//--------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // // @owner [....], [....] //--------------------------------------------------------------------- using System.Collections.Generic; using System.Threading; using System.Diagnostics; namespace System.Data.Common.Utils { /// /// Remembers the result of evaluating an expensive function so that subsequent /// evaluations are faster. Thread-safe. /// /// Type of the argument to the function. /// Type of the function result. internal sealed class Memoizer { private readonly Func _function; private readonly Dictionary _resultCache; private readonly ReaderWriterLockSlim _lock; /// /// Constructs /// /// Required. Function whose values are being cached. /// Optional. Comparer used to determine if two functions arguments /// are the same. internal Memoizer(Func function, IEqualityComparer argComparer) { EntityUtil.CheckArgumentNull(function, "function"); _function = function; _resultCache = new Dictionary(argComparer); _lock = new ReaderWriterLockSlim(); } /// /// Evaluates the wrapped function for the given argument. If the function has already /// been evaluated for the given argument, returns cached value. Otherwise, the value /// is computed and returned. /// /// Function argument. /// Function result. internal TResult Evaluate(TArg arg) { Result result; // Check to see if a result has already been computed if (!TryGetResult(arg, out result)) { // compute the new value _lock.EnterWriteLock(); try { // see if the value has been computed in the interim if (!_resultCache.TryGetValue(arg, out result)) { result = new Result(() => _function(arg)); _resultCache.Add(arg, result); } } finally { _lock.ExitWriteLock(); } } // note: you need to release the global cache lock before (potentially) acquiring // a result lock in result.GetValue() return result.GetValue(); } internal bool TryGetValue(TArg arg, out TResult value) { Result result; if (TryGetResult(arg, out result)) { value = result.GetValue(); return true; } else { value = default(TResult); return false; } } private bool TryGetResult(TArg arg, out Result result) { _lock.EnterReadLock(); try { return _resultCache.TryGetValue(arg, out result); } finally { _lock.ExitReadLock(); } } /// /// Encapsulates a 'deferred' result. The result is constructed with a delegate (must not /// be null) and when the user requests a value the delegate is invoked and stored. /// private class Result { private TResult _value; private Func _delegate; internal Result(Func createValueDelegate) { Debug.Assert(null != createValueDelegate, "delegate must be given"); _delegate = createValueDelegate; } internal TResult GetValue() { if (null == _delegate) { // if the delegate has been cleared, it means we have already computed the value return _value; } // lock the entry while computing the value so that two threads // don't simultaneously do the work lock (this) { if (null == _delegate) { // between our initial check and our acquisition of the lock, some other // thread may have computed the value return _value; } _value = _delegate(); // ensure _delegate (and its closure) is garbage collected, and set to null // to indicate that the value has been computed _delegate = null; return _value; } } } } }