//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//------------------------------------------------------------------------------
/*
*/
namespace System.ComponentModel {
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Security.Permissions;
///
/// Specifies whether a property is appropriate to bind data
/// to.
///
[AttributeUsage(AttributeTargets.All)]
public sealed class BindableAttribute : Attribute {
///
///
/// Specifies that a property is appropriate to bind data to. This
/// field is read-only.
///
///
public static readonly BindableAttribute Yes = new BindableAttribute(true);
///
///
/// Specifies that a property is not appropriate to bind
/// data to. This field is read-only.
///
///
public static readonly BindableAttribute No = new BindableAttribute(false);
///
///
/// Specifies the default value for the ,
/// which is . This field is
/// read-only.
///
///
public static readonly BindableAttribute Default = No;
private bool bindable = false;
private bool isDefault = false;
private BindingDirection direction;
///
///
/// Initializes a new instance of the class.
///
///
public BindableAttribute(bool bindable) : this(bindable, BindingDirection.OneWay) {
}
///
///
/// Initializes a new instance of the class.
///
///
public BindableAttribute(bool bindable, BindingDirection direction) {
this.bindable = bindable;
this.direction = direction;
}
///
///
/// Initializes a new instance of the class.
///
///
public BindableAttribute(BindableSupport flags) : this(flags, BindingDirection.OneWay) {
}
///
///
/// Initializes a new instance of the class.
///
///
public BindableAttribute(BindableSupport flags, BindingDirection direction) {
this.bindable = (flags != BindableSupport.No);
this.isDefault = (flags == BindableSupport.Default);
this.direction = direction;
}
///
///
/// Gets a value indicating
/// whether a property is appropriate to bind data to.
///
///
public bool Bindable {
get {
return bindable;
}
}
///
///
/// Gets a value indicating
/// the direction(s) this property be bound to data.
///
///
public BindingDirection Direction {
get {
return direction;
}
}
///
///
///
public override bool Equals(object obj) {
if (obj == this) {
return true;
}
if (obj != null && obj is BindableAttribute) {
return (((BindableAttribute)obj).Bindable == bindable);
}
return false;
}
///
/// [To be supplied.]
///
public override int GetHashCode() {
return bindable.GetHashCode();
}
#if !SILVERLIGHT
///
///
///
public override bool IsDefaultAttribute() {
return (this.Equals(Default) || isDefault);
}
#endif
}
}