
        m_should_stop_is_valid(false), m_watch_hit_addr(watch_hit_addr) {}

  ~StopInfoWatchpoint() override = default;

  StopReason GetStopReason() const override { return eStopReasonWatchpoint; }

  const char *GetDescription() override {
    if (m_description.empty()) {
      StreamString strm;
      strm.Printf("watchpoint %" PRIi64, m_value);
      m_description = strm.GetString();
    }
    return m_description.c_str();
  }

protected:
  bool ShouldStopSynchronous(Event *event_ptr) override {
    // ShouldStop() method is idempotent and should not affect hit count.
    // See Process::RunPrivateStateThread()->Process()->HandlePrivateEvent()
    // -->Process()::ShouldBroadcastEvent()->ThreadList::ShouldStop()->
    // Thread::ShouldStop()->ThreadPlanBase::ShouldStop()->
    // StopInfoWatchpoint::ShouldStop() and
    // Event::DoOnRemoval()->Process::ProcessEventData::DoOnRemoval()->
    // StopInfoWatchpoint::PerformAction().
    if (m_should_stop_is_valid)
      return m_should_stop;

    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {
      WatchpointSP wp_sp(
          thread_sp->CalculateTarget()->GetWatchpointList().FindByID(
              GetValue()));
      if (wp_sp) {
        // Check if we should stop at a watchpoint.
        ExecutionContext exe_ctx(thread_sp->GetStackFrameAtIndex(0));
        StoppointCallbackContext context(event_ptr, exe_ctx, true);
        m_should_stop = wp_sp->ShouldStop(&context);
      } else {
        Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));

        if (log)
          log->Printf(
              "Process::%s could not find watchpoint location id: %" PRId64
              "...",
              __FUNCTION__, GetValue());

        m_should_stop = true;
      }
    }
    m_should_stop_is_valid = true;
    return m_should_stop;
  }

  bool ShouldStop(Event *event_ptr) override {
    // This just reports the work done by PerformAction or the synchronous stop.
    // It should
    // only ever get called after they have had a chance to run.
    assert(m_should_stop_is_valid);
    return m_should_stop;
  }

  void PerformAction(Event *event_ptr) override {
    Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_WATCHPOINTS);
    // We're going to calculate if we should stop or not in some way during the
    // course of
    // this code.  Also by default we're going to stop, so set that here.
    m_should_stop = true;
    

    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {

      WatchpointSP wp_sp(
          thread_sp->CalculateTarget()->GetWatchpointList().FindByID(
              GetValue()));      
      if (wp_sp) {
        ExecutionContext exe_ctx(thread_sp->GetStackFrameAtIndex(0));
        ProcessSP process_sp = exe_ctx.GetProcessSP();

        {
          // check if this process is running on an architecture where
          // watchpoints trigger
          // before the associated instruction runs. if so, disable the WP,
          // single-step and then
          // re-enable the watchpoint
          if (process_sp) {
            uint32_t num;
            bool wp_triggers_after;

            if (process_sp->GetWatchpointSupportInfo(num, wp_triggers_after)
                    .Success()) {
              if (!wp_triggers_after) {
                // We need to preserve the watch_index before watchpoint 
                // is disable. Since Watchpoint::SetEnabled will clear the
                // watch index.
                // This will fix TestWatchpointIter failure
                Watchpoint *wp = wp_sp.get();
                uint32_t watch_index = wp->GetHardwareIndex();
                process_sp->DisableWatchpoint(wp, false);
                StopInfoSP stored_stop_info_sp = thread_sp->GetStopInfo();
                assert(stored_stop_info_sp.get() == this);

                ThreadPlanSP new_plan_sp(
                    thread_sp->QueueThreadPlanForStepSingleInstruction(
                        false,  // step-over
                        false,  // abort_other_plans
                        true)); // stop_other_threads
                new_plan_sp->SetIsMasterPlan(true);
                new_plan_sp->SetOkayToDiscard(false);
                new_plan_sp->SetPrivate(true);
                process_sp->GetThreadList().SetSelectedThreadByID(
                    thread_sp->GetID());
                process_sp->ResumeSynchronous(nullptr);
                process_sp->GetThreadList().SetSelectedThreadByID(
                    thread_sp->GetID());
                thread_sp->SetStopInfo(stored_stop_info_sp);
                process_sp->EnableWatchpoint(wp, false);
                wp->SetHardwareIndex(watch_index);
              }
            }
          }
        }

        // This sentry object makes sure the current watchpoint is disabled
        // while performing watchpoint actions,
        // and it is then enabled after we are finished.
        WatchpointSentry sentry(process_sp, wp_sp);

        /*
         * MIPS: Last 3bits of the watchpoint address are masked by the kernel.
         * For example:
         * 'n' is at 0x120010d00 and 'm' is 0x120010d04. When a watchpoint is
         * set at 'm', then
         * watch exception is generated even when 'n' is read/written. To handle
         * this case,
         * server emulates the instruction at PC and finds the base address of
         * the load/store
         * instruction and appends it in the description of the stop-info
         * packet. If watchpoint
         * is not set on this address by user then this do not stop.
        */
        if (m_watch_hit_addr != LLDB_INVALID_ADDRESS) {
          WatchpointSP wp_hit_sp =
              thread_sp->CalculateTarget()->GetWatchpointList().FindByAddress(
                  m_watch_hit_addr);
          if (!wp_hit_sp) {
            m_should_stop = false;
            wp_sp->IncrementFalseAlarmsAndReviseHitCount();
          }
        }

        // TODO: This condition should be checked in the synchronous part of the
        // watchpoint code
        // (Watchpoint::ShouldStop), so that we avoid pulling an event even if
        // the watchpoint fails
        // the ignore count condition. It is moved here temporarily, because for
        // archs with
        // watchpoint_exceptions_received=before, the code in the previous lines
        // takes care of moving
        // the inferior to next PC. We have to check the ignore count condition
        // after this is done,
        // otherwise we will hit same watchpoint multiple times until we pass
        // ignore condition, but we
        // won't actually be ignoring them.
        if (wp_sp->GetHitCount() <= wp_sp->GetIgnoreCount())
          m_should_stop = false;

        Debugger &debugger = exe_ctx.GetTargetRef().GetDebugger();

        if (m_should_stop && wp_sp->GetConditionText() != nullptr) {
          // We need to make sure the user sees any parse errors in their
          // condition, so we'll hook the constructor errors up to the
          // debugger's Async I/O.
          ExpressionResults result_code;
          EvaluateExpressionOptions expr_options;
          expr_options.SetUnwindOnError(true);
          expr_options.SetIgnoreBreakpoints(true);
          ValueObjectSP result_value_sp;
          Status error;
          result_code = UserExpression::Evaluate(
              exe_ctx, expr_options, wp_sp->GetConditionText(),
              llvm::StringRef(), result_value_sp, error);

          if (result_code == eExpressionCompleted) {
            if (result_value_sp) {
              Scalar scalar_value;
              if (result_value_sp->ResolveValue(scalar_value)) {
                if (scalar_value.ULongLong(1) == 0) {
                  // We have been vetoed.  This takes precedence over querying
                  // the watchpoint whether it should stop (aka ignore count and
                  // friends).  See also StopInfoWatchpoint::ShouldStop() as
                  // well as Process::ProcessEventData::DoOnRemoval().
                  m_should_stop = false;
                } else
                  m_should_stop = true;
                if (log)
                  log->Printf(
                      "Condition successfully evaluated, result is %s.\n",
                      m_should_stop ? "true" : "false");
              } else {
                m_should_stop = true;
                if (log)
                  log->Printf(
                      "Failed to get an integer result from the expression.");
              }
            }
          } else {
            StreamSP error_sp = debugger.GetAsyncErrorStream();
            error_sp->Printf(
                "Stopped due to an error evaluating condition of watchpoint ");
            wp_sp->GetDescription(error_sp.get(), eDescriptionLevelBrief);
            error_sp->Printf(": \"%s\"", wp_sp->GetConditionText());
            error_sp->EOL();
            const char *err_str = error.AsCString("<Unknown Error>");
            if (log)
              log->Printf("Error evaluating condition: \"%s\"\n", err_str);

            error_sp->PutCString(err_str);
            error_sp->EOL();
            error_sp->Flush();
            // If the condition fails to be parsed or run, we should stop.
            m_should_stop = true;
          }
        }

        // If the condition says to stop, we run the callback to further decide
        // whether to stop.
        if (m_should_stop) {
            // FIXME: For now the callbacks have to run in async mode - the
            // first time we restart we need
            // to get out of there.  So set it here.
            // When we figure out how to nest watchpoint hits then this will
            // change.

          bool old_async = debugger.GetAsyncExecution();
          debugger.SetAsyncExecution(true);
          
          StoppointCallbackContext context(event_ptr, exe_ctx, false);
          bool stop_requested = wp_sp->InvokeCallback(&context);
          
          debugger.SetAsyncExecution(old_async);
          
          // Also make sure that the callback hasn't continued the target.
          // If it did, when we'll set m_should_stop to false and get out of
          // here.
          if (HasTargetRunSinceMe())
            m_should_stop = false;

          if (m_should_stop && !stop_requested) {
            // We have been vetoed by the callback mechanism.
            m_should_stop = false;
          }
        }
        // Finally, if we are going to stop, print out the new & old values:
        if (m_should_stop) {
          wp_sp->CaptureWatchedValue(exe_ctx);

          Debugger &debugger = exe_ctx.GetTargetRef().GetDebugger();
          StreamSP output_sp = debugger.GetAsyncOutputStream();
          wp_sp->DumpSnapshots(output_sp.get());
          output_sp->EOL();
          output_sp->Flush();
        }

      } else {
        Log *log_process(
            lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));

        if (log_process)
          log_process->Printf(
              "Process::%s could not find watchpoint id: %" PRId64 "...",
              __FUNCTION__, m_value);
      }
      if (log)
        log->Printf("Process::%s returning from action with m_should_stop: %d.",
                    __FUNCTION__, m_should_stop);

      m_should_stop_is_valid = true;
    }
  }

private:
  bool m_should_stop;
  bool m_should_stop_is_valid;
  lldb::addr_t m_watch_hit_addr;
};

//----------------------------------------------------------------------
// StopInfoUnixSignal
//----------------------------------------------------------------------

class StopInfoUnixSignal : public StopInfo {
public:
  StopInfoUnixSignal(Thread &thread, int signo, const char *description)
      : StopInfo(thread, signo) {
    SetDescription(description);
  }

  ~StopInfoUnixSignal() override = default;

  StopReason GetStopReason() const override { return eStopReasonSignal; }

  bool ShouldStopSynchronous(Event *event_ptr) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp)
      return thread_sp->GetProcess()->GetUnixSignals()->GetShouldStop(m_value);
    return false;
  }

  bool ShouldStop(Event *event_ptr) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp)
      return thread_sp->GetProcess()->GetUnixSignals()->GetShouldStop(m_value);
    return false;
  }

  // If should stop returns false, check if we should notify of this event
  bool DoShouldNotify(Event *event_ptr) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {
      bool should_notify =
          thread_sp->GetProcess()->GetUnixSignals()->GetShouldNotify(m_value);
      if (should_notify) {
        StreamString strm;
        strm.Printf(
            "thread %d received signal: %s", thread_sp->GetIndexID(),
            thread_sp->GetProcess()->GetUnixSignals()->GetSignalAsCString(
                m_value));
        Process::ProcessEventData::AddRestartedReason(event_ptr,
                                                      strm.GetData());
      }
      return should_notify;
    }
    return true;
  }

  void WillResume(lldb::StateType resume_state) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp) {
      if (!thread_sp->GetProcess()->GetUnixSignals()->GetShouldSuppress(
              m_value))
        thread_sp->SetResumeSignal(m_value);
    }
  }

  const char *GetDescription() override {
    if (m_description.empty()) {
      ThreadSP thread_sp(m_thread_wp.lock());
      if (thread_sp) {
        StreamString strm;
        const char *signal_name =
            thread_sp->GetProcess()->GetUnixSignals()->GetSignalAsCString(
                m_value);
        if (signal_name)
          strm.Printf("signal %s", signal_name);
        else
          strm.Printf("signal %" PRIi64, m_value);
        m_description = strm.GetString();
      }
    }
    return m_description.c_str();
  }
};

//----------------------------------------------------------------------
// StopInfoTrace
//----------------------------------------------------------------------

class StopInfoTrace : public StopInfo {
public:
  StopInfoTrace(Thread &thread) : StopInfo(thread, LLDB_INVALID_UID) {}

  ~StopInfoTrace() override = default;

  StopReason GetStopReason() const override { return eStopReasonTrace; }

  const char *GetDescription() override {
    if (m_description.empty())
      return "trace";
    else
      return m_description.c_str();
  }
};

//----------------------------------------------------------------------
// StopInfoException
//----------------------------------------------------------------------

class StopInfoException : public StopInfo {
public:
  StopInfoException(Thread &thread, const char *description)
      : StopInfo(thread, LLDB_INVALID_UID) {
    if (description)
      SetDescription(description);
  }

  ~StopInfoException() override = default;

  StopReason GetStopReason() const override { return eStopReasonException; }

  const char *GetDescription() override {
    if (m_description.empty())
      return "exception";
    else
      return m_description.c_str();
  }
};

//----------------------------------------------------------------------
// StopInfoThreadPlan
//----------------------------------------------------------------------

class StopInfoThreadPlan : public StopInfo {
public:
  StopInfoThreadPlan(ThreadPlanSP &plan_sp, ValueObjectSP &return_valobj_sp,
                     ExpressionVariableSP &expression_variable_sp)
      : StopInfo(plan_sp->GetThread(), LLDB_INVALID_UID), m_plan_sp(plan_sp),
        m_return_valobj_sp(return_valobj_sp),
        m_expression_variable_sp(expression_variable_sp) {}

  ~StopInfoThreadPlan() override = default;

  StopReason GetStopReason() const override { return eStopReasonPlanComplete; }

  const char *GetDescription() override {
    if (m_description.empty()) {
      StreamString strm;
      m_plan_sp->GetDescription(&strm, eDescriptionLevelBrief);
      m_description = strm.GetString();
    }
    return m_description.c_str();
  }

  ValueObjectSP GetReturnValueObject() { return m_return_valobj_sp; }

  ExpressionVariableSP GetExpressionVariable() {
    return m_expression_variable_sp;
  }

protected:
  bool ShouldStop(Event *event_ptr) override {
    if (m_plan_sp)
      return m_plan_sp->ShouldStop(event_ptr);
    else
      return StopInfo::ShouldStop(event_ptr);
  }

private:
  ThreadPlanSP m_plan_sp;
  ValueObjectSP m_return_valobj_sp;
  ExpressionVariableSP m_expression_variable_sp;
};

//----------------------------------------------------------------------
// StopInfoExec
//----------------------------------------------------------------------

class StopInfoExec : public StopInfo {
public:
  StopInfoExec(Thread &thread)
      : StopInfo(thread, LLDB_INVALID_UID), m_performed_action(false) {}

  ~StopInfoExec() override = default;

  bool ShouldStop(Event *event_ptr) override {
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp)
      return thread_sp->GetProcess()->GetStopOnExec();
    return false;
  }

  StopReason GetStopReason() const override { return eStopReasonExec; }

  const char *GetDescription() override { return "exec"; }

protected:
  void PerformAction(Event *event_ptr) override {
    // Only perform the action once
    if (m_performed_action)
      return;
    m_performed_action = true;
    ThreadSP thread_sp(m_thread_wp.lock());
    if (thread_sp)
      thread_sp->GetProcess()->DidExec();
  }

  bool m_performed_action;
};

} // namespace lldb_private

StopInfoSP StopInfo::CreateStopReasonWithBreakpointSiteID(Thread &thread,
                                                          break_id_t break_id) {
  return StopInfoSP(new StopInfoBreakpoint(thread, break_id));
}

StopInfoSP StopInfo::CreateStopReasonWithBreakpointSiteID(Thread &thread,
                                                          break_id_t break_id,
                                                          bool should_stop) {
  return StopInfoSP(new StopInfoBreakpoint(thread, break_id, should_stop));
}

StopInfoSP
StopInfo::CreateStopReasonWithWatchpointID(Thread &thread, break_id_t watch_id,
                                           lldb::addr_t watch_hit_addr) {
  return StopInfoSP(new StopInfoWatchpoint(thread, watch_id, watch_hit_addr));
}

StopInfoSP StopInfo::CreateStopReasonWithSignal(Thread &thread, int signo,
                                                const char *description) {
  return StopInfoSP(new StopInfoUnixSignal(thread, signo, description));
}

StopInfoSP StopInfo::CreateStopReasonToTrace(Thread &thread) {
  return StopInfoSP(new StopInfoTrace(thread));
}

StopInfoSP StopInfo::CreateStopReasonWithPlan(
    ThreadPlanSP &plan_sp, ValueObjectSP return_valobj_sp,
    ExpressionVariableSP expression_variable_sp) {
  return StopInfoSP(new StopInfoThreadPlan(plan_sp, return_valobj_sp,
                                           expression_variable_sp));
}

StopInfoSP StopInfo::CreateStopReasonWithException(Thread &thread,
                                                   const char *description) {
  return StopInfoSP(new StopInfoException(thread, description));
}

StopInfoSP StopInfo::CreateStopReasonWithExec(Thread &thread) {
  return StopInfoSP(new StopInfoExec(thread));
}

ValueObjectSP StopInfo::GetReturnValueObject(StopInfoSP &stop_info_sp) {
  if (stop_info_sp &&
      stop_info_sp->GetStopReason() == eStopReasonPlanComplete) {
    StopInfoThreadPlan *plan_stop_info =
        static_cast<StopInfoThreadPlan *>(stop_info_sp.get());
    return plan_stop_info->GetReturnValueObject();
  } else
    return ValueObjectSP();
}

ExpressionVariableSP StopInfo::GetExpressionVariable(StopInfoSP &stop_info_sp) {
  if (stop_info_sp &&
      stop_info_sp->GetStopReason() == eStopReasonPlanComplete) {
    StopInfoThreadPlan *plan_stop_info =
        static_cast<StopInfoThreadPlan *>(stop_info_sp.get());
    return plan_stop_info->GetExpressionVariable();
  } else
    return ExpressionVariableSP();
}

lldb::ValueObjectSP
StopInfo::GetCrashingDereference(StopInfoSP &stop_info_sp,
                                 lldb::addr_t *crashing_address) {
  if (!stop_info_sp) {
    return ValueObjectSP();
  }

  const char *description = stop_info_sp->GetDescription();
  if (!description) {
    return ValueObjectSP();
  }

  ThreadSP thread_sp = stop_info_sp->GetThread();
  if (!thread_sp) {
    return ValueObjectSP();
  }

  StackFrameSP frame_sp = thread_sp->GetSelectedFrame();

  if (!frame_sp) {
    return ValueObjectSP();
  }

  const char address_string[] = "address=";

  const char *address_loc = strstr(description, address_string);
  if (!address_loc) {
    return ValueObjectSP();
  }

  address_loc += (sizeof(address_string) - 1);

  uint64_t address = strtoull(address_loc, 0, 0);
  if (crashing_address) {
    *crashing_address = address;
  }

  return frame_sp->GuessValueForAddress(address);
}