//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.Activities { using System; using System.Runtime; using System.Runtime.Serialization; [DataContract] public class NoPersistHandle : Handle { public NoPersistHandle() { } public void Enter(NativeActivityContext context) { context.ThrowIfDisposed(); ThrowIfUninitialized(); context.EnterNoPersist(this); } public void Exit(NativeActivityContext context) { context.ThrowIfDisposed(); ThrowIfUninitialized(); context.ExitNoPersist(this); } } }