//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ namespace System.Web.UI.WebControls { using System; using System.Collections; using System.ComponentModel; using System.Drawing.Design; /// /// Encapsulates the items within a . /// This class cannot be inherited. /// [ Editor("System.Web.UI.Design.WebControls.ListItemsCollectionEditor, " + AssemblyRef.SystemDesign, typeof(UITypeEditor)) ] public sealed class ListItemCollection : ICollection, IList, IStateManager { private ArrayList listItems; private bool marked; private bool saveAll; /// /// Initializes a new instance of the /// class. /// public ListItemCollection() { listItems = new ArrayList(); marked = false; saveAll = false; } /// /// Gets a referenced by the specified ordinal /// index value. /// public ListItem this[int index] { get { return (ListItem)listItems[index]; } } /// object IList.this[int index] { get { return listItems[index]; } set { listItems[index] = (ListItem)value; } } public int Capacity { get { return listItems.Capacity; } set { listItems.Capacity = value; } } /// /// Gets the item count of the collection. /// public int Count { get { return listItems.Count; } } /// /// Adds the specified item to the end of the collection. /// public void Add(string item) { Add(new ListItem(item)); } /// /// Adds the specified to the end of the collection. /// public void Add(ListItem item) { listItems.Add(item); if (marked) { item.Dirty = true; } } /// int IList.Add(object item) { ListItem newItem = (ListItem) item; int returnValue = listItems.Add(newItem); if (marked) { newItem.Dirty = true; } return returnValue; } /// /// public void AddRange(ListItem[] items) { if (items == null) { throw new ArgumentNullException("items"); } foreach(ListItem item in items) { Add(item); } } /// /// Removes all controls from the collection. /// public void Clear() { listItems.Clear(); if (marked) saveAll = true; } /// /// Returns a value indicating whether the /// collection contains the specified item. /// public bool Contains(ListItem item) { return listItems.Contains(item); } /// bool IList.Contains(object item) { return Contains((ListItem) item); } /// /// Copies contents from the collection to a specified with a /// specified starting index. /// public void CopyTo(Array array, int index) { listItems.CopyTo(array,index); } public ListItem FindByText(string text) { int index = FindByTextInternal(text, true); if (index != -1) { return (ListItem)listItems[index]; } return null; } internal int FindByTextInternal(string text, bool includeDisabled) { int i = 0; foreach (ListItem item in listItems) { if (item.Text.Equals(text) && (includeDisabled || item.Enabled)) { return i; } i++; } return -1; } public ListItem FindByValue(string value) { int index = FindByValueInternal(value, true); if (index != -1) { return (ListItem)listItems[index]; } return null; } internal int FindByValueInternal(string value, bool includeDisabled) { int i = 0; foreach (ListItem item in listItems) { if (item.Value.Equals(value) && (includeDisabled || item.Enabled)) { return i; } i++; } return -1; } /// /// Returns an enumerator of all controls within the /// collection. /// public IEnumerator GetEnumerator() { return listItems.GetEnumerator(); } /// /// Returns an ordinal index value that represents the /// position of the specified within the collection. /// public int IndexOf(ListItem item) { return listItems.IndexOf(item); } /// int IList.IndexOf(object item) { return IndexOf((ListItem) item); } /// /// Adds the specified item to the collection at the specified index /// location. /// public void Insert(int index,string item) { Insert(index,new ListItem(item)); } /// /// Inserts the specified to the collection at the specified /// index location. /// public void Insert(int index,ListItem item) { listItems.Insert(index,item); if (marked) saveAll = true; } /// void IList.Insert(int index, object item) { Insert(index, (ListItem) item); } /// bool IList.IsFixedSize { get { return false; } } /// /// Gets a value indicating whether the collection is read-only. /// public bool IsReadOnly { get { return listItems.IsReadOnly; } } /// /// Gets a value indicating whether access to the collection is synchronized /// (thread-safe). /// public bool IsSynchronized { get { return listItems.IsSynchronized; } } /// /// Removes the from the collection at the specified /// index location. /// public void RemoveAt(int index) { listItems.RemoveAt(index); if (marked) saveAll = true; } /// /// Removes the specified item from the collection. /// public void Remove(string item) { int index = IndexOf(new ListItem(item)); if (index >= 0) { RemoveAt(index); } } /// /// Removes the specified from the collection. /// public void Remove(ListItem item) { int index = IndexOf(item); if (index >= 0) { RemoveAt(index); } } /// void IList.Remove(object item) { Remove((ListItem) item); } /// /// Gets the object that can be used to synchronize access to the collection. In /// this case, it is the collection itself. /// public object SyncRoot { get { return this; } } /// /// /// Return true if tracking state changes. /// Method of private interface, IStateManager. /// bool IStateManager.IsTrackingViewState { get { return marked; } } /// void IStateManager.LoadViewState(object state) { LoadViewState(state); } internal void LoadViewState(object state) { if (state != null) { if (state is Pair) { // only changed items were saved Pair p = (Pair) state; ArrayList indices = (ArrayList) p.First; ArrayList items = (ArrayList) p.Second; for (int i=0; i void IStateManager.TrackViewState() { TrackViewState(); } internal void TrackViewState() { marked = true; for (int i=0; i < Count; i++) this[i].TrackViewState(); } /// object IStateManager.SaveViewState() { return SaveViewState(); } internal object SaveViewState() { if (saveAll == true) { // save all items int count = Count; object[] texts = new string[count]; object[] values = new string[count]; bool[] enableds = new bool[count]; for (int i=0; i < count; i++) { texts[i] = this[i].Text; values[i] = this[i].Value; enableds[i] = this[i].Enabled; } return new Triplet(texts, values, enableds); } else { // save only the changed items ArrayList indices = new ArrayList(4); ArrayList items = new ArrayList(4); for (int i=0; i < Count; i++) { object item = this[i].SaveViewState(); if (item != null) { indices.Add(i); items.Add(item); } } if (indices.Count > 0) return new Pair(indices, items); return null; } } } }