System
2.0.0.0
4.0.0.0
System.Object
System.Collections.ICollection
System.ICloneable
To be added.
Contains a collection of settings property values that map objects to objects.
Constructor
2.0.0.0
4.0.0.0
To be added.
Initializes a new instance of the class.
Method
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4.0.0.0
System.Void
To be added.
Adds a object to the collection.
A object.
Method
2.0.0.0
4.0.0.0
System.Void
To be added.
Removes all objects from the collection.
Method
2.0.0.0
4.0.0.0
System.Object
To be added.
Creates a copy of the existing collection.
A class.
Method
2.0.0.0
4.0.0.0
System.Void
To be added.
Copies this collection to an array.
The array to copy the collection to.
The index at which to begin copying.
Property
2.0.0.0
4.0.0.0
System.Int32
To be added.
To be added.
Gets a value that specifies the number of objects in the collection.
Method
2.0.0.0
4.0.0.0
System.Collections.IEnumerator
To be added.
Gets the object as it applies to the collection.
The object as it applies to the collection.
Property
2.0.0.0
4.0.0.0
System.Boolean
To be added.
To be added.
Gets a value that indicates whether access to the collection is synchronized (thread safe).
Property
2.0.0.0
4.0.0.0
System.Configuration.SettingsPropertyValue
To be added.
To be added.
To be added.
To be added.
Method
2.0.0.0
4.0.0.0
System.Void
To be added.
Removes a object from the collection.
The name of the object.
Method
2.0.0.0
4.0.0.0
System.Void
After the collection has been set to read-only, it can no longer be modified.
Sets the collection to be read-only.
Property
2.0.0.0
4.0.0.0
System.Object
To be added.
To be added.
Gets the object to synchronize access to the collection.