<?xml version="1.0" encoding="utf-8"?> <Type Name="DesignerCollection" FullName="System.ComponentModel.Design.DesignerCollection"> <TypeSignature Language="C#" Maintainer="auto" Value="public class DesignerCollection : System.Collections.ICollection" /> <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DesignerCollection extends System.Object implements class System.Collections.ICollection, class System.Collections.IEnumerable" /> <AssemblyInfo> <AssemblyName>System</AssemblyName> <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey> <AssemblyVersion>1.0.3300.0</AssemblyVersion> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>System.Collections.ICollection</InterfaceName> </Interface> </Interfaces> <Docs> <remarks> <attribution license="cc4" from="Microsoft" modified="false" /> <para>This collection object can store references to a set of designers.</para> </remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Represents a collection of designers.</para> </summary> </Docs> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public DesignerCollection (System.Collections.IList designers);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.IList designers) cil managed" /> <MemberType>Constructor</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue /> <Parameters> <Parameter Name="designers" Type="System.Collections.IList" /> </Parameters> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.DesignerCollection" /> class that contains the specified set of designers.</para> </summary> <param name="designers"> <attribution license="cc4" from="Microsoft" modified="false" />A list that contains the collection of designers to add. </param> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public DesignerCollection (System.ComponentModel.Design.IDesignerHost[] designers);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.ComponentModel.Design.IDesignerHost[] designers) cil managed" /> <MemberType>Constructor</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue /> <Parameters> <Parameter Name="designers" Type="System.ComponentModel.Design.IDesignerHost[]" /> </Parameters> <Docs> <remarks> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Creates a new designer collection from an array of designers. The collection does not clone the array.</para> </remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.DesignerCollection" /> class that contains the specified designers.</para> </summary> <param name="designers"> <attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.ComponentModel.Design.IDesignerHost" /> objects to store. </param> </Docs> </Member> <Member MemberName="Count"> <MemberSignature Language="C#" Value="public int Count { get; }" /> <MemberSignature Language="ILAsm" Value=".property instance int32 Count" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <value>To be added: an object of type 'int'</value> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Gets the number of designers in the collection.</para> </summary> </Docs> </Member> <Member MemberName="GetEnumerator"> <MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Collections.IEnumerator GetEnumerator() cil managed" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Collections.IEnumerator</ReturnType> </ReturnValue> <Parameters /> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Gets a new enumerator for this collection.</para> </summary> <returns> <attribution license="cc4" from="Microsoft" modified="false" /> <para>An <see cref="T:System.Collections.IEnumerator" /> that enumerates the collection.</para> </returns> </Docs> </Member> <Member MemberName="Item"> <MemberSignature Language="C#" Value="public virtual System.ComponentModel.Design.IDesignerHost this[int index] { get; }" /> <MemberSignature Language="ILAsm" Value=".property instance class System.ComponentModel.Design.IDesignerHost Item(int32)" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.ComponentModel.Design.IDesignerHost</ReturnType> </ReturnValue> <Parameters> <Parameter Name="index" Type="System.Int32" /> </Parameters> <Docs> <param name="index">To be added.</param> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="System.Collections.ICollection.CopyTo"> <MemberSignature Language="C#" Value="void ICollection.CopyTo (Array array, int index);" /> <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.ICollection.CopyTo(class System.Array array, int32 index) cil managed" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="array" Type="System.Array" /> <Parameter Name="index" Type="System.Int32" /> </Parameters> <Docs> <remarks>To be added.</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Copies the elements of the collection to an <see cref="T:System.Array" />, starting at a particular <see cref="T:System.Array" /> index.</para> </summary> <param name="array"> <attribution license="cc4" from="Microsoft" modified="false" />The one-dimensional <see cref="T:System.Array" /> that is the destination of the elements copied from collection. The <see cref="T:System.Array" /> must have zero-based indexing. </param> <param name="index"> <attribution license="cc4" from="Microsoft" modified="false" />The zero-based index in <paramref name="array" /> at which copying begins. </param> </Docs> </Member> <Member MemberName="System.Collections.ICollection.Count"> <MemberSignature Language="C#" Value="int System.Collections.ICollection.Count { get; }" /> <MemberSignature Language="ILAsm" Value=".property instance int32 System.Collections.ICollection.Count" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <value>To be added.</value> <remarks>To be added.</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Gets the number of elements contained in the collection.</para> </summary> </Docs> </Member> <Member MemberName="System.Collections.ICollection.IsSynchronized"> <MemberSignature Language="C#" Value="bool System.Collections.ICollection.IsSynchronized { get; }" /> <MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.ICollection.IsSynchronized" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Docs> <value>To be added.</value> <remarks>To be added.</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Gets a value indicating whether access to the <see cref="T:System.Collections.ICollection" /> is synchronized (thread safe).</para> </summary> </Docs> </Member> <Member MemberName="System.Collections.ICollection.SyncRoot"> <MemberSignature Language="C#" Value="object System.Collections.ICollection.SyncRoot { get; }" /> <MemberSignature Language="ILAsm" Value=".property instance object System.Collections.ICollection.SyncRoot" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Object</ReturnType> </ReturnValue> <Docs> <value>To be added.</value> <remarks>To be added.</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Gets an object that can be used to synchronize access to the collection.</para> </summary> </Docs> </Member> <Member MemberName="System.Collections.IEnumerable.GetEnumerator"> <MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" /> <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() cil managed" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> <AssemblyVersion>4.0.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>System.Collections.IEnumerator</ReturnType> </ReturnValue> <Parameters /> <Docs> <remarks>To be added.</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Gets a new enumerator for this collection.</para> </summary> <returns> <attribution license="cc4" from="Microsoft" modified="false" /> <para>An <see cref="T:System.Collections.IEnumerator" /> that enumerates the collection.</para> </returns> </Docs> </Member> </Members> </Type>