//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ namespace System.Web.Compilation { using System; using System.IO; using System.Collections; using System.Reflection; using System.CodeDom; using System.CodeDom.Compiler; using System.Web.Configuration; using System.Web.Util; using System.Web.UI; [BuildProviderAppliesTo(BuildProviderAppliesTo.Web)] internal abstract class SimpleHandlerBuildProvider: InternalBuildProvider { private SimpleWebHandlerParser _parser; internal override IAssemblyDependencyParser AssemblyDependencyParser { get { return _parser; } } protected abstract SimpleWebHandlerParser CreateParser(); public override CompilerType CodeCompilerType { get { Debug.Assert(_parser == null); _parser = CreateParser(); _parser.SetBuildProvider(this); _parser.IgnoreParseErrors = IgnoreParseErrors; _parser.Parse(ReferencedAssemblies); return _parser.CompilerType; } } protected internal override CodeCompileUnit GetCodeCompileUnit(out IDictionary linePragmasTable) { Debug.Assert(_parser != null); CodeCompileUnit ccu = _parser.GetCodeModel(); linePragmasTable = _parser.GetLinePragmasTable(); return ccu; } public override void GenerateCode(AssemblyBuilder assemblyBuilder) { CodeCompileUnit codeCompileUnit = _parser.GetCodeModel(); // Bail if we have nothing we need to compile if (codeCompileUnit == null) return; assemblyBuilder.AddCodeCompileUnit(this, codeCompileUnit); // Add all the assemblies if (_parser.AssemblyDependencies != null) { foreach (Assembly assembly in _parser.AssemblyDependencies) { assemblyBuilder.AddAssemblyReference(assembly, codeCompileUnit); } } // NOTE: we can't actually generate the fast factory because it would give // a really bad error if the user specifies a classname which doesn't match // the actual class they define. A bit unfortunate, but not that big a deal... // tell the host to generate a fast factory for this type (if any) //string generatedTypeName = _parser.GeneratedTypeName; //if (generatedTypeName != null) // assemblyBuilder.GenerateTypeFactory(generatedTypeName); } public override Type GetGeneratedType(CompilerResults results) { Type t; if (_parser.HasInlineCode) { // This is the case where the asmx/ashx has code in the file, and it // has been compiled. Debug.Assert(results != null); t = _parser.GetTypeToCache(results.CompiledAssembly); } else { // This is the case where the asmx/ashx has no code and is simply // pointing to an existing assembly. Set the UsesExistingAssembly // flag accordingly. t = _parser.GetTypeToCache(null); } return t; } public override ICollection VirtualPathDependencies { get { return _parser.SourceDependencies; } } internal CompilerType GetDefaultCompilerTypeForLanguageInternal(string language) { return GetDefaultCompilerTypeForLanguage(language); } internal CompilerType GetDefaultCompilerTypeInternal() { return GetDefaultCompilerType(); } internal TextReader OpenReaderInternal() { return OpenReader(); } internal override ICollection GetGeneratedTypeNames() { // Note that _parser.TypeName does not necessarily point to the type defined in the handler file, // it could be any type that can be referenced at runtime, App_Code for example. return new SingleObjectCollection(_parser.TypeName); } } internal class WebServiceBuildProvider: SimpleHandlerBuildProvider { protected override SimpleWebHandlerParser CreateParser() { return new WebServiceParser(VirtualPath); } } internal class WebHandlerBuildProvider: SimpleHandlerBuildProvider { protected override SimpleWebHandlerParser CreateParser() { return new WebHandlerParser(VirtualPath); } } }