//--------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Text; using System.Data.Objects.DataClasses; namespace System.Data.Objects.Internal { /// /// Implementation of the change tracking strategy for entities that require snapshot change tracking. /// These are typically entities that do not implement IEntityWithChangeTracker. /// internal sealed class SnapshotChangeTrackingStrategy : IChangeTrackingStrategy { private static SnapshotChangeTrackingStrategy _instance = new SnapshotChangeTrackingStrategy(); /// /// Returns the single static instance of this class; a single instance is all that is needed /// because the class is stateless. /// public static SnapshotChangeTrackingStrategy Instance { get { return _instance; } } // Private constructor to help prevent additional instances being created. private SnapshotChangeTrackingStrategy() { } // See IChangeTrackingStrategy documentation public void SetChangeTracker(IEntityChangeTracker changeTracker) { // Nothing to do when using snapshots for change tracking } // See IChangeTrackingStrategy documentation public void TakeSnapshot(EntityEntry entry) { if (entry != null) { entry.TakeSnapshot(false); } } // See IChangeTrackingStrategy documentation public void SetCurrentValue(EntityEntry entry, StateManagerMemberMetadata member, int ordinal, object target, object value) { // If the target is the entity, then this is a change to a member on the entity itself rather than // a change to some complex type property defined on the entity. In this case we can use the change tracking // API in the normal way. if (Object.ReferenceEquals(target, entry.Entity)) { // equivalent of EntityObject.ReportPropertyChanging() ((IEntityChangeTracker)entry).EntityMemberChanging(member.CLayerName); member.SetValue(target, value); // equivalent of EntityObject.ReportPropertyChanged() ((IEntityChangeTracker)entry).EntityMemberChanged(member.CLayerName); if (member.IsComplex) { // This is required because the OSE contains a separate cache of user objects for // complex objects such that original values can be looked up correctly. entry.UpdateComplexObjectSnapshot(member, target, ordinal, value); } } else { // Must be a complex type. We would like to do this: // ((IEntityChangeTracker)entry).EntityComplexMemberChanging(topLevelMember.CLayerName, target, member.CLayerName); // ((IEntityChangeTracker)entry).EntityComplexMemberChanged(topLevelMember.CLayerName, target, member.CLayerName); // // However, we have no way of getting the topLevelMember.CLayerName. This is because the value record does not // contain any reference to its parent. (In non-POCO, ComplexObject takes care of this.) // Therefore, in this case we are going to just call a localized DetectChanges to make sure that changes in the // complex types are found. // // Note that this case only happens when the entity is POCO and complex types are set through the CurrentValues // object. This is probably not a very common pattern. member.SetValue(target, value); if (entry.State != EntityState.Added) { // Entry is not Detached - checked in ValidateState() in EntityEntry.SetCurrentEntityValue entry.DetectChangesInProperties(true); } } } // See IChangeTrackingStrategy documentation public void UpdateCurrentValueRecord(object value, EntityEntry entry) { // No change tracker, but may or may not be a proxy entry.UpdateRecordWithoutSetModified(value, entry.CurrentValues); entry.DetectChangesInProperties(false); } } }