//---------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.IdentityModel { using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; // // A collection that can be made immutable by calling the // MakeReadOnly method. Once the collection is made read-only // Add, Remove and Clear methods will throw an exception // failing to add a item to the collection. // internal sealed class ImmutableCollection : Collection, IList, IList { bool isReadOnly = false; public void MakeReadOnly() { this.isReadOnly = true; } public bool IsReadOnly { get { return this.isReadOnly; } } protected override void ClearItems() { if (this.isReadOnly) throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.ObjectIsReadOnly))); base.ClearItems(); } protected override void InsertItem(int index, T item) { if (this.isReadOnly) throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.ObjectIsReadOnly))); base.InsertItem(index, item); } protected override void RemoveItem(int index) { if (this.isReadOnly) throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.ObjectIsReadOnly))); base.RemoveItem(index); } protected override void SetItem(int index, T item) { if (this.isReadOnly) throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new InvalidOperationException(SR.GetString(SR.ObjectIsReadOnly))); base.SetItem(index, item); } bool ICollection.IsReadOnly { get { return this.isReadOnly; } } bool IList.IsReadOnly { get { return this.isReadOnly; } } } }