//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // // [....] //------------------------------------------------------------------------------ using System; using System.Collections.Generic; using System.Diagnostics; using System.ComponentModel; namespace System.Xml.Xsl.Runtime { /// /// Efficiently concatenates strings when the number of string is not known beforehand, and /// yet it is common for only one string to be concatenated. StringBuilder is not good for /// this purpose, since it *always* allocates objects, even if only one string is appended. /// [EditorBrowsable(EditorBrowsableState.Never)] public struct StringConcat { private string s1, s2, s3, s4; private string delimiter; private List strList; int idxStr; /// /// Clear the result string. /// public void Clear() { this.idxStr = 0; this.delimiter = null; } /// /// Gets or sets the string that delimits concatenated strings. /// public string Delimiter { get { return this.delimiter; } set { this.delimiter = value; } } /// /// Return the number of concatenated strings, including delimiters. /// internal int Count { get { return this.idxStr; } } /// /// Concatenate a new string to the result. /// public void Concat(string value) { Debug.Assert(value != null); if (this.delimiter != null && this.idxStr != 0) { // Add delimiter ConcatNoDelimiter(this.delimiter); } ConcatNoDelimiter(value); } /// /// Get the result string. /// public string GetResult() { switch (this.idxStr) { case 0: return string.Empty; case 1: return this.s1; case 2: return string.Concat(this.s1, this.s2); case 3: return string.Concat(this.s1, this.s2, this.s3); case 4: return string.Concat(this.s1, this.s2, this.s3, this.s4); } return string.Concat(this.strList.ToArray()); } /// /// Concatenate a new string to the result without adding a delimiter. /// internal void ConcatNoDelimiter(string s) { switch (this.idxStr) { case 0: this.s1 = s; break; case 1: this.s2 = s; break; case 2: this.s3 = s; break; case 3: this.s4 = s; break; case 4: // Calling Clear() is expensive, allocate a new List instead int capacity = (this.strList == null) ? 8 : this.strList.Count; List strList = this.strList = new List(capacity); strList.Add(this.s1); strList.Add(this.s2); strList.Add(this.s3); strList.Add(this.s4); goto default; default: this.strList.Add(s); break; } this.idxStr++; } } }