System
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System.Attribute
System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Property | System.AttributeTargets.Event | System.AttributeTargets.All)
System.MonoLimitation("This attribute is not considered in trace support.")
A attribute can be used on an assembly, class, constructor, method, property, or event.
The attribute can be used by tools that inspect an assembly for configuration settings.
Identifies a switch used in an assembly, class, or member.
Constructor
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The parameter should match the property of the switch.
Initializes a new instance of the class, specifying the name and the type of the switch.
The display name of the switch.
The type of the switch.
Method
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System.Diagnostics.SwitchAttribute[]
To be added.
Returns all switch attributes for the specified assembly.
An array that contains all the switch attributes for the assembly.
The assembly to check for switch attributes.
Property
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System.String
To be added.
The property typically indicates the function of the switch.
Gets or sets the description of the switch.
Property
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System.String
To be added.
The property should match the property of the switch.
Gets or sets the display name of the switch.
Property
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System.Type
To be added.
To be added.
Gets or sets the type of the switch.